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Author Topic: LMT SINGLEPLAYER Series (11 messages, Page 1 of 1)
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LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 2, 2011 10:53 PM    Msg. 1 of 11       
after thinking it for a few months and trying to make some playable singleplayers im planning to make a series of single players
some insight on the history is that is going to take place during alpha halo battle shortly before the outbreak
you will play as an unknown spartan refered by soldiers as LT basically you will play in levels where your are searching troops or recovering controll on areas infested with flood and covenant forces as well to clear the path for aircraft to pick up the soldiers as well to recover unsc info about halo and all that things
right know this is all i have think of so i need help in scripting and some tags please help me to make this singleplayers i will give more info about the project tomorrow


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 2, 2011 10:56 PM    Msg. 2 of 11       
I didn't even bother reading the description.

Here's some advice if you want people to take your projects seriously:

Act like your in English class, and type up a decent description thats actually formatted and spell checked, and include decent show-offable pictures. And most importantly, if your going to be leading the team thats going to be making single player maps, you should know how to at least script. It's one of the basic and yet most necessary things in the SP dept.


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 3, 2011 07:55 PM    Msg. 3 of 11       
thanks for the advice
one: yes im not that good in english, two: i did the topic in a hurry so sorry for the description. as well i havent done really nothing, i've make the first singleplayer part but, i don't want to use the map so im remaking it in another scenario, as well i haven't choosed which bsp's to use in the other levels
also i do know how to script but my scripting is simple and often when i try to compile new scripts they don't because i don't know how to organize them
im asking help to learn more of scripting and to make the singleplayers
also i haven't really make a full history and why would i show in pics the weapons from cmt with no change at all and just that
that was the first version of the first singleplayer
http://www.xfire.com/video/4293c1/
this time i'll be using snow groove original bsp
i'ill post pics later
BTW The video is old
Edited by LMT Heretic on Dec 3, 2011 at 08:03 PM


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 3, 2011 08:17 PM    Msg. 4 of 11       
You really need to fix those blood effects.

But what was that song playing around 3:10? I know I've heard it before. By TSFH maybe?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Dec 3, 2011 08:21 PM    Msg. 5 of 11       
I believe that song is sacred icon suite 2 from the Halo Legends soundtrack.


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 3, 2011 08:21 PM    Msg. 6 of 11       
don't worry i've fix them like 6 months ago that vid is really old... also right know i'm using the snow grove bsp and the music is the halo legends soundtrack a friend give them to me in sound tag but i lost them
it is sacred icon
Edited by LMT Heretic on Dec 3, 2011 at 08:22 PM


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 3, 2011 08:34 PM    Msg. 7 of 11       
Thank you. I'll probably have the soundtrack ordered by tomorrow.

But back on topic, the only other major issue I saw was that awful brute roll. Was that fixed/removed?


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 3, 2011 08:38 PM    Msg. 8 of 11       
not yet i'll probably make the brutes to act less stupid or erase them but i'm not sure
also make suggestions for things in this mod please


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Dec 5, 2011 01:44 AM    Msg. 9 of 11       
might wanna get pictures soon


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Dec 6, 2011 06:44 PM    Msg. 10 of 11       
finally some pics, of the only news i have, some shaders and some ideas that i've been thinking so, please help to make this singleplayer

the assault rifle ma5c

the loocked door, in the first part of the single player
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=brute_shot.png/
elites and brutes!

my plasma pistol variant the focus pistol!
the function of the focus pistol its almost the same to the plasma pistol, but instead it shots a beam similar to the sentinel one, in a purple color

and, as overcharge it shoots a red beam like the spartan laser.

it is very weird to find the weapon in gameplay and its a 1 shot per beam so you will have the 100 beam, that are powerfull and the overcharge will deplete the pistol's battery in 4 shots, it is very powerfull to use against the covenant heavy artillery
aswell i've changed the shaders of the jackals to make them look like the h3 ones,
minor variant



both variants

i've make a small change on the shade turret shaders, and change the projectile, making them like the h2 bolt of the phantom,

marines shaders are pretty much the same, the only change is that they are now of a greenish color, similar to h2

right now i have a few guns and variants make by me:
the needle gun


the needler


the m6B PISTOL it has 15 bullets per magazine and a faster rate of fire similar to the m6g reach variant

the spg which works as a submachine gun
Sniper rifle
i
the sniper rifle the maximum magazine count is of 8

the shotgun m90c 6 bullets per magazine and 8 magazines


and one variant of the wraith which shoot in a straight line
as well i am trying to make skulls,



and terminals

please help me in my singleplayer and to improve the map


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Dec 6, 2011 07:32 PM    Msg. 11 of 11       
Quote: --- Original message by: LMT Heretic
finally some pics, of the only news i have, some shaders and some ideas that i've been thinking so, please help to make this singleplayer
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=bruteelite.png/
the assault rifle ma5c
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=bridge.png/
the loocked door, in the first part of the single player
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=brute_shot.png/
brute shot
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=wtf.png
/

elites and brutes!
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=focus_pistol.png/
my plasma pistol variant the focus pistol!
the function of the focus pistol its almost the same to the plasma pistol, but instead it shots a beam similar to the sentinel one, in a purple color
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=focus_pistol2.png/
and, as overcharge it shoots a red beam like the spartan laser.
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=focus_pistol_overcharged.png/
it is very weird to find the weapon in gameplay and its a 1 shot per beam so you will have the 100 beam, that are powerfull and the overcharge will deplete the pistol's battery in 4 shots, it is very powerfull to use against the covenant heavy artillery
aswell i've changed the shaders of the jackals to make them look like the h3 ones, http://imageshack.us/photo/my-images/190/jackal.png/
minor variant
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=jackals.png/
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=jackalsshields.png/
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=gun_turret.png.png/
both variants
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=gun_turret.png/
i've make a small change on the shade turret shaders, and change the projectile, making them like the h2 bolt of the phantom,
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=turret_firing.png
marines shaders are pretty much the same, the only change is that they are now of a greenish color, similar to h2
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=jackals.png/
right now i have a few guns and variants make by me:
the needle gun
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=needle_carbine.png
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=needle_carbine.png
the needler
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=needler.png
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=needle.png
the m6B PISTOL it has 15 bullets per magazine and a faster rate of fire similar to the m6g reach variant
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=test.png
the spg which works as a submachine gun
Sniper rifle
i http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=sniper_riffle2.png
the sniper rifle the maximum magazine count is of 8
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=sniper_riffle.png
the shotgun m90c 6 bullets per magazine and 8 magazines
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=shotgun.png
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=shotgun_m90c.png
and one variant of the wraith which shoot in a straight line
as well i am trying to make skulls,
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=skulls.png
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=skull.png
http://s1227.photobucket.com/albums/ee440/Lmt-heretic/?action=view¤t=easter_Eggs.png
and terminals
and terminals
please help me in my singleplayer and to improve the map

 

 
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