
Georgespartan01
Joined: Nov 1, 2010
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Posted: Oct 19, 2011 08:13 PM
Msg. 1 of 4
http://imageshack.us/photo/my-images/255/problembw.png/ Please, I need help. Im making my single player campaign with zombie, as you can see this map is too big (ignore the overlap surfaces and blakc holes, the structure is fine, I can edit it in sapien) But, the problem is the Halo Ce engine divide the map in polys, so when you look at a certain angle you can see some trangles being destroyed or deleted, so I want to create portals and divide the map in 4 sections, to make the game faster, and without lag. ¿how? Thank you.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Oct 22, 2011 01:51 PM
Msg. 2 of 4
Thanks for... your "useful" answer that didn´t help me
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Oct 23, 2011 09:39 AM
Msg. 3 of 4
hola george creo que los portals no tienen el tamaño exacto, el portal tiene que ser un poco mas grande que el nivel, a mi me paso eso una vez tool me dio errors, si quieres pasame el modelo para ayudarte, te juro que no modificare nada, de verdad. o mejor mira el tutorial de HEK Edited by NOBLE_X6 on Nov 4, 2011 at 03:40 PM
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Oct 23, 2011 04:39 PM
Msg. 4 of 4
well nice idea, but i need to see the model; i don't modificate something i swear
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