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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Request] Halo Reach Style AI map

Author Topic: [Request] Halo Reach Style AI map (6 messages, Page 1 of 1)
Moderators: Dennis

sUpErSpArTan108
Joined: Aug 9, 2010

I will pwn you in halo 3


Posted: Nov 12, 2011 12:10 AM    Msg. 1 of 6       
is it possible for u guys to try and make a halo reach style ai map plz?


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Nov 12, 2011 12:12 AM    Msg. 2 of 6       


General Okar
Joined: Aug 29, 2011

I hate this place


Posted: Nov 12, 2011 12:14 AM    Msg. 3 of 6       
Theres one already out which is a hang 'em high reach ai map It's not incredibly high quality but I think it's fun.

Link to the map is here http://hce.halomaps.org/index.cfm?fid=5966


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 12, 2011 01:18 AM    Msg. 4 of 6       
You mean like firefight? i was working on a courtyard bsp awhile ago but i gave up on it because of my lack of modeling skill. maybe now that i have some more practice it's time to pick it back up again. Hmm


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 12, 2011 12:45 PM    Msg. 5 of 6       
Heh. not worth it. all i had was the outside of the two building platforms and the bridge in between them, and it's pretty bad. i'd be better off to restart it, but right now i'm busy with my multiplayer cityscape and custom campaign map.


sUpErSpArTan108
Joined: Aug 9, 2010

I will pwn you in halo 3


Posted: Nov 12, 2011 12:50 PM    Msg. 6 of 6       
any type of ai will do

 

 
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