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Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 33 of 305)
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Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 9, 2011 10:41 PM    Msg. 1121 of 10646       
Quote: --- Original message by: XlzQwerty1
2007 Acer tech and it fries your pc? My old PC runs counter strike source and even portal 2 fine with 512mb ram and a 128mb graphics card back from 2004. It runs Halo CE on cmt's campaign SPV2 at 100+fps


It wasn't made for computers and my dad bought it as a birthday gift because it was 200 dollars. probably one of the crappier office computers on the market at the time. I can't even run halo pc's campaign at 30fps

PS @ grunt eater, i have 75 dollars, no job, and live in redneck country, only jobs that would be available are working the fields in the summer but now all those jobs went to mexicans being shipped in on buses, and all the local clerk jobs are being worked by the local rednecks who lost their jobs due to the economy, join the club

Edited by Delicon20 on Nov 9, 2011 at 10:45 PM


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 9, 2011 10:53 PM    Msg. 1122 of 10646       
Quote: --- Original message by: grunt_eater

I have $46 and don't have a job...i can't afford Anything. i am running a dell latitude D620. it can run halo fine just can't process to many faces, without lagging like crap.
Edited by grunt_eater on Nov 9, 2011 at 10:42 PM


You do understand that normal mapping takes those "super high poly models" that you talk about and optimizes them using a bitmap to render depth and angles without needing to render more faces, correct?

Hence the reason I asked you to look up normal mapping.

If you have 46 dollars and no job, I suggest focusing on necessities and getting a job before focusing on the luxury of gaming.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 9, 2011 11:01 PM    Msg. 1123 of 10646       
So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 9, 2011 11:12 PM    Msg. 1124 of 10646       
Quote: --- Original message by: grunt_eater

So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


but... custom edition isn't free, because you need a legitimate key.


Gcaison
Joined: Nov 6, 2011

STOP HAVING FUN!!!


Posted: Nov 9, 2011 11:17 PM    Msg. 1125 of 10646       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: grunt_eater

So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


but... custom edition isn't free, because you need a legitimate key.


That's what you think.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 9, 2011 11:28 PM    Msg. 1126 of 10646       
Actually custom edition is free, halo combat evolved isn't, and since i already had that i just had to DL the Custom Edition expansion, for free, to mod


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 9, 2011 11:46 PM    Msg. 1127 of 10646       
Quote: --- Original message by: Gcaison
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: grunt_eater

So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


but... custom edition isn't free, because you need a legitimate key.


That's what you think.


oh same with 3D Studio Max and photoshop right??


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 9, 2011 11:50 PM    Msg. 1128 of 10646       
Okay, enough of the offtopicness. Take it to PM's. Jackals=awesomeness. Me=hopes that i can play when it comes out. Hope to hear news on the new stuff and progress soon, and i'll be watching.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 10, 2011 12:20 AM    Msg. 1129 of 10646       
Quote: --- Original message by: grunt_eater
Okay, enough of the offtopicness. Take it to PM's. Jackals=awesomeness. Me=hopes that i can play when it comes out. Hope to hear news on the new stuff and progress soon, and i'll be watching.


food for thought: conversations stem into other conversations which stem into other subjects. It is legitimately impossible to keep a thread completely on topic.

but yes those jackals make me want to yiff hard


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 10, 2011 12:39 AM    Msg. 1130 of 10646       
but of course


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Nov 10, 2011 12:48 AM    Msg. 1131 of 10646       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: grunt_eater
Okay, enough of the offtopicness. Take it to PM's. Jackals=awesomeness. Me=hopes that i can play when it comes out. Hope to hear news on the new stuff and progress soon, and i'll be watching.


food for thought: conversations stem into other conversations which stem into other subjects. It is legitimately impossible to keep a thread completely on topic.

Not an excuse not to try to keep it on topic

Quote: but yes those jackals make me want to yiff hard

Don't want to know...


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 10, 2011 12:55 AM    Msg. 1132 of 10646       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: grunt_eater

So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


but... custom edition isn't free, because you need a legitimate key.

It use to be free when you could use all 0's as a CD key. Then my dumb ass posted about it on Gearbox -_-


Gcaison
Joined: Nov 6, 2011

STOP HAVING FUN!!!


Posted: Nov 10, 2011 01:25 AM    Msg. 1133 of 10646       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: Gcaison
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: grunt_eater

So. just because neither of us has a job doesn't mean that either of us can afford a new computer/graphics card. end of conversation. Lol

I'm still a minor, lol, and if it's free then i don't see why i can't mod games in the free time i have between looking for jobs. and i'm sorry if you misunderstood me. what i was saying was that those weapons and such look higher poly then the others i had seen in other maps/ bungie made maps, maybe it's just me. whatever.
Edited by grunt_eater on Nov 9, 2011 at 11:08 PM


but... custom edition isn't free, because you need a legitimate key.


That's what you think.


oh same with 3D Studio Max and photoshop right??


Yep.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 10, 2011 02:54 AM    Msg. 1134 of 10646       
hate to break it to you bro but those ain't really free unless they're provided via schools or employers

unless you have some other magical method of acquiring said software.

pray tell, what method do you speak of to acquire said software for free, my good sir?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 10, 2011 02:58 AM    Msg. 1135 of 10646       
Or I have a better idea!
Let's not and say we didn't!


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Nov 10, 2011 03:16 AM    Msg. 1136 of 10646       
Hey, elite, can I just ask you something?

Why in the HELL haven't you applied to join CMT yet, man? You can still do indie production I'm sure, but it would just make it so much more beautfiul, plus, fame man. Fame. Plus, you get to be part of the awesome team.Plus, I command you at once to join.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Nov 10, 2011 03:40 AM    Msg. 1137 of 10646       
Anyone is free to PM their work to me and I can share it with the team.


Gcaison
Joined: Nov 6, 2011

STOP HAVING FUN!!!


Posted: Nov 10, 2011 03:43 AM    Msg. 1138 of 10646       
Quote: --- Original message by: HaloIsAHorribleGane
hate to break it to you bro but those ain't really free unless they're provided via schools or employers

unless you have some other magical method of acquiring said software.

pray tell, what method do you speak of to acquire said software for free, my good sir?


Well as the saying goes, "A magician never reveals his secret.'


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 10, 2011 03:51 AM    Msg. 1139 of 10646       
Quote: --- Original message by: LegionofShadows
Hey, elite, can I just ask you something?

Why in the HELL haven't you applied to join CMT yet, man? You can still do indie production I'm sure, but it would just make it so much more beautfiul, plus, fame man. Fame. Plus, you get to be part of the awesome team.Plus, I command you at once to join.


TBH, I am still in love the MP side of Halo.
Granted I can't wait to see this all when it is done and get the chance to play it, but hell, compared to the people they have already on the team, I am sure I would pale in comparison. Just look at the weapon textures alone. It would take me an art school and years of work and study of CG arts to come close to that kind of detail I bet.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Nov 10, 2011 05:41 AM    Msg. 1140 of 10646       
Quote: --- Original message by: Masters1337
Anyone is free to PM their work to me and I can share it with the team.


Yes, let us take away any creativity left in the community and all flood them into remaking an old campaign.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Nov 10, 2011 10:14 AM    Msg. 1141 of 10646       
You act as if CMT uses no creativity. What ever happeed to the teams supporting eachother. I love most of content shown by CMT so far, The only thing I would tweak is the skin tone of the jackel. The skin color of all the previous jackels has been more of an orange tint. It also looks like you may take all the characters to a more realistic style which would be completly fine and awsome too. The issue I see is people complain when say you choose not to follow the exact color pallete of the others but then they want something creative. Do what you please in the end because I'm sure it will look good no matter what!


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Nov 10, 2011 10:29 AM    Msg. 1142 of 10646       
Nah CMT has some creativity too, my point is more that diversity is a good thing. Diversity in teams and diversity in projects. There's alot of people here with alot of talents, and if they put their mind to it they can achieve great results. I'd hate to see some great potential go to waste on one and the same project.

For example, there's alot of smaller "underground" projects that I personally find alot more interesting than this one, which by all intents, still is "just a mod". I speak for example of Lone's flood campaign (and if you're reading this Lone, then get a thread up holy doodle!). A fantastic example. I don't want to see the potential in these kinds of things go to waste.

As for the teams supporting each other, that kind of went down the drain once certain members of a certain team started acting as if they were allmighty and superior to everyone else on this forum etc.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 10, 2011 03:14 PM    Msg. 1143 of 10646       
CMT is bringing a wave of new foundation for the Community with the accompanying release of the new OS by Korn and his affiliates. What they do with that and other things counts as creative simply because it's adding new flair to HCE. It may not be what you dub, original, but keep in mind that nothing ever truly is.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 10, 2011 04:36 PM    Msg. 1144 of 10646       
Quote: --- Original message by: DarkHalo003
CMT is bringing a wave of new foundation for the Community with the accompanying release of the new OS by Korn and his affiliates. What they do with that and other things counts as creative simply because it's adding new flair to HCE. It may not be what you dub, original, but keep in mind that nothing ever truly is.


No, but copying direct assets, and there basic looks, is indeed copying and quite frankly, nothing near original. CMT is simply korn's test group for OS, to promote it. If there weren't using it, they would be creating the same stuff as last time.

Halo CE has always had an extreme amount of potential to create something truly original and new, but hardly anyone has ever tried. The man who made the Area series maps is probably the most original creator on this website, along with a few others. There asset's may not be pretty, but they were definitely more creative than alot of these "bigger" teams.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 10, 2011 04:47 PM    Msg. 1145 of 10646       
Quote: --- Original message by: anonymous_2009
What do you have? It should be alright. Get a modern computer if yours wont handle this... cheap one would be fine :/


Mine was made back in about 2001 (ish?) I believe and it run's EVERYTHING fine. Including the CMT maps. I have only upgraded like 2 things in it which was the CPU and HDD.




As far as the creativity of CMT I would say they are extremely creative. They take the existing story line and add to it and make it look much better. It takes creativity to take a campaign and without changing the story line too much totally re-writing it.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 10, 2011 04:51 PM    Msg. 1146 of 10646       
Halo Custom Edition =/= Halo Original Edition. But we use "custom campaign" to mean "original campaign". And as far as originality goes while still being the same Halo, CMT does a good job (insert comparison to HCEA here).
What I liked about the previous CMT's work was snow grove, their original mp map.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 10, 2011 05:17 PM    Msg. 1147 of 10646       
Quote: --- Original message by: SlappyThePirate
Halo Custom Edition =/= Halo Original Edition. But we use "custom campaign" to mean "original campaign". And as far as originality goes while still being the same Halo, CMT does a good job (insert comparison to HCEA here).
What I liked about the previous CMT's work was snow grove, their original mp map.

Snow grove was origionally Grove_final. Once again, not a cmt original.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 10, 2011 05:24 PM    Msg. 1148 of 10646       
Quote: --- Original message by: Higuy
Quote: --- Original message by: DarkHalo003
CMT is bringing a wave of new foundation for the Community with the accompanying release of the new OS by Korn and his affiliates. What they do with that and other things counts as creative simply because it's adding new flair to HCE. It may not be what you dub, original, but keep in mind that nothing ever truly is.


No, but copying direct assets, and there basic looks, is indeed copying and quite frankly, nothing near original. CMT is simply korn's test group for OS, to promote it. If there weren't using it, they would be creating the same stuff as last time.

Halo CE has always had an extreme amount of potential to create something truly original and new, but hardly anyone has ever tried. The man who made the Area series maps is probably the most original creator on this website, along with a few others. There asset's may not be pretty, but they were definitely more creative than alot of these "bigger" teams.

http://www.youtube.com/watch?v=9C_HReR_McQ

If anything I'm simply glad of what Korn's group is putting together alongside CMT's. I'm glad CMT is doing a lot of aesthetic modifications for the better, simply because SPv3 will be a good example of what can be accomplished with OS at the least. If anything, though they aren't entirely original, the spotlight of creativity in this project is how OS can lead to other creative projects.


roviet1337
Joined: Feb 6, 2011

Lord of Admirals


Posted: Nov 10, 2011 05:34 PM    Msg. 1149 of 10646       
Quote: --- Original message by: TM_updates
Quote: --- Original message by: Masters1337
Anyone is free to PM their work to me and I can share it with the team.


Yes, let us take away any creativity left in the community and all flood them into remaking an old campaign.


Yes let's never put any talent into one of the best campaigns of all time because its old and not custom and there is absolutely no way that its going to be any fun because its just a remake. You know what let's just cancel the whole project cuz nobody is going to play it.

Seriously.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Nov 10, 2011 06:28 PM    Msg. 1150 of 10646       
Quote: --- Original message by: roviet1337
Quote: --- Original message by: TM_updates
Quote: --- Original message by: Masters1337
Anyone is free to PM their work to me and I can share it with the team.


Yes, let us take away any creativity left in the community and all flood them into remaking an old campaign.


Yes let's never put any talent into one of the best campaigns of all time because its old and not custom and there is absolutely no way that its going to be any fun because its just a remake. You know what let's just cancel the whole project cuz nobody is going to play it.

Seriously.


Lol I'm not going to repeat my earlier post. About diversity etc. L2read. Seriously.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 10, 2011 06:32 PM    Msg. 1151 of 10646       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
Quote: --- Original message by: DarkHalo003
CMT is bringing a wave of new foundation for the Community with the accompanying release of the new OS by Korn and his affiliates. What they do with that and other things counts as creative simply because it's adding new flair to HCE. It may not be what you dub, original, but keep in mind that nothing ever truly is.


No, but copying direct assets, and there basic looks, is indeed copying and quite frankly, nothing near original. CMT is simply korn's test group for OS, to promote it. If there weren't using it, they would be creating the same stuff as last time.

Halo CE has always had an extreme amount of potential to create something truly original and new, but hardly anyone has ever tried. The man who made the Area series maps is probably the most original creator on this website, along with a few others. There asset's may not be pretty, but they were definitely more creative than alot of these "bigger" teams.

http://www.youtube.com/watch?v=9C_HReR_McQ

If anything I'm simply glad of what Korn's group is putting together alongside CMT's. I'm glad CMT is doing a lot of aesthetic modifications for the better, simply because SPv3 will be a good example of what can be accomplished with OS at the least. If anything, though they aren't entirely original, the spotlight of creativity in this project is how OS can lead to other creative projects.


The point to my post was that there always has been serious potential to the Halo CE engine. Yes OS adds possibilities, but for the most part that we are all aware of, they are aesthetic mainly. Like always, you do not need just aesthetics to create something interesting, inspiring, and amazing. Quite frankly, there is way more then to it than just aesthetics, and if thats the whole thing that a team is basically focusing on in a game, they will not get very far (repeating epic mistakes from last time once again)!

All CMT is displaying new assets with an improved extension, if there was no OS, they would just be recreating the same crap from SPV1 and SPV2, with little to no new variation. The only reason they are special this time around is there continued use of OS.


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 10, 2011 06:53 PM    Msg. 1152 of 10646       
Quote: --- Original message by: Higuy
The point to my post was that there always has been serious potential to the Halo CE engine. Yes OS adds possibilities, but for the most part that we are all aware of, they are aesthetic mainly. Like always, you do not need just aesthetics to create something interesting, inspiring, and amazing. Quite frankly, there is way more then to it than just aesthetics, and if thats the whole thing that a team is basically focusing on in a game, they will not get very far (repeating epic mistakes from last time once again)!

All CMT is displaying new assets with an improved extension, if there was no OS, they would just be recreating the same crap from SPV1 and SPV2, with little to no new variation. The only reason they are special this time around is there continued use of OS.


There's a few OS extensions in the works and things I've discussed with the team that can alter the gameplay drastically depending on how they're used.

Example:
Quote: --- Original message by: Choking Victim
An update, since I feel this is ready to be shown:

Unit Infections

https://www.youtube.com/watch?v=5fNRoES4spY

How it works: The user can specify an "infectious biped" that can infect and transform other bipeds. When the infectious biped attaches to a biped, both units are checked for extensions. If both of them have settings defined in the yelo_globals tag, they will be infected and transformed into a biped specified by the tagger. I've added all sorts of bells and whistles for the transformation process. Taggers can define an effect to spawn during the transition, along with "pulsating flood puss blobs" to attach to the infected biped as the transition happens (a la halo 3).

Obviously still a WIP, but you can expect scenarios where you're fighting along side marines, only to have them transforming into flood forms all around you. This should make the end of 343 guilty spark all the more terrifying.

I should stress that I'm not a tagger for the team, so I didn't spend much time putting this video together. But I've given the taggers the parameters necessary to do some really cool stuff with it, so when it finally gets to them you can expect a pretty neat transition from elite->flood form. Users can define an animation going into and coming out of the transition, spawn effects, and other things to make the sequence look really painful and awesome.


I realize you were originally talking about creativity and diversity, but I wanted to show that not everything is merely an aesthetic extension, and I don't know why you think that. I don't know if you're against OS or something, but it seems that way from your present and past posts. You need to realize that it's an incredible piece of software, and korn's been working on it for a very long time. I don't think any of you truly understand the potential OS has to drastically change the gameplay mechanics, but it really is something to behold.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Nov 10, 2011 07:02 PM    Msg. 1153 of 10646       
The youtube vid isn't loading for some reason. Although to be fair it still is a copy of an existing feature in other halo games.

I gotta ask though, and this is directed to the coders working on OS, you guys seem very capable at this type of stuff...so why don't you invest your time into making a game of your own which you could commercialise and all that? Or is this more of a learning experience for you guys.


Choking Victim
Joined: Jan 13, 2008


Posted: Nov 10, 2011 07:09 PM    Msg. 1154 of 10646       
Quote: --- Original message by: TM_updates
Although to be fair it still is a copy of an existing feature in other halo games.

*cough*
Quote: --- Original message by: Choking Victim
I realize you were originally talking about creativity and diversity, but I wanted to show that not everything is merely an aesthetic extension, and I don't know why you think that.


Quote: --- Original message by: TM_updatesI gotta ask though, and this is directed to the coders working on OS, you guys seem very capable at this type of stuff...so why don't you invest your time into making a game of your own which you could commercialise and all that? Or is this more of a learning experience for you guys.

That's the beauty of OS, I have no prior game programming experience aside from reverse engineering the assets from the trilogy. It just helps to have prior knowledge of the internals of the engine and programming/assembly experience. It would be much more arduous to create an entire engine from scratch than it is to modify this one.
Edited by Choking Victim on Nov 10, 2011 at 07:10 PM


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Nov 10, 2011 07:18 PM    Msg. 1155 of 10646       
Yes but you don't need to create engines from scratch nowadays to be able to make your own game. You could use UDK or CryEngine and simply add features onto those as at least for CryEngine you can acquire the code for it.

Just saying it's a possibility which would make sense, if you're good at something and love doing it it'd make sense to pursue the option of earning a dime for it too.

 
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