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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »The model and animation graphs don´t match

Author Topic: The model and animation graphs don´t match (7 messages, Page 1 of 1)
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Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 10, 2011 10:03 PM    Msg. 1 of 7       
While opening my scenairo in sapien I receive this message from my biped...

"the model 'extrangulador\extrangulador' and the animation graph 'extrangulador\extrangulador_1' don't match
the object 'extrangulador\extrangulador' will not animate"

¿Why? I replaced my animations with the same .gbxmodel I exported... NO nodes missing, etc. ALso people told me to use kornman00s and copy the node checksum blablablablaba but... still not working!! ¿Whats happening? I use CAD Animation Exporter, and 3ds max 9


milkkookie
Joined: Aug 10, 2010

:)


Posted: Aug 10, 2011 10:52 PM    Msg. 2 of 7       
ooopz
Edited by milkkookie on Aug 10, 2011 at 11:27 PM


Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 10, 2011 11:20 PM    Msg. 3 of 7       
Do you know how to reard?! I said, that people told me about changing the node checksum of the gbxmodel and the aniamtion tag... but that doesn´t work.


milkkookie
Joined: Aug 10, 2010

:)


Posted: Aug 10, 2011 11:28 PM    Msg. 4 of 7       
Quote: --- Original message by: Georgespartan01
Do you know how to reard?! I said, that people told me about changing the node checksum of the gbxmodel and the aniamtion tag... but that doesn´t work.

do you know how to spell?


Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 10, 2011 11:29 PM    Msg. 5 of 7       
DOnt act like a little kid... It was a spell mistake ok? I just need help please, editing the checksum doesnt work


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Aug 11, 2011 12:28 AM    Msg. 6 of 7       
Well it's simple. The model doesn't match what your animating.

Even if you've check and its 100% the same, it's not.
Try using BlueStreak GBX Model Importer and animate that.
http://ghost.halomaps.org/bluestreak/

It might be an error with the Animation Exporter as well, but I use 3DS 8 so I couldn't check.
Edited by MatthewDratt on Aug 11, 2011 at 12:29 AM


Georgespartan01
Joined: Nov 1, 2010


Posted: Aug 11, 2011 12:32 AM    Msg. 7 of 7       
I think you are right... its may be the animation exporter, because I use GBX model importer... I imported captian keyes, I make it bigger and I replace some animations with "CAD ANimation Exporter" and "Kornman00s Animation editor"

 

 
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