
creator843
Joined: Jul 10, 2012
I LOVE HALO!
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Posted: Sep 24, 2012 12:33 PM
Msg. 176 of 182
thanks lone,that realy helps!!!!
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 24, 2012 01:01 PM
Msg. 177 of 182
Quote: --- Original message by: aLTis it needs a lot of optimising...
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creator843
Joined: Jul 10, 2012
I LOVE HALO!
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Posted: Sep 24, 2012 05:04 PM
Msg. 178 of 182
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Sep 24, 2012 05:20 PM
Msg. 179 of 182
Yeah, totally ignore what everyone said about poly count and optimization.
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creator843
Joined: Jul 10, 2012
I LOVE HALO!
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Posted: Sep 24, 2012 05:37 PM
Msg. 180 of 182
Quote: --- Original message by: XlzQwerty1 Yeah, totally ignore what everyone said about poly count and optimization. 1:over 10000 poly 2: yeah totally ignore the fact that im not the modeler is Isaac so i cant answer everything util he tell me,and about optimization,the weapon will be release so anyone could just download the model and do whatever they want,anyway i already tell isaac about¨optimization* the pics i post right now are from yasterday... Edited by creator843 on Sep 24, 2012 at 05:38 PMEdited by creator843 on Sep 24, 2012 at 05:39 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 24, 2012 05:39 PM
Msg. 181 of 182
10,000 polys could be any number of triangles. We need the triangle count. Why does issac not post himself?
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creator843
Joined: Jul 10, 2012
I LOVE HALO!
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Posted: Sep 24, 2012 05:46 PM
Msg. 182 of 182
BECAUS IM TRYN TO STOLE HIS JOBS!!!!!!!...ok just a joke,he is not registered here,he dont know how to register (even telling hin how) and he dont know english,just know how to say....hi =) Edited by creator843 on Sep 24, 2012 at 05:47 PM
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