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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Degenerate Triangles that don't exist.

Author Topic: Degenerate Triangles that don't exist. (3 messages, Page 1 of 1)
Moderators: Dennis

yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Mar 17, 2012 07:30 PM    Msg. 1 of 3       
Hi, Thanks for your time.

My map gets the Degenerate Triangle error during radiosity, I simplified everything geometry wise, and triple check every vertices for a hidden triangle. The geometry is sound, yet I still get the error on the floor plain. Anyone else had a similar problem? What's going on here?


Wolf_
Joined: May 16, 2006


Posted: Mar 18, 2012 09:48 AM    Msg. 2 of 3       
If it's in lightmaps it's a bad uvw. Reuvw the area with the blue in it. (It's the Debug.wrl that you need to import).


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Mar 19, 2012 08:20 PM    Msg. 3 of 3       
One little detail that makes all the difference, thanks man. I was importing map.wrl instead of debug.wrl.

 

 
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