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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien crashes

Author Topic: Sapien crashes (5 messages, Page 1 of 1)
Moderators: Dennis

NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: Apr 8, 2012 10:59 AM    Msg. 1 of 5       
Hi, today I was extracting some tags from hugeass (Fighterbomber and pelican), when I was adding the tags everything was right, but when I add the vehicle sapien crashes.

Debug:
Quote:

04.08.12 07:53:29 sapien pc 01.00.00.0609 ----------------------------------------------
04.08.12 07:53:29 reference function: _write_to_error_file
04.08.12 07:53:29 reference address: 401b13
04.08.12 07:53:29 Couldn't read map file './sapienbeta.map'
04.08.12 07:53:29 CreateDevice succeeded with refresh rate = 0
04.08.12 07:53:29 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.08.12 07:53:30 Increasing sound decompression buffer size to 1048576 bytes
04.08.12 07:53:30 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence
04.08.12 07:53:31 WARNING: 11 clusters in structure_bsp levels\test\greencliff\green cliff have no background sound or sound environment.
04.08.12 07:53:32 local player 0, weapon (0x0), deleted unexpectedly
04.08.12 07:54:19 EAX: 0x00000001
04.08.12 07:54:19 EBX: 0x1B621A01
04.08.12 07:54:19 ECX: 0x00000000
04.08.12 07:54:19 EDX: 0x00000000
04.08.12 07:54:19 EDI: 0x0018BC70
04.08.12 07:54:19 ESI: 0x00000000
04.08.12 07:54:19 EBP: 0x0018BB48
04.08.12 07:54:19 ESP: 0x0018BB38
04.08.12 07:54:19 EIP: 0x77C70BD2, 83 C4 04 C2 ?????
04.08.12 07:54:19 EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390: <no reason given>


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Apr 8, 2012 03:15 PM    Msg. 2 of 5       
04.08.12 07:53:30 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence

this seems to be missing.


NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: Apr 8, 2012 05:08 PM    Msg. 3 of 5       
Quote: --- Original message by: ally
04.08.12 07:53:30 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence

this seems to be missing.


That is from the sniper of Halo 3 I downloaded the tag pack from HCE, if you have a fix tell me please


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Apr 8, 2012 06:00 PM    Msg. 4 of 5       
just done a bit off googling around on this problem.
did you add a vehicle to your map, what i mean is did the map work fine until you added a certain vehicle?
because that error you are getting seems to a physics error, all the threads i see based on your physics error point towards a vehicle.

edit: try removing them vehicles then add them 1 at a time, this should show you which vehicle
is giving you the physics error.
Edited by ally on Apr 8, 2012 at 06:01 PM


NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: Apr 9, 2012 08:56 AM    Msg. 5 of 5       
Quote: --- Original message by: ally

just done a bit off googling around on this problem.
did you add a vehicle to your map, what i mean is did the map work fine until you added a certain vehicle?
because that error you are getting seems to a physics error, all the threads i see based on your physics error point towards a vehicle.

edit: try removing them vehicles then add them 1 at a time, this should show you which vehicle
is giving you the physics error.
Edited by ally on Apr 8, 2012 at 06:01 PM


It's the Longsword, I was editing the .vehicle tag, and I change the mp.physics by fightbomber.physics and IT WORKS, but when is landing the longsword doesn't trespass the ground.

 

 
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