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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Animator wanted!

Author Topic: Animator wanted! (6 messages, Page 1 of 1)
Moderators: Dennis

Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Nov 1, 2011 01:29 AM    Msg. 1 of 6       
Er, yes. I'm looking to start up a project that was once cancelled. But at the moment not much progress can be made without some basic dropship animations which neither I or L28 can do.

Some progress has already been made and if you want to see what, look here:
http://www.xfire.com/video/4f4942/

As you can see the encounters die before they hit the ground because of the crappy stock animations.
Edited by Pepzee on Nov 1, 2011 at 01:31 AM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Nov 1, 2011 06:07 PM    Msg. 2 of 6       
D:

My computer is broken until i get a new one in 3 weeks. Then Ill BSP Model our thing, Pepzeeee.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 1, 2011 06:18 PM    Msg. 3 of 6       
You could easily just play a dropship where it drops off the dudes, use hover, and then delete it once they are dropped off. This way you also know the exact coordinates as to where they need to be dropped!


The_Arbiter
Joined: Aug 23, 2011

I feel like having scotch


Posted: Nov 2, 2011 06:07 AM    Msg. 4 of 6       
i can try to


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Nov 2, 2011 04:06 PM    Msg. 5 of 6       
I will make your world relative animations for you,once the animations are compiled you just need to place your unit in saipen,and once the animation is called it will do the rest for you


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Nov 2, 2011 11:53 PM    Msg. 6 of 6       
Quote: --- Original message by: Higuy
You could easily just play a dropship where it drops off the dudes, use hover, and then delete it once they are dropped off. This way you also know the exact coordinates as to where they need to be dropped!

You make it sound so easy...

But could you go into more depth on how to do this please? How do I "play a dropship" I already know the commands to do that its just none of the animations match the path I want it to go.

Quote: --- Original message by: DarkLord0912
I will make your world relative animations for you,once the animations are compiled you just need to place your unit in saipen,and once the animation is called it will do the rest for you


This would be really great if you could do this. Hopefully animating two dropships coming in and leaving isn't hard and time consuming, I sent you a PM. Thanks.

 

 
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