A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Biped exporting problem

Author Topic: Biped exporting problem (3 messages, Page 1 of 1)
Moderators: Dennis

Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 16, 2012 04:25 PM    Msg. 1 of 3       
I'm trying to re-export the masterchief biped with Gmax, I import the biped using the GBX model importer and then try to export it again using bluestreak, but then I get a warning saying that 'a modifier exists in the stack that depends on topology.' I click yes to continue, then I get an error saying
'-- Unknown property: "count" in $Bone:bip01 pelvis @ [lol numbers]'
The closest thing I got with searching is Gmax doesn't export bipeds (thanks modacity) Anyone here got a solution?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 16, 2012 06:43 PM    Msg. 2 of 3       
hide all the bones and try again.


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 17, 2012 04:45 PM    Msg. 3 of 3       
Got around to trying that, didn't work.

Is there any other info about this I should post?

Edited by Megaguirus on Apr 17, 2012 at 04:46 PM

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 10:21 PM 141 ms.
A Halo Maps Website