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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Two sky tags in one map

Author Topic: Two sky tags in one map (3 messages, Page 1 of 1)
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Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Jan 22, 2012 02:49 PM    Msg. 1 of 3       
How do I change the sky ingame? I know it was done in Special Ops e10


ChBgt909
Joined: Sep 10, 2011

ᶘ ᵒᴥᵒᶅ


Posted: Jan 22, 2012 08:50 PM    Msg. 2 of 3       
well, in the .scenario file u need to add 2 skies, 1st one in list will be 0 next will be 1 and so on... then u go to the bsp file and go to clusters and the first option there says "sky" and has 0 as default then u choose the number of the sky u want to use, and ur done, u need to add portals in ur bsp to make it work (a cluster is an area defined by portals) and i think u need kornman to edit that part of the bsp, and i think this is the way to do it, someone correct me if i'm wrong


OrangeJuice
Joined: Jan 29, 2009

I hand-paint bumpmaps! ❤ desaturate is baad


Posted: Jan 22, 2012 11:00 PM    Msg. 3 of 3       
If you are trying to make a day/night switch:

Copy your yourmap.scenario_structure_bsp and name the copy yourmapB.scenario_structure_bsp. In your .scenario file, at the very bottom add a structure BSP slot, and put your new copy there.
In the sky section, sky #0 will be used in your first BSP, and since you now have a second BSP, you can add a new sky, and that sky will be used in the second one.

To switch between these 2 skies, you use the command: switch_bsp # (0 for the first sky, 1 for the second sky)

Tip/trick > Let's say you want you want to make a hologram room that uses a certain sky tag that is different from the main sky: You would have two materials named +sky0 and +sky1.
The hologram room would be separated from everything else with portals or exactportals, so that when you walk into it, it would display a different sky from the main one: In the same BSP, no need to switch with this method(The method that ChBgt909 was talkin' bout :P ).
Edited by OrangeJuice on Jan 22, 2012 at 11:05 PM

 

 
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