| Joined: |
Aug 9, 2010 08:33 PM |
| Last Post: |
Nov 18, 2011 09:52 PM |
| Last Visit: |
Dec 22, 2011 09:20 PM |
| Location: |
|
| Occupation: |
|
| Interests: |
|
| Your Age: |
|
| What Games do you play: |
Halo Reach |
| Avatar: |
I will pwn you in halo 3
|
|
Send Private Message
|
sUpErSpArTan108 has contributed to 38 posts out of 465278 total posts
(.01%) in 4,547 days (.01 posts per day).
20 Most recent posts:
when will you release the full version?
It just uncomfortable. And The AR in halo 3 the damage was medium. this 1s AR is just weak because it takes a whole clip to take down 1 elite. so atleast make it 9 shots with a melee to take down an elite
any type of ai will do
is it possible for u guys to try and make a halo reach style ai map plz?
im urged to play this map
what i ment is that they dont have to pause then restart game or u can jut put an invisible wall on the sides so they cant fall out
also make sure the same ai that were on the roof at start spawn there again instead of them changing to a different spot because it overflows the other spot and it makes a craptload of lag plus the you need to put a death barrier on the side so the player does not get stuck on the sides and start over
Quote: --- Original message by: Sciophobiarangerlooks great! you should make it less laggy in the older ones it lagged alot, For a example of a ai map i made this script i made trigger volumes and etc and the map ran much more smoother Quote: (script startup 29 (sleep_until (= (ai_living_count flood1) 1) 15) (ai_place grunt1) (ai_place flood2) (show_hud_help_text true) (hud_set_objective_text obj2) (hud_set_help_text obj2) (sleep 150) (show_hud_help_text false) (game_save_no_timeout) )
(script startup nav1 (sleep_until (= (ai_living_count flood1) 0) 15) )
(script startup basicsript2 (sleep_until (volume_test_objects 1 (players))15) ) (script startup nav2 (sleep_until (volume_test_objects 1 (players))15) (ai_place elitenav1) (show_hud_help_text true) (hud_set_objective_text obj3) (hud_set_help_text obj3) (sleep 150) (show_hud_help_text false) (game_save_no_timeout) )
(script startup nav3 (sleep_until (volume_test_objects 2 (players))15) (switch_bsp 1) (ai_place elites3) )
i agree with him the other lagged like crap so try to lower the ai in the map like for example put atleast 8 ai in each part insinde and rest on the main part
well if you guys are complaining for a new engine then just buy the game its as simple as that either that or save up
forrestkeller1 is it ok if a get a copy so i can tell you what to fix from a players perspective?
Nice and also you should put in Halo Reach weapons
FINALLY Solitude has been fixed!!!
hey forrestkeller1 where do you get the tags ImBrokeRU or sumthin?
sweet there is finally a perfect halo 3 ai map Edited by sUpErSpArTan108 on Nov 1, 2010 at 09:44 PM
ask goldkilla
man dude this map i bet is gonna be awesome
i like pie lolz yeah but its a good map
thnx
man dude the when i threw a grenade at the elite he stayed in the same spot like a moonsomersault
im a fan of this map series cant wait for release good luck
|
|
 |
|