
yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Dec 28, 2011 08:37 PM
Msg. 1 of 5
Hey, My computer's got a nice graphics card and 8gigs of ram. Also an i5 core. I know I can handle 16k polygons in a map, but when I try and run radiosity it says "Radiosity error: out of memory". Is it possible that my computer is limiting Sapien? How would I fix that? Also from my understanding of radiosity (At least i know how the one in 3ds max works), it shouldn't be doing the whole map at once. Why is this happening in the first place?
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hoboscience
Joined: Apr 22, 2011
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Posted: Dec 29, 2011 02:00 AM
Msg. 2 of 5
try running lightmaps through tool IE tool.exe lightmaps levels\mapname\mapname mapname 0 .4 (or whatever you want your quality set at)
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Dec 29, 2011 12:15 PM
Msg. 3 of 5
did, same result. EDIT: I'm subdividing my BSP into multiple BSPs now, just wish I didn't have to (it's a pain). Edited by yukonmuffin on Dec 29, 2011 at 12:16 PM
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hoboscience
Joined: Apr 22, 2011
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Posted: Dec 29, 2011 12:21 PM
Msg. 4 of 5
after doing a google search, I think the problem lies not with your memory but a corrupted tag somewhere.
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Dec 29, 2011 03:24 PM
Msg. 5 of 5
It will compile when I remove large poly areas of the map.
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