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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Local player 0, weapon (0x0), deleted unexpectedly...

Author Topic: Local player 0, weapon (0x0), deleted unexpectedly... (4 messages, Page 1 of 1)
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DAS_G_Lion
Joined: Dec 30, 2010

Wanted. Somebody to go back in time with me.


Posted: Jul 30, 2011 01:53 AM    Msg. 1 of 4       
My latest problem... Ive never had this many. Ive seen this error in my debug before but it has never been the reason sapien closes. Now i only have about 2 minutes of editing time in sapien before it closes. Here is the debug:

Quote: 07.30.11 00:28:11 sapien pc 01.00.00.0609 ----------------------------------------------
07.30.11 00:28:11 reference function: _write_to_error_file
07.30.11 00:28:11 reference address: 401b13
07.30.11 00:28:11 Couldn't read map file './sapienbeta.map'
07.30.11 00:28:12 CreateDevice succeeded with refresh rate = 0
07.30.11 00:28:12 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.30.11 00:28:17 Increasing sound decompression buffer size to 1048576 bytes
07.30.11 00:28:18 WARNING: 1 clusters in structure_bsp levels\tests\indoors\indoors have no background sound or sound environment.
07.30.11 00:28:18 local player 0, weapon (0x0), deleted unexpectedly


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Jul 30, 2011 08:02 PM    Msg. 2 of 4       
Could there be a corrupt tag in the scenario which is making it crash?


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 31, 2011 04:36 PM    Msg. 3 of 4       
It's not an error. Well, it is, but it's not making your crash. That tends to only show up when you get a crash. I don't see anything wrong with you debug.


afD2345
Joined: Apr 2, 2011


Posted: Aug 4, 2011 01:36 AM    Msg. 4 of 4       
do you have some kind of sounds or music on your map try deleting them

 

 
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