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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Looking for models

Author Topic: Looking for models (4 messages, Page 1 of 1)
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Soldier11
Joined: Aug 27, 2011

-3D Animator-


Posted: Jul 12, 2012 11:43 AM    Msg. 1 of 4       
I've recently been looking for models for animating suiting HCE.

I don't really have the time to setup and rig models (especially not for the materials setup). Therefore I'm asking you if anybody has a bunch of ready models lying around.

I'm especially interested in properly ripped H3 and ODST stuff.

Any help is appreciated! I seriously wanna release some tags for the first time. :(


ReconNinja117
Joined: Nov 11, 2011


Posted: Jul 12, 2012 03:08 PM    Msg. 2 of 4       
One thing you can do is do some searching for maps with good rips, extract the tags you want, then use TheGhost's GBX model importer (and the animation importer too if you want).
http://ghost.halomaps.org/bluestreak/
Edited by ReconNinja117 on Jul 12, 2012 at 03:11 PM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jul 12, 2012 03:42 PM    Msg. 3 of 4       
I'm working on a Halo reach shotgun model, and I've been starting to animate my custom DMR :

Here is a video https://picasaweb.google.com/lh/photo/OY622QsUsgcBZiB4MKSTxdMTjNZETYmyPJy0liipFm0? if you're interested... It's being textured by Yoda

You can also help us out on the flood campaign projet (with Lone and Koo), I'm making flood FP hands and we need people to have finished all the (stock) weapons as soon as possible.
The flood FP hands should be finished before july 19.

Also, here is for you and everyone who wants it my new set of controllers for the halo FP, it's based on CAD's, and features new controlers for each finger. Those controllers do everything from the base to the tip, you'll never have problems with phalanx rotations.
http://www.mediafire.com/?f8v5g1g387240ea . Those arms also features the cubemap render. For max10 and over.


Promote custom instead of rips ! Help us for the DMR and the flood campaign !

Edited by bourrin33 on Jul 12, 2012 at 03:46 PM
Edited by bourrin33 on Jul 12, 2012 at 03:53 PM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jul 12, 2012 03:48 PM    Msg. 4 of 4       
Quote: --- Original message by: waffles
y u no detail map bourrin? Y?

rgb multiply
top slot diffuse(or whatever you have setup for the cc).
bottom slot mix with the detail map and red multi channel (optional).

Also rubber needs moar shiny blue.


I dont care ?
But anyways thank you. But the detail map for this is ugly, i'd rather use the H3 MC detail map
Edited by bourrin33 on Jul 12, 2012 at 03:49 PM

 

 
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