
diablo_1422
Joined: May 22, 2008
Is a noob, and will probably will be a noob always
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Posted: Sep 4, 2011 12:09 PM
Msg. 1 of 12
Damn it. Title says it all. I compiled my map, dont give me bs, Im pretty sure i did everything right, but what happens is when i try to play the map, halo crashes and says "Gathering Exception Data" damn it man, i was soooo close :( Help please
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 4, 2011 01:21 PM
Msg. 2 of 12
Quote: --- Original message by: diablo_1422 Damn it. Title says it all. I compiled my map, dont give me bs Help please LOL damn your funny, i think i know what's wrong... halo just does not like it!!! :) no but seriously grab the last paragraph of info from the debug.txt document that's in the haloce program files. that will let others see what errors or problem there is.
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teh lag
Joined: May 6, 2008
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Posted: Sep 4, 2011 03:21 PM
Msg. 3 of 12
Quote: --- Original message by: ally LOL damn your funny, i think i know what's wrong... halo just does not like it!!! :) no but seriously grab the last paragraph of info from the debug.txt document that's in the haloce program files. that will let others see what errors or problem there is. I actually believe that the Halo CE game itself does not output information to debug.txt. Many, many things could have gone wrong, but here are a few things to look into: -Make sure the map is set to the appropriate map-type in the field at the top of the .scenario type (singleplayer or multiplayer) -Make sure you've set spawn points for the appropriate gametype[s] your map should support -Make sure you have all the necessary netgame flags placed for the gametype you were trying to play your map on (ex: if you were trying to load it on CTF, make sure you have the CTF stuff placed) (see the HEK tutorial for this).
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 4, 2011 03:50 PM
Msg. 4 of 12
Did you add player starting points?
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diablo_1422
Joined: May 22, 2008
Is a noob, and will probably will be a noob always
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Posted: Sep 4, 2011 04:12 PM
Msg. 5 of 12
Yeah i got everytinh but i dont know if its possible to set spawn points for other game types, is tehre? and how many teams are allowed on halo CE? cause i don't remember.
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teh lag
Joined: May 6, 2008
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Posted: Sep 4, 2011 04:22 PM
Msg. 6 of 12
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 4, 2011 04:24 PM
Msg. 7 of 12
i'm logging on xfire if you need help.
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diablo_1422
Joined: May 22, 2008
Is a noob, and will probably will be a noob always
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Posted: Sep 4, 2011 04:24 PM
Msg. 8 of 12
Alright, I'll look into this later. Thanks teh lag! :D Oh and im on the wrong computer to use Xfire. (I'll tell you when i get on) Edited by diablo_1422 on Sep 4, 2011 at 04:25 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 9, 2011 08:11 PM
Msg. 9 of 12
:) You added grenades to the starting equipment, didnt you.
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CAG Gonzo
Joined: Apr 2, 2009
Retreat? Hell! We just got here!
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Posted: Sep 13, 2011 11:21 AM
Msg. 10 of 12
Did you spawn weapons with .item_collection instead of .weapon tags? I did that on my test map...took me a while to realize it. I figured the .weapon tags were the ones to use since you could, I don't know, actually see them in Sapien. Silly me. It makes more sense to use .item_collection tags because you can't see their respective model in Sapien (no one needs to lecture me on the mechanics at work here...it's just a complaint).
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 13, 2011 12:15 PM
Msg. 11 of 12
haven't spoken to him for a few days, as far as i remember it was spawn settings.. unless there was still a problem.
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Sep 15, 2011 01:03 AM
Msg. 12 of 12
I'll bet he forgot to set it on "multiplayer." in Guerilla. I've done that before.
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