A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »May i ask for something from you guys ?

Author Topic: May i ask for something from you guys ? (17 messages, Page 1 of 1)
Moderators: Dennis

P3
Joined: Dec 2, 2011


Posted: Jan 9, 2012 07:48 PM    Msg. 1 of 17       
Hello Halo CE community. Today i have a question for all of you guys. May i have any 3ds max (2012 or 2010) Halo 3 models that i can have that are rigged for animation and textured already (don't have to be already textured but i need the texture with it please.) I want them to start learning animations and things like that. If you say why not just use the biped rig that comes with 3ds max, well, it's because i want to make a halo animation.
Please and thank you.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 9, 2012 07:49 PM    Msg. 2 of 17       
Just import it into 3ds max with gbxmodel importer 2.00 by the author named "the ghost".


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jan 9, 2012 07:49 PM    Msg. 3 of 17       
Halo 3 Bones=/=Halo 1 Bones.
The nodes/bones are seperate. You'd need to re-rig or make whole sets


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 9, 2012 07:51 PM    Msg. 4 of 17       
I also asked for this but nobody wanted to help me with it :) (yes that is a frustrated face ally)
Edited by Maniac1000 on Jan 9, 2012 at 07:51 PM


P3
Joined: Dec 2, 2011


Posted: Jan 9, 2012 08:03 PM    Msg. 5 of 17       
I know, but even if i make new rigs (i don't really know how to), I still need to texture it. And most the textures i have for the 3d models either don't fit or doesn't really go with it. Aaaaaahhhhh... frustration....


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jan 9, 2012 08:08 PM    Msg. 6 of 17       
If you want H3; Rip yourself or snag iHalo's pack.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 9, 2012 08:15 PM    Msg. 7 of 17       
I was actually hoping someone would just do it for me.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 9, 2012 08:27 PM    Msg. 8 of 17       
Quote: --- Original message by: TauSigmaNova
Halo 3 Bones=/=Halo 1 Bones.
The nodes/bones are seperate. You'd need to re-rig or make whole sets


FYI they work just fine. Halo 3 bones used in the valhalla spartan.

@Maniac,P3. Depends what models you guys want, maybe you guys can rip it yourself :)


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 9, 2012 08:28 PM    Msg. 9 of 17       
I am not even sure what models i want.
I want some cool looking rigged model to play with in max :) (anxious face)


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jan 9, 2012 08:29 PM    Msg. 10 of 17       
Quote: --- Original message by: XlzQwerty1
Quote: --- Original message by: TauSigmaNova
Halo 3 Bones=/=Halo 1 Bones.
The nodes/bones are seperate. You'd need to re-rig or make whole sets


FYI they work just fine. Halo 3 bones used in the valhalla spartan.

@Maniac,P3. Depends what models you guys want, maybe you guys can rip it yourself :)


WOAH

Seriouly?

I mean, you renamed them right?
Otherwise they probably wouldn't fit the skeleton and animations,right?


P3
Joined: Dec 2, 2011


Posted: Jan 9, 2012 08:30 PM    Msg. 11 of 17       
Quote: --- Original message by: TauSigmaNova
If you want H3; Rip yourself or snag iHalo's pack.

I think i have ihalo's pack. But i think it has the same thing. Maybe the textures are not messed up but the rigs are not for animating.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 9, 2012 08:31 PM    Msg. 12 of 17       
Naming is nothing :/
But yes you do have to rename them if you dont want to rerig the entire thing.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jan 9, 2012 08:34 PM    Msg. 13 of 17       
Oh, I thought they mightve had like extra bones.
Like the Crysis 2 Nanosuit skeleton


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 9, 2012 10:10 PM    Msg. 14 of 17       
That would be different because crysis 2 uses a different boneset completely whereas halo 3 has really similar bonesets to halo 1 since it's the same game series afterall so most animations work on newer halo models (example is Halo CEAnniversary). Sure halo 3 may have a few extra bones here and there but its nothing I can't fix :)


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 10, 2012 12:53 PM    Msg. 15 of 17       
Quote: --- Original message by: Maniac1000

I also asked for this but nobody wanted to help me with it :) (yes that is a frustrated face ally)
Edited by Maniac1000 on Jan 9, 2012 at 07:51 PM


ha ha ha just by pure chance i saw that lol
Edited by ally on Jan 10, 2012 at 12:55 PM


P3
Joined: Dec 2, 2011


Posted: Jan 11, 2012 06:48 PM    Msg. 16 of 17       
So does anyone have any rigged for animating?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 11, 2012 07:02 PM    Msg. 17 of 17       
It's really not that hard. Just rip the masterchief texture to a .tif, import the model, place the texture on the chief, and voila. You've got your model. Since it's rigged when you import, there's really no problem.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 9:57 AM 156 ms.
A Halo Maps Website