Im trying to compile a test map, but tool seems to think i have open edges, after checking using boarder select I couldn't find any open edges, yet tool marks every other edge as open
### ERROR edge #9011 is open (red).
### ERROR edge #9013 is open (red).
### ERROR edge #9015 is open (red).
### ERROR edge #9020 is open (red).
### ERROR edge #9025 is open (red).
### ERROR edge #9027 is open (red).
### ERROR edge #9028 is open (red).
### ERROR edge #9031 is open (red).
### ERROR edge #9035 is open (red).
### ERROR edge #9045 is open (red).
### ERROR edge #9047 is open (red).
### ERROR edge #9048 is open (red).
### ERROR edge #9058 is open (red).
### ERROR edge #9059 is open (red).
### ERROR edge #9060 is open (red).
### ERROR edge #9063 is open (red).
### ERROR edge #9065 is open (red).
### ERROR edge #9066 is open (red).
### ERROR edge #9067 is open (red).
### ERROR edge #9068 is open (red).
### ERROR edge #9070 is open (red).
### ERROR edge #9073 is open (red).
### ERROR edge #9075 is open (red).
### ERROR edge #9077 is open (red).
### ERROR edge #9079 is open (red).
### ERROR edge #9081 is open (red).
### ERROR edge #9085 is open (red).
### ERROR edge #9087 is open (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.
Im using bluestreak to export, I exported it 3 damn times. The map itself is definitly sealed..
