
Tuaha
Joined: Aug 1, 2008
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Posted: Nov 21, 2011 11:40 AM
Msg. 36 of 70
Post your specs. Start>Run>dxdiag
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Nov 21, 2011 12:48 PM
Msg. 37 of 70
Display specs?
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Tuaha
Joined: Aug 1, 2008
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Posted: Nov 21, 2011 12:51 PM
Msg. 38 of 70
Both main and display
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Nov 21, 2011 01:07 PM
Msg. 39 of 70
Taken down. Edited by grunt_eater on Nov 21, 2011 at 08:56 PM
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Tuaha
Joined: Aug 1, 2008
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Posted: Nov 21, 2011 01:46 PM
Msg. 40 of 70
I dunno, it's likely your graphics card can't handle enb's effects but I'm pretty sure there's another solution for your problem.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Nov 21, 2011 02:59 PM
Msg. 41 of 70
I'm surprised your computer can even run Halo very well, grunt eater. Your graphics card's barely powerful and your processor's only 2ghz. I suggest you show memory/RAM too though. ;)
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Nov 21, 2011 08:59 PM
Msg. 42 of 70
It can run halo, just not with specular. Otherwise it does this really weird thing where it looks like my screen has been cracked in one of the corners and is spider webbing down all over the screen with lots of flashing colors. other then that it's pretty smooth
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Nov 21, 2011 10:53 PM
Msg. 43 of 70
do it on CMT_g3_Ruins
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Tuaha
Joined: Aug 1, 2008
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Posted: Nov 22, 2011 06:28 AM
Msg. 44 of 70
Quote: --- Original message by: grunt_eater It can run halo, just not with specular. Otherwise it does this really weird thing where it looks like my screen has been cracked in one of the corners and is spider webbing down all over the screen with lots of flashing colors. other then that it's pretty smooth Yeah, there's your answer. Sorry, your system can't really handle ENB's effects :C
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Nov 22, 2011 10:33 AM
Msg. 45 of 70
Saddest day i've had in a week :C....
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Nov 26, 2011 05:45 PM
Msg. 46 of 70
http://www.xfire.com/video/3f506c/
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Bobblehob
Joined: Aug 29, 2010
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Posted: Nov 26, 2011 06:10 PM
Msg. 47 of 70
Quote: --- Original message by: Xander92 http://www.xfire.com/video/3f506c/ Way too much bloom, makes it look like there is mist over everything xP
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Nov 26, 2011 06:11 PM
Msg. 48 of 70
Quote: --- Original message by: Xander92 http://www.xfire.com/video/3f506c/ Looks epic. Btw, if anybody can get an fps counter and enable MRTRendering in the enbseries settings, it'd be great to see if that improves fps at all. I think it's supposed to run different shaders in one channel or something.
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ReconNinja117
Joined: Nov 11, 2011
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Posted: Dec 10, 2011 10:49 AM
Msg. 49 of 70
For some reason, using this occasionally turns almost everything white during gameplay, and it fixes itself in a few seconds. Is there a setting I can change to legitimately fix this?
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Tuaha
Joined: Aug 1, 2008
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Posted: Dec 10, 2011 11:17 AM
Msg. 50 of 70
Nice bump :3
Are you sure you've got the correct version? (San Andreas 0.75)
If you think you do have the right version, post your specs and your ENB config.
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ReconNinja117
Joined: Nov 11, 2011
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Posted: Dec 11, 2011 12:10 PM
Msg. 51 of 70
That's strange, it's not doing it anymore. Whatever. Imagine how cool an infection game on §partan 8's Grave Yard would be with this on...
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 11, 2011 12:25 PM
Msg. 52 of 70
Later I'm gonna see how well the new framework works on Halo. Boris has written a whole new shader system specifically for Skyrim, and it'd be awesome if it worked for Halo because it's so incredibly... AWESOME. Anyway...
Might do that in a little while. First I need to get it working on Skyrim. xD
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ReconNinja117
Joined: Nov 11, 2011
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Posted: Dec 12, 2011 03:24 PM
Msg. 53 of 70
Quote: --- Original message by: Jaz Later I'm gonna see how well the new framework works on Halo. Boris has written a whole new shader system specifically for Skyrim, and it'd be awesome if it worked for Halo because it's so incredibly... AWESOME. Anyway...
Might do that in a little while. First I need to get it working on Skyrim. xD I swear, if it's possible to make Skyrim's graphics any more awesome, I think my brain will explode.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 12, 2011 04:21 PM
Msg. 54 of 70
Quote: --- Original message by: ReconNinja117Quote: --- Original message by: Jaz Later I'm gonna see how well the new framework works on Halo. Boris has written a whole new shader system specifically for Skyrim, and it'd be awesome if it worked for Halo because it's so incredibly... AWESOME. Anyway...
Might do that in a little while. First I need to get it working on Skyrim. xD I swear, if it's possible to make Skyrim's graphics any more awesome, I think my brain will explode. http://www.skyrimnexus.com/downloads/ I reccommend heading to the "Visuals and Graphics" section ;) Oh wait, somebody get the mop before his brain explodes... Anyway, I'll try to test the new enbseries tomorrow if I have time. I hope it works because it's really awesome on Skyrim with the right settings. It can actually recognise light sources and brighten them and it can specifically saturate the sky seperately from everything else.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 13, 2011 04:05 AM
Msg. 55 of 70
What do you guys think of this? close to Halo CE Anniversary graphics? User interface campagin Running in window mode, the lag make it unplayable... it has muti DLL files running overlaping one and another... Edited by dood on Dec 13, 2011 at 04:07 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 13, 2011 12:07 PM
Msg. 56 of 70
Not close to Anniversary graphics but that is pretty awesome. A bit too much bloom in some places though.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 13, 2011 12:57 PM
Msg. 57 of 70
Is that close to the open source processing?
Note: just a test for whats shown above:) Edited by dood on Dec 13, 2011 at 01:00 PM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 13, 2011 01:44 PM
Msg. 58 of 70
Quote: --- Original message by: dood
Is that close to the open source processing?
Note: just a test for whats shown above:) Edited by dood on Dec 13, 2011 at 01:00 PM I don't really know because we haven't seen open sauce's final shader version but I doubt it. Open Source runs extensions to the original code and can run far more advanced shaders than a simple overlay. Edited by Jaz on Dec 13, 2011 at 01:44 PMEdited by Jaz on Dec 13, 2011 at 01:45 PM
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DrLoveBox
Joined: Dec 12, 2011
My Lip Gloss Be Poppin
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Posted: Dec 13, 2011 04:45 PM
Msg. 59 of 70
Is there a tutorial or something on how to install this? Those screens look amazing and I wanna mod my halo CE too but dont know how to
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 13, 2011 05:47 PM
Msg. 60 of 70
Not even close.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 13, 2011 09:17 PM
Msg. 61 of 70
what you seen above is a merge of these 2 injecter. ENB make the dark environment with bloom making it stand out while the faxx make texture sharper and reduce the brightness level down with the ENB effect still open Edited by dood on Dec 13, 2011 at 09:21 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 14, 2011 12:19 AM
Msg. 62 of 70
Could there be just one injector for those effects?
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 14, 2011 12:36 AM
Msg. 63 of 70
Yes if someone can make a good setting for the ENB injecter which i dont think so... FAXX on the other hand dont really have a good bloom effect like ENB...
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ReconNinja117
Joined: Nov 11, 2011
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Posted: Dec 14, 2011 09:31 PM
Msg. 64 of 70
What map is this (well, obviously it's Silent Cartographer, but which mod)? It looks really cool. And BTW, people, CEA's graphics have a brighter look, not a darker one. This is the wrong graphics mod to emulate CEA with.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 15, 2011 08:14 AM
Msg. 65 of 70
Well.. the map are not really for ce...
And yeah CEA does have a brighter look as well as better shader... Sadly i have no idea is it coming out for pc...
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 15, 2011 01:51 PM
Msg. 66 of 70
Quote: --- Original message by: Spartan314 Could there be just one injector for those effects? There's a new framework that works for Skyrim, but it doesn't seem to work on Halo so I guess we'll have to wait until it's optimized for multiple games. It's a pretty awesome new framework though. It's only one dll and it can do more advanced effects than enbseries and the FXAA injector combined. It can actually allow settings for very specific things such as torches or the clouds.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 15, 2011 09:24 PM
Msg. 67 of 70
Quote: --- Original message by: JazQuote: --- Original message by: Spartan314 Could there be just one injector for those effects? There's a new framework that works for Skyrim, but it doesn't seem to work on Halo so I guess we'll have to wait until it's optimized for multiple games. It's a pretty awesome new framework though. It's only one dll and it can do more advanced effects than enbseries and the FXAA injector combined. It can actually allow settings for very specific things such as torches or the clouds. Which injector? linky i may want to have a look :) Edited by dood on Dec 16, 2011 at 03:01 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 16, 2011 12:38 PM
Msg. 68 of 70
Quote: --- Original message by: doodQuote: --- Original message by: JazQuote: --- Original message by: Spartan314 Could there be just one injector for those effects? There's a new framework that works for Skyrim, but it doesn't seem to work on Halo so I guess we'll have to wait until it's optimized for multiple games. It's a pretty awesome new framework though. It's only one dll and it can do more advanced effects than enbseries and the FXAA injector combined. It can actually allow settings for very specific things such as torches or the clouds. Which injector? linky i may want to have a look :) Edited by dood on Dec 16, 2011 at 03:01 AM http://www.skyrimnexus.com/downloads/file.php?id=822 The new beta 9b has loads of new effects. But unfortunately it doesn't work for any game but Skyrim yet so like I said, we'll have to wait.
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Dec 16, 2011 09:01 PM
Msg. 69 of 70
Erh dude its only 1.8 and im using that... along with ENB injector...
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 17, 2011 04:21 AM
Msg. 70 of 70
Quote: --- Original message by: dood Erh dude its only 1.8 and im using that... along with ENB injector... LEARN TO READ!!! I specifically stated that it's beta 9b that has the NEW framework but that doesn't work with Halo yet. If you still don't understand, I give up. -.-
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