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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »model wont display in sapien

Author Topic: model wont display in sapien (2 messages, Page 1 of 1)
Moderators: Dennis

thellt
Joined: Feb 14, 2009

chiperdilly the great 1999-2017


Posted: Aug 6, 2011 08:01 PM    Msg. 1 of 2       
08.06.11 17:29:55 sapien pc 01.00.00.0609 ----------------------------------------------
08.06.11 17:29:55 reference function: _write_to_error_file
08.06.11 17:29:55 reference address: 401b13
08.06.11 17:29:55 Couldn't read map file './sapienbeta.map'
08.06.11 17:29:55 CreateDevice succeeded with refresh rate = 0
08.06.11 17:29:55 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.06.11 17:29:57 Increasing sound decompression buffer size to 1048576 bytes
08.06.11 17:30:02 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
08.06.11 17:30:02 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
08.06.11 17:30:03 file_open('tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified. '
08.06.11 17:30:03 couldn't open tag_collection tag 'ui_tags_loaded_solo_scenario_type.tag_collection'.
08.06.11 17:30:03 failed to load ui tags tied to solo scenarios
08.06.11 17:30:03 WARNING: 1 clusters in structure_bsp levels\ruins\ruins have no background sound or sound environment.
08.06.11 17:30:04 local player 0, weapon (0x0), deleted unexpectedly
08.06.11 17:43:12 Biped characters\soldier\soldier2's model's nodes (first node 17) aren't set up for limp body physics
08.06.11 17:43:25 ### ERROR model effect type #2 can't render opaque shader
08.06.11 17:43:25 ### ERROR model effect type #2 can't render opaque shader

^^^^^--- this last line continues almost forever....

does anyone know what this means???


UPDATE! the node issue has been fixed.
still stuck on OPAQUE SHADER ISSUE.

if someone can tell me what this means and what i have to do to fix it it would be greatly appreciated.
Edited by thellt on Aug 6, 2011 at 08:26 PM

bumping... need help nao. valuable time is being wasted. tell me what
### ERROR model effect type #2 can't render opaque shader
means and tell me how to fix it. i need to help out with the kotor mod and i need this biped first.
Edited by thellt on Aug 7, 2011 at 05:18 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 11, 2011 03:03 AM    Msg. 2 of 2       
Quote: --- Original message by: thellt
08.06.11 17:29:55 sapien pc 01.00.00.0609 ----------------------------------------------
08.06.11 17:29:55 reference function: _write_to_error_file
08.06.11 17:29:55 reference address: 401b13
08.06.11 17:29:55 Couldn't read map file './sapienbeta.map'
08.06.11 17:29:55 CreateDevice succeeded with refresh rate = 0
08.06.11 17:29:55 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.06.11 17:29:57 Increasing sound decompression buffer size to 1048576 bytes
08.06.11 17:30:02 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
08.06.11 17:30:02 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
08.06.11 17:30:03 file_open('tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified. '
08.06.11 17:30:03 couldn't open tag_collection tag 'ui_tags_loaded_solo_scenario_type.tag_collection'.
08.06.11 17:30:03 failed to load ui tags tied to solo scenarios
08.06.11 17:30:03 WARNING: 1 clusters in structure_bsp levels\ruins\ruins have no background sound or sound environment.
08.06.11 17:30:04 local player 0, weapon (0x0), deleted unexpectedly
08.06.11 17:43:12 Biped characters\soldier\soldier2's model's nodes (first node 17) aren't set up for limp body physics
08.06.11 17:43:25 ### ERROR model effect type #2 can't render opaque shader
08.06.11 17:43:25 ### ERROR model effect type #2 can't render opaque shader


There's your error. Use HEK+ to look around in maps to find your missing .tag_collection.

As for your opaque shader, I have no clue of how to do stuff with them, so I can't help you there.

 

 
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