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Author Topic: Halo Reach bipeds and weapons. (182 messages, Page 3 of 6)
Moderators: Dennis

creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Aug 19, 2012 08:00 PM    Msg. 71 of 182       
Quote: they are looking alot better than the older pictures.
The thing is this guy above me must expect to have everything done for him.
but the way i see thing's is that most people can easily fix the shaders to add a slight shine,
so it's no big issue. i'm sure you guys can fix that with no problems.

Fan-dabi-dozi.= good job :)


Thanks!, you motivate,to upload all this to halomaps!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 19, 2012 08:10 PM    Msg. 72 of 182       
I'm dying for them.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Aug 20, 2012 12:03 AM    Msg. 73 of 182       
If it were that simple we would be swimming in reach tags by now. It is not possible at this time to extract reach models, so all of the models Must be modeled in max then textured, rigged ect


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 20, 2012 12:14 AM    Msg. 74 of 182       
We aren't swimming in H3/H2 tags,unfortunately.


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Aug 20, 2012 02:24 AM    Msg. 75 of 182       
plz just fix them visors, multipurpose maps and add bumps.

and oh, can someone make that knife a weapon model, i fixed the throwing knife on CMT's tag release.
Edited by CorpseManTS on Aug 20, 2012 at 02:25 AM


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 20, 2012 02:27 AM    Msg. 76 of 182       
Quote: --- Original message by: creator843

what you guys think about this bipeds? they are from isaac and maybe some he will upload it to halomaps.

new shaders like you guys can see.
ODST reach
http://i.imgur.com/xqlwe.jpg

http://i.imgur.com/P2H74.jpg
mark v1 reach
http://i.imgur.com/QHvoV.jpg

http://i.imgur.com/ogezr.jpg
noble 6 v2
http://i.imgur.com/bvxSl.jpg

http://i.imgur.com/7UnbF.jpg

http://i.imgur.com/6R3nk.jpg


and a video:http://www.youtube.com/watch?v=hqRWUU9QqRY&feature=youtu.be

hope you like it please give me yours opinion
Edited by creator843 on Aug 19, 2012 at 07:22 PM
Edited by creator843 on Aug 19, 2012 at 07:26 PM

glad you used my tutorial.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Aug 20, 2012 05:44 PM    Msg. 77 of 182       
CorpseManTS, about the visor you mean like this?



and what you guys think about this sword?¿ what it need to looks more like reach?¿



Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 20, 2012 05:47 PM    Msg. 78 of 182       
Make it glow,not transparent/see-through.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Aug 20, 2012 06:55 PM    Msg. 79 of 182       
guys which cubemaps is better?


I know I've been asking a lot but I want these bipeds are perfect and the only thing i need is an opinion and if it is bad or good all serve .please share your opinions

note:remember the point is make it look like reach.

Edited by creator843 on Aug 20, 2012 at 07:02 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 20, 2012 07:08 PM    Msg. 80 of 182       
The second one.Reach isn't as shiny as the 3rd or dull as the 1st.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 20, 2012 10:38 PM    Msg. 81 of 182       
The sword needs to have some glow and be more opaque.

Your visor sucks, I suggest you use the default h1 cubemap or rip the one from h3mt narrows. Set your cubemap brightness levels a lot higher and set some moderately gold colors. Play around with the settings.

EDIT:

Do you guys even have a proper multipurpose map? I swear you guys just used the diffuse and blacked out the green, no wonder it looks so bland.
Edited by Jesse on Aug 20, 2012 at 10:42 PM


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 20, 2012 10:45 PM    Msg. 82 of 182       
Quote: --- Original message by: Dumb AI
We aren't swimming in H3/H2 tags,unfortunately.[/quotequote]
I can help with halo 3 only


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 21, 2012 12:17 AM    Msg. 83 of 182       
Well,that one more step towards the expansion of the Halo 3 tag collection.


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Aug 21, 2012 12:27 AM    Msg. 84 of 182       
Use os please


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 21, 2012 12:33 AM    Msg. 85 of 182       
Is Cheddars releasing?No?I thought so.

Sure,it looks fantastic but as far I know,most people aren't gonna get their hands on it any time soon.

Think of creator843's work(ad TMM's) as placeholders for that biped and other stuff that aren't released.

NOTE:TMM and creator will not use OS.Not compliant with their "rules".
Edited by Dumb AI on Aug 21, 2012 at 12:34 AM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 21, 2012 12:44 AM    Msg. 86 of 182       
Really?I want proof of that release.He never did that in his WIP thread,though.
Edited by Dumb AI on Aug 21, 2012 at 12:45 AM


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Aug 21, 2012 08:52 AM    Msg. 87 of 182       
Quote: I look how this picture ruin your work :
http://screenshot.xfire.com/s/120972912-4.jpg

not at all i just have a week on halomaps.
Quote: If i got my PC i would raise TMM them up to the ground.

nope
Quote: Use os please

i never use that stuff,sorry
Quote: They can't even shader, also when there are new shader options...

First, I'm very busy modeling, sword base, hemorrhage, pinacle, zealot, cage and many weapons as I say above, I have social life like going out with my friends and my girlfriend, I have to study too, so please stop saying that, i dont know how create shaders when only i dont have time for make some good shaders , without mentioning that the bipeds are on hands of isaac,so im realy sorry if i cant make you happy but im not the best.

Edited by creator843 on Aug 21, 2012 at 09:19 AM


Spartan Tom
Joined: Oct 23, 2011

Inactive


Posted: Aug 21, 2012 09:32 AM    Msg. 88 of 182       
I believe that the Gravity hammer is still WIP but I have seen it on Slappy's grifball map that was shown on CE3's live Stream.The preview shows new sounds and new melee animations.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 21, 2012 11:42 AM    Msg. 89 of 182       
The 3p still look likes (insert bad adj. here).
I've got creator843's back on shaders.I could help make some. :3
Edited by Dumb AI on Aug 21, 2012 at 11:42 AM
Edited by Dumb AI on Aug 21, 2012 at 12:13 PM

Shaders for waffles' biped.Looks much better in-game.







Edited by Dumb AI on Aug 21, 2012 at 08:54 PM


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 6, 2012 10:21 AM    Msg. 90 of 182       
JUN by *isaac*



just out of the oven so do not ask for better shaders etc, because that will be implemented upon completion jorge.


Edited by creator843 on Sep 6, 2012 at 10:28 AM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 6, 2012 10:28 AM    Msg. 91 of 182       
Just let me do it.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 6, 2012 10:30 AM    Msg. 92 of 182       
Quote: Just let me do it.


Quote: just out of the oven so do not ask for better shaders etc, because that will be implemented upon completion jorge.

Edited by creator843 on Sep 6, 2012 at 10:31 AM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 6, 2012 06:08 PM    Msg. 93 of 182       
I highly doubt that news shaders will be made.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 6, 2012 07:39 PM    Msg. 94 of 182       
Quote: I highly doubt that news shaders will be made.

that is your work. :P xDDDDD


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 6, 2012 07:53 PM    Msg. 95 of 182       
Well,give me the tags and I'll do it.Can't do it unless I have it.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 9, 2012 05:13 PM    Msg. 96 of 182       
jorge member of the noble 6 team almost done BY:Isaac







Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 9, 2012 05:24 PM    Msg. 97 of 182       
These shaders really suck, and will always suck. Man up and use OS, its perfect for things such as this.


creator843
Joined: Jul 10, 2012

I LOVE HALO!


Posted: Sep 9, 2012 05:26 PM    Msg. 98 of 182       
Quote: --- Original message by: Masters1337
These shaders really suck, and will always suck. Man up and use OS, its perfect for things such as this.
never on my life will be used OS. and that is just the model. lol the shaders will be now on hand of dump AI (when we get the time because we are working on another thing right now)

Edited by creator843 on Sep 9, 2012 at 05:27 PM


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 9, 2012 05:46 PM    Msg. 99 of 182       
Quote: --- Original message by: Masters1337
These shaders really suck, and will always suck. Man up and use OS, its perfect for things such as this.

Not everyone's computer supports OS and I think I can make them better.The only real problem is their multipurpose maps(they're mostly green and red).There's nothing manly with the use of OS and it doesn't make anyone more manly than they already are.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 9, 2012 08:56 PM    Msg. 100 of 182       
Everyones computer supports OS, if you can't install it's because you either

A. Are a pirate
B. Need to reinstall CE.

Performance under OS isn't even an arguement, you can get the same performance with OS as stock by disabling graphical features.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 9, 2012 09:02 PM    Msg. 101 of 182       
Quote: --- Original message by: Masters1337
Everyones computer supports OS, if you can't install it's because you either

A. Are a pirate
B. Need to reinstall CE.

Performance under OS isn't even an arguement, you can get the same performance with OS as stock by disabling graphical features.


That is literally the dumbest thing I've heard come out of your mouth. The application has terrible support from its developers and terrible documentation. Those are the reasons no one can get it to work. And no, performance for some is bad simply due to the application it seems, as others can run other high performance games much better.


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Sep 9, 2012 09:02 PM    Msg. 102 of 182       
C. *still* use a graphics card that doesn't use SM3.0
(not me though, I use an APU)
Also, it's pretty wise make a .zip version of the OS upgrade with a howto for installation. If you can install a map, a plugin, sync an mp3 player, sync a smartphones' data, or install a PS3 game, yet refuse to read a howto, for an upgrade you *know* you wanted and downloaded: That's the user's problem
Edited by OrangeJuice on Sep 9, 2012 at 09:09 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 9, 2012 09:13 PM    Msg. 103 of 182       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Masters1337
Everyones computer supports OS, if you can't install it's because you either

A. Are a pirate
B. Need to reinstall CE.

Performance under OS isn't even an arguement, you can get the same performance with OS as stock by disabling graphical features.


That is literally the dumbest thing I've heard come out of your mouth. The application has terrible support from its developers and terrible documentation. Those are the reasons no one can get it to work. And no, performance for some is bad simply due to the application it seems, as others can run other high performance games much better.


Actually, the majority of people who responded to us easily got it to work, as seen in this thread. http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=41410. There is plenty of support and documentation, I don't know what you are talking about. I get better in game performance on a 3 year old low end macbooks on .yelo maps than I do during Lumoria EP2's cutscenes which crawl to the single digits. I can provide video if you want. Your accusation of OS killing performance even with graphical features is baseless. I find it funny when you bash OS when you have to compromise the quality of your own maps because you keep hitting stock Halo's limitations.

Edit: You can use a card that doesnt support SM3, you just can't get all the graphical effects.
Edited by Masters1337 on Sep 9, 2012 at 09:13 PM


kornman00
Joined: Jul 15, 2010


Posted: Sep 9, 2012 09:40 PM    Msg. 104 of 182       
Quote: --- Original message by: Higuy
That is literally the dumbest thing I've heard come out of your mouth. The application has terrible support from its developers and terrible documentation. Those are the reasons no one can get it to work. And no, performance for some is bad simply due to the application it seems, as others can run other high performance games much better.

Look at the ignorant poster making ignorant posts!

Hooray for blanket claims! Trololo "it is terrible because I'm ignorant and it doesn't have features that I want". Hooray for being part of the problem, not the solution!

Our issues system is actively monitored and we have a dedicated wiki, which (along with the source code browser) even supports user comments, so users can ask for clarification or expansion.

Yep, we sure are such terrible developers, supporting our free and open source project that we work on in our spare time!

"other high performance games" actually have a GFX/game engine built from the ground up with their features in mind, not tacked on by an unofficial mod made through reverse engineering.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Sep 9, 2012 10:07 PM    Msg. 105 of 182       
Quote: --- Original message by: Masters1337
Everyones computer supports OS, if you can't install it's because you either

A. Are a pirate
B. Need to reinstall CE.

Performance under OS isn't even an arguement, you can get the same performance with OS as stock by disabling graphical features.

No and no.I prefer to not use OS.I can still do a pretty good job.I don't care if OS even exists.
Edited by Dumb AI on Sep 9, 2012 at 10:12 PM

 
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