A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Shader error (I think)

Author Topic: Shader error (I think) (4 messages, Page 1 of 1)
Moderators: Dennis

NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: Nov 29, 2011 03:27 PM    Msg. 1 of 4       
I was creating a new scenery with shaders of model, and the bitmaps have transparency:

With .shader_model


With shader_environment


A fix ?


XlzQwerty1
Joined: Aug 6, 2009


Posted: Nov 29, 2011 11:13 PM    Msg. 2 of 4       
I don't understand? Do you want transparency or do you NOT want transparency in a shader model?

If you do not want transparency, then go to the shader_model.tag and under the flags check the box "is not alpha tested"


NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: Nov 30, 2011 02:14 PM    Msg. 3 of 4       
Quote: --- Original message by: XlzQwerty1
I don't understand? Do you want transparency or do you NOT want transparency in a shader model?

If you do not want transparency, then go to the shader_model.tag and under the flags check the box "is not alpha tested"


Thanks you much. Finally


XlzQwerty1
Joined: Aug 6, 2009


Posted: Nov 30, 2011 03:29 PM    Msg. 4 of 4       
No problem

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 3:58 AM 140 ms.
A Halo Maps Website