
maxp91
Joined: Apr 19, 2010
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Posted: Aug 3, 2011 10:23 AM
Msg. 1 of 9
Hey guys,
recently I just finished my scenery. Its a simple fence that I made for halo (nothing complicated) so it was supposde to work. But when I placed it on sapien, here what It says:
text.debug: 07.30.11 00:30:31 sapien pc 01.00.00.0609 ---------------------------------------------- 07.30.11 00:30:31 reference function: _write_to_error_file 07.30.11 00:30:31 reference address: 401b13 07.30.11 00:30:31 Couldn't read map file './sapienbeta.map' 07.30.11 00:30:32 CreateDevice succeeded with refresh rate = 0 07.30.11 00:30:33 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 07.30.11 00:30:33 Increasing sound decompression buffer size to 1048576 bytes 07.30.11 00:31:03 WARNING: 1 clusters in structure_bsp levels\\\\outpost\\\\outpost have no background sound or sound environment. 07.30.11 00:31:04 local player 0, weapon (0x0), deleted unexpectedly 07.30.11 00:31:34 \\\\halopc\\\\haloce\\\\source\\\\rasterizer\\\\dx9\\\\rasterizer_dx9_draw_primitives.c(1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices(global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=<can't get description> 07.30.11 00:31:34 ### ERROR rasterizer_process_static_triangles_static_vertices failed 07.30.11 00:31:34 \\\\halopc\\\\haloce\\\\source\\\\rasterizer\\\\dx9\\\\rasterizer_dx9_draw_primitives.c(1396): D3DERR_INVALIDCALL in IDirect3DDevice9_ProcessVertices(global_d3d_device, 0, 0, vertex_buffer->count, processed_vertex_buffer, NULL, D3DPV_DONOTCOPYDATA) (code=-2005530516, error=<can't get description>
And on Sapien: http://imageshack.us/photo/my-images/809/sansre2dm.png/
Please, someone could help me? Edited by maxp91 on Aug 3, 2011 at 10:24 AM
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Aug 3, 2011 11:19 AM
Msg. 2 of 9
Show a pic of the model in 3ds max
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maxp91
Joined: Apr 19, 2010
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Posted: Aug 3, 2011 11:23 AM
Msg. 3 of 9
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Aug 3, 2011 11:45 AM
Msg. 4 of 9
The way the model is made is just wrong..
Try welding verts, and try actually building the meshes together instead of just attaching them
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maxp91
Joined: Apr 19, 2010
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Posted: Aug 3, 2011 11:48 AM
Msg. 5 of 9
How could it be wrong? I dont understand, I can place it, and play with it on halo. A detailled model like that could not be made useing extrude...
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Aug 3, 2011 11:51 AM
Msg. 6 of 9
Quote: --- Original message by: maxp91 How could it be wrong? I dont understand, I can place it, and play with it on halo. A detailled model like that could not be made useing extrude... So it's only messed up in Sapien?
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maxp91
Joined: Apr 19, 2010
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Posted: Aug 3, 2011 11:53 AM
Msg. 7 of 9
Yeah, there is some texture's scratch, but it allow me to export it in halo engine, and play with it. But it do the same scratch in halo, but it still playable.
Something like that (the scratch in the screen) already happend to me when I place the tank model uploaded by kingfigh (the one from battlefield or something like that) And when I asked to people, they told me that it was because of my bad card graphic...
*by scratch, I mean thest thing in this picture: http://imageshack.us/photo/my-images/809/sansre2dm.png/ Edited by maxp91 on Aug 3, 2011 at 11:57 AM
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Aug 3, 2011 12:01 PM
Msg. 8 of 9
Maybe they are right, give the tags to a friend and see if it loads correctly...
I have a feeling it has to do with the scenery pallette though....
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maxp91
Joined: Apr 19, 2010
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Posted: Aug 3, 2011 12:05 PM
Msg. 9 of 9
Okay, thank you for your advices, but, if its really because of ''my bad graphic card, I still dont understant lol because I made the tag, and excep the 10k faces, the model has not anything special... Edited by maxp91 on Aug 3, 2011 at 12:06 PM
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