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Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 296 of 305)
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Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 23, 2016 12:48 PM    Msg. 10326 of 10646       
Quote: --- Original message by: BipolarAurora

Quote: --- Original message by: Masters1337
http://www.mediafire.com/download/t324f33jbd2cbsc/initc.txt

Placing this file in your Halo CE folder will enable all Skulls to be enabled via the UI.

And I thought SPv3 couldn't get anymore casual... "Yeah, screw those players who have to work their ass off to find the skulls in each level." I hope you never get a job in the game industry.
Edited by BipolarAurora on Aug 23, 2016 at 12:47 PM


*sigh* link master were u @


BipolarAurora
Joined: Aug 16, 2016


Posted: Aug 23, 2016 01:04 PM    Msg. 10327 of 10646       
Quote: --- Original message by: Super Flanker
*sigh* link master were u @

his post doesn't deserve a hyperlink lmao
Edited by BipolarAurora on Aug 23, 2016 at 01:05 PM


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 23, 2016 01:35 PM    Msg. 10328 of 10646       
Once Part 2 is completed, will there be a revised version of part 1 later on down the line?

& Why SPv3- why not simply Halo: SP Enhanced or something more tidy along those lines?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 23, 2016 01:36 PM    Msg. 10329 of 10646       
Quote: --- Original message by: tarikja
Quote: --- Original message by: Masters1337
http://www.mediafire.com/download/t324f33jbd2cbsc/initc.txt

Placing this file in your Halo CE folder will enable all Skulls to be enabled via the UI.


Damn it Masters!
First you give us SPv3 and now you give us the key to all the skulls!

Grrr, I hate you so much! >:(



*more sighing*
Edited by Super Flanker on Aug 23, 2016 at 01:37 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 23, 2016 01:53 PM    Msg. 10330 of 10646       
Quote: --- Original message by: tarikja
Quote: --- Original message by: Super Flanker

Quote: --- Original message by: tarikja
Quote: --- Original message by: Masters1337
http://www.mediafire.com/download/t324f33jbd2cbsc/initc.txt

Placing this file in your Halo CE folder will enable all Skulls to be enabled via the UI.


Damn it Masters!
First you give us SPv3 and now you give us the key to all the skulls!

Grrr, I hate you so much! >:(



*more sighing*

What's the matter flnkr?


Damn you all to heck.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 23, 2016 02:01 PM    Msg. 10331 of 10646       
Quote: --- Original message by: tarikja
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: tarikja
Quote: --- Original message by: Super Flanker

Quote: --- Original message by: tarikja
Quote: --- Original message by: Masters1337
http://www.mediafire.com/download/t324f33jbd2cbsc/initc.txt

Placing this file in your Halo CE folder will enable all Skulls to be enabled via the UI.


Damn it Masters!
First you give us SPv3 and now you give us the key to all the skulls!

Grrr, I hate you so much! >:(



*more sighing*

What's the matter flnkr?


Damn you all to heck.

Oh, I think I understand.


About time too.
Edited by Super Flanker on Aug 23, 2016 at 02:01 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 23, 2016 02:05 PM    Msg. 10332 of 10646       
Quote: --- Original message by: LuciTheAlien
Once Part 2 is completed, will there be a revised version of part 1 later on down the line?

& Why SPv3- why not simply Halo: SP Enhanced or something more tidy along those lines?


Mostly because the SPV# brand has been around for over 10 years. At one point we had something like Halo Combat Evolved, Definitive Experience or something we kicked around although I can't remember what it was.

Part 2 will release with a touched up Part 1, although the part 1 patch is currently on hold as we are still trying to figure out what to do about the active camo bug. Since we use shared resources, every iteration or update to SPV3 will require new shared resources.


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 23, 2016 02:16 PM    Msg. 10333 of 10646       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: LuciTheAlien
Once Part 2 is completed, will there be a revised version of part 1 later on down the line?

& Why SPv3- why not simply Halo: SP Enhanced or something more tidy along those lines?


Mostly because the SPV# brand has been around for over 10 years. At one point we had something like Halo Combat Evolved, Definitive Experience or something we kicked around although I can't remember what it was.

Part 2 will release with a touched up Part 1, although the part 1 patch is currently on hold as we are still trying to figure out what to do about the active camo bug. Since we use shared resources, every iteration or update to SPV3 will require new shared resources.


Ah I see, well good luck with your project.


Idaho
Joined: Mar 19, 2015

Mihi Libertas Necesse Est


Posted: Aug 23, 2016 06:05 PM    Msg. 10334 of 10646       
Quote: --- Original message by: LuciTheAlien
Why SPv3- why not simply Halo: SP Enhanced or something more tidy along those lines?


Do you only care about silly details or are you just trolling us?

Quote: --- Original message by: Masters1337
Part 2 will release with a touched up Part 1, although the part 1 patch is currently on hold as we are still trying to figure out what to do about the active camo bug. Since we use shared resources, every iteration or update to SPV3 will require new shared resources.


Are we gonna get the Impaler back in part 1 or is it dismissed forever or only re-used for forerunner thingies? I kinda miss it you know it was fun to play with and also it'd help balancing the focus rifle issue by making it rarer.
Edited by Idaho on Aug 23, 2016 at 06:11 PM


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 23, 2016 06:17 PM    Msg. 10335 of 10646       
Quote: --- Original message by: Idaho

Quote: --- Original message by: LuciTheAlien
Why SPv3- why not simply Halo: SP Enhanced or something more tidy along those lines?


Do you only care about silly details or are you just trolling us?



Neither, a title isn't a silly detail- it's an important one.

For instance it annoys me that Far Cry 3: Blood Dragon isn't simply titled Far Cry: Blood Dragon.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 23, 2016 10:42 PM    Msg. 10336 of 10646       
Why would that annoy you?
It's an expansion pack to the 3rd Far Cry game. It's being specific, to avoid confusion that it would be an expansion pack for the first.
It's more information, and more importantly, efficient use of information without being convoluted.
I personally don't see anything wrong with it.


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: Aug 23, 2016 11:32 PM    Msg. 10337 of 10646       
Halo: Singleplayer Advance sounds a lot worse the SPv3. Only real HCE hipsters like myself would know and appreciate that there are 2 other versions of the single player campaign.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 24, 2016 01:13 AM    Msg. 10338 of 10646       
I remember it now, It was Halo: The Expanded Experience.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Aug 24, 2016 01:17 AM    Msg. 10339 of 10646       
Granted, TEE, or TEČ, doesn't ring very well.


BipolarAurora
Joined: Aug 16, 2016


Posted: Aug 24, 2016 09:49 AM    Msg. 10340 of 10646       
Quote: --- Original message by: Masters1337
I remember it now, It was Halo: The Expanded Experience.

was it a feature length mod?


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 24, 2016 12:03 PM    Msg. 10341 of 10646       
Quote: --- Original message by: Spartan314
Why would that annoy you?
It's an expansion pack to the 3rd Far Cry game. It's being specific, to avoid confusion that it would be an expansion pack for the first.
It's more information, and more importantly, efficient use of information without being convoluted.
I personally don't see anything wrong with it.


It annoys me, that a great game is linked to a mediocre one in name.
Far Cry 3 is alright, Blood Dragon is a nice tribute to what it's inspirations are.

In short, I don't like it because my view is that no other Far Cry than Blood Dragon is ever needed.

Also, it's standalone- you don't even need Far Cry 3 to play it- so what game it's coming from is irrelevant.

Quote: --- Original message by: Masters1337
I remember it now, It was Halo: The Expanded Experience.


Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?
Edited by LuciTheAlien on Aug 24, 2016 at 12:16 PM


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Aug 24, 2016 02:19 PM    Msg. 10342 of 10646       


343i is officially stealing our ideas...


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Aug 24, 2016 02:27 PM    Msg. 10343 of 10646       
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out. If it was Lumoria probably wouldn't have wasted time making their own. Plus UUI is CMT.


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Aug 24, 2016 02:45 PM    Msg. 10344 of 10646       
Quote: --- Original message by: SOI_7
http://winbeta.org/wp-content/uploads/2016/08/Halo-5-Guardians-Warzone-Assault-Temple-Hunter-1050x591.jpg

343i is officially stealing our ideas...


Wow! They also already stole my idea of having marine reinforcements in firefight a few years ago! The little rascals.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Aug 24, 2016 03:04 PM    Msg. 10345 of 10646       
Quote: --- Original message by: DaLode
Quote: --- Original message by: SOI_7
http://winbeta.org/wp-content/uploads/2016/08/Halo-5-Guardians-Warzone-Assault-Temple-Hunter-1050x591.jpg

343i is officially stealing our ideas...


Wow! They also already stole my idea of having marine reinforcements in firefight a few years ago! The little rascals.


They stole my idea of having cutscenes


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Aug 24, 2016 03:12 PM    Msg. 10346 of 10646       
I reckon, as a strong, polite, united community, we should come together and take legal action against 343i.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 24, 2016 03:56 PM    Msg. 10347 of 10646       
Quote: --- Original message by: LuciTheAlien

Quote: --- Original message by: Spartan314
Why would that annoy you?
It's an expansion pack to the 3rd Far Cry game. It's being specific, to avoid confusion that it would be an expansion pack for the first.
It's more information, and more importantly, efficient use of information without being convoluted.
I personally don't see anything wrong with it.


It annoys me, that a great game is linked to a mediocre one in name.
Far Cry 3 is alright, Blood Dragon is a nice tribute to what it's inspirations are.

In short, I don't like it because my view is that no other Far Cry than Blood Dragon is ever needed.

Also, it's standalone- you don't even need Far Cry 3 to play it- so what game it's coming from is irrelevant.

Quote: --- Original message by: Masters1337
I remember it now, It was Halo: The Expanded Experience.


Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?
Edited by LuciTheAlien on Aug 24, 2016 at 12:16 PM


lumoria had one that was folded into the UUI, and had difficulty selection added to it.


LuciTheAlien
Joined: Aug 20, 2016


Posted: Aug 24, 2016 04:47 PM    Msg. 10348 of 10646       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out.


I'm aware of this fact, I still think CMT should come with it's own standalone anyway.


EtchyaSketch
Joined: Apr 11, 2014

S P I N


Posted: Aug 24, 2016 07:53 PM    Msg. 10349 of 10646       
Quote: --- Original message by: SOI_7
http://winbeta.org/wp-content/uploads/2016/08/Halo-5-Guardians-Warzone-Assault-Temple-Hunter-1050x591.jpg

343i is officially stealing our ideas...



Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 24, 2016 09:07 PM    Msg. 10350 of 10646       
Quote: --- Original message by: LuciTheAlien
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out.


I'm aware of this fact, I still think CMT should come with it's own standalone anyway.


Maybe one day if I can ever have the will to edit the UI's. They are so messy and difficult to work with I always go running to mooseguy.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Sep 6, 2016 07:42 AM    Msg. 10351 of 10646       
Quote: --- Original message by: EtchyaSketch
Quote: --- Original message by: SOI_7
http://winbeta.org/wp-content/uploads/2016/08/Halo-5-Guardians-Warzone-Assault-Temple-Hunter-1050x591.jpg

343i is officially stealing our ideas...

http://i.imgur.com/w189J1V.png
is he a zebra like Kirby?


sbdjazz
Joined: Nov 14, 2015

-MISSING IN ACTION-


Posted: Sep 8, 2016 02:07 AM    Msg. 10352 of 10646       
Same here, I kind of stuck.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 8, 2016 03:24 AM    Msg. 10353 of 10646       
Quote: --- Original message by: LuciTheAlien
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out.


I'm aware of this fact, I still think CMT should come with it's own standalone anyway.


The UUI is so good though. If we make our own UI/UUI, will it needlessly (compete?) with the current one?

And to be quite honest, currently none of us at CMT are capable of even creating one. I'm probably the best one for it, but I can only manage to make edits and replace bitmaps.


sbdjazz
Joined: Nov 14, 2015

-MISSING IN ACTION-


Posted: Sep 8, 2016 06:06 AM    Msg. 10354 of 10646       
Quote: --- Original message by: Jesse
Quote: --- Original message by: LuciTheAlien
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out.


I'm aware of this fact, I still think CMT should come with it's own standalone anyway.


The UUI is so good though. If we make our own UI/UUI, will it needlessly (compete?) with the current one?

And to be quite honest, currently none of us at CMT are capable of even creating one. I'm probably the best one for it, but I can only manage to make edits and replace bitmaps.


About UUI I can do anything and everything except making new uiWidgetDefinitions and getting the "User Name" textbox screen to work. And that is where I am stuck. Looking forward to Mooseguy to help in this dire time.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 8, 2016 06:38 AM    Msg. 10355 of 10646       
I got's him!



LuciTheAlien
Joined: Aug 20, 2016


Posted: Sep 8, 2016 06:36 PM    Msg. 10356 of 10646       
Quote: --- Original message by: Jesse
Quote: --- Original message by: LuciTheAlien
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: LuciTheAlien
Also I'd like to ask, similar to Lumoria will this have it's own UI Map once it's complete?


The UUI wasn't out when Lumoria came out.


I'm aware of this fact, I still think CMT should come with it's own standalone anyway.


The UUI is so good though. If we make our own UI/UUI, will it needlessly (compete?) with the current one?

And to be quite honest, currently none of us at CMT are capable of even creating one. I'm probably the best one for it, but I can only manage to make edits and replace bitmaps.


Apart from all the garbage and in some cases outright broken content advertised in it, yeah- it's close to perfect.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Sep 8, 2016 08:05 PM    Msg. 10357 of 10646       
It works for the maps it supports and of the 60,000+ that have downloaded it you are the only one to complain. Go fix it yourself if it's that big an issue and stop crying about it.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 9, 2016 05:17 AM    Msg. 10358 of 10646       
Quote: --- Original message by: Masters1337
60,000+


Now, there are bed time stories and then there are bed time stories.




Proof!


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Sep 9, 2016 08:12 AM    Msg. 10359 of 10646       
Well there were 6 some levels. That's 10,000+ per level which sounds much more realistic.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Sep 9, 2016 09:41 AM    Msg. 10360 of 10646       
Quote: --- Original message by: il Duce Pepperoni
Well there were 6 some levels. That's 10,000+ per level which sounds much more realistic.


Makes sense.

 
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