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Author Topic: Lumoria: Episode Two. (1485 messages, Page 29 of 43)
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DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2012 10:47 PM    Msg. 981 of 1485       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: MatthewDratt

Higuy can't compile sounds correctly. That pushed the deadline back 20,000 years
Edited by MatthewDratt on Jun 10, 2012 at 12:09 PM

I'm laughing SO HARD right now.

Oh good

Just to clarify, it's because I care and I'm friends (I think) with most of you guys.


jigsaw_jimmy
Joined: Aug 1, 2009


Posted: Jun 11, 2012 03:36 PM    Msg. 982 of 1485       
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jun 11, 2012 03:42 PM    Msg. 983 of 1485       
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?




jigsaw_jimmy
Joined: Aug 1, 2009


Posted: Jun 11, 2012 05:07 PM    Msg. 984 of 1485       
Quote: --- Original message by: Private Caboose
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?

Don't complain about the graphics. TM uses the original game models and shaders settings; making minimal mods to their shaders and models. It's virtually how you use the same toothbrush everynight, but all you change is the toothpaste you use.
i still think the bsp needs to move on from the blocking out phase


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jun 11, 2012 05:09 PM    Msg. 985 of 1485       
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: Private Caboose
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?

Don't complain about the graphics. TM uses the original game models and shaders settings; making minimal mods to their shaders and models. It's virtually how you use the same toothbrush everynight, but all you change is the toothpaste you use.
i still think the bsp needs to move on from the blocking out phase


The bsp looks like a Halo Combat Evolved campaign bsp. It's more immersive in that respect. I really see nothing to complain about. It's supposed to hearken back to the original Halo campaign feel and style.
Edited by MoooseGuy on Jun 11, 2012 at 05:09 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 11, 2012 05:51 PM    Msg. 986 of 1485       
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?


It's called a work in progress. Thanks!


P3
Joined: Dec 2, 2011


Posted: Jun 11, 2012 05:57 PM    Msg. 987 of 1485       
It's for less lag and still keeping the original beautiful environment while still having fun game play.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Jun 11, 2012 06:01 PM    Msg. 988 of 1485       
I guess that central rock with the turret is a little low-poly, but the rest is indeed just like original campaign material. The landscape and river are smooth, and the cliffs are simple but decent looking like the default campaign had in levels such as b40. Either way the point of that pic was more to show off a hint to people that they can expect explosive larger scaled vehicle battles too.


olly12345
Joined: Jul 30, 2008


Posted: Jun 11, 2012 09:09 PM    Msg. 989 of 1485       
Quote: --- Original message by: Private Caboose
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?

Don't complain about the graphics. TM uses the original game models and shaders settings; making minimal mods to their shaders and models. It's virtually how you use the same toothbrush everynight, but all you change is the toothpaste you use.

That's actually an amazing analogy :O
Just a question, is the team keeping something secret? Completely unannounced until release?
(Tin Foil Hats Activated)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 11, 2012 09:11 PM    Msg. 990 of 1485       
There is new things in store that we will let you experience on your own, don't worry.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 11, 2012 10:51 PM    Msg. 991 of 1485       
The shaders on the spectre look SO much nicer imo. It's more like the original covenant vehicles. The one in the first map was too shiny. This totally fits.


Svanke Svans
Joined: Apr 3, 2012


Posted: Jun 12, 2012 08:00 AM    Msg. 992 of 1485       
Hey regarding the episode 1 update are the shadows in the first parts of the level no longer pitch black?
And has there been any slight changes to the reused interior bsp's so they don't look exactly like they were in the original campaign?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 12, 2012 12:18 PM    Msg. 993 of 1485       
Quote: --- Original message by: olly12345
Quote: --- Original message by: Private Caboose
Quote: --- Original message by: jigsaw_jimmy
Quote: --- Original message by: TM_updates
This
is
Lumoria:

http://img208.imageshack.us/img208/3653/epich.png
this is what passes for quality?

Don't complain about the graphics. TM uses the original game models and shaders settings; making minimal mods to their shaders and models. It's virtually how you use the same toothbrush everynight, but all you change is the toothpaste you use.

That's actually an amazing analogy :O
Just a question, is the team keeping something secret? Completely unannounced until release?
(Tin Foil Hats Activated)


uh oh, they're adding in promethians aren't they?

inb4 higuy rages at the very idea


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Jun 12, 2012 02:47 PM    Msg. 994 of 1485       
Pretty nice work. I love the level design, and the mistery machine make me happy lol.Keep up the good work lumoria guys! I can't wait to play the map :D
Edited by darksoldier on Jun 12, 2012 at 02:48 PM


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 12, 2012 11:35 PM    Msg. 995 of 1485       
I just played the latest beta build, and the last 1/2 of Episode Two is so incredibly awesome and mind-blowing! It is just "WOW"! Pretty intense stuff.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 13, 2012 01:39 AM    Msg. 996 of 1485       
T.T I want to play so bad...


KingFisher
Joined: Jun 10, 2011

Creativity is the main element of level design.


Posted: Jun 13, 2012 04:01 AM    Msg. 997 of 1485       
Indeed, the structure I modeled looks very impressive and provides and epic battle.


P3
Joined: Dec 2, 2011


Posted: Jun 13, 2012 08:25 AM    Msg. 998 of 1485       
Are you guys trying to taunt us....? (|: ,)<-<


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 13, 2012 10:15 AM    Msg. 999 of 1485       
Quote: --- Original message by: MatthewDratt
I just played the latest beta build, and the last 1/2 of Episode Two is so incredibly awesome and mind-blowing! It is just "WOW"! Pretty intense stuff.


I see what your trying to do....

...and it's totally working


P3
Joined: Dec 2, 2011


Posted: Jun 13, 2012 12:54 PM    Msg. 1000 of 1485       
Meh.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 13, 2012 01:17 PM    Msg. 1001 of 1485       
Quote: --- Original message by: Delicon20
Quote: --- Original message by: MatthewDratt
I just played the latest beta build, and the last 1/2 of Episode Two is so incredibly awesome and mind-blowing! It is just "WOW"! Pretty intense stuff.


I see what your trying to do....

...and it's totally working

I only work on the cinematics. I am still impressed when I play the encounters and see the BSPs cause I have no work on those.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jun 13, 2012 01:25 PM    Msg. 1002 of 1485       
Mr. Dratt! Where be teh Takedown? o_o


Kal825B
Joined: Jan 16, 2012

Last son of Krypt... Oh wait, i'm a clone.


Posted: Jun 13, 2012 01:49 PM    Msg. 1003 of 1485       
need that episode two


KingFisher
Joined: Jun 10, 2011

Creativity is the main element of level design.


Posted: Jun 13, 2012 03:37 PM    Msg. 1004 of 1485       
Indeed, the beta was very enjoyable. The final product should not disappoint you guys! Encounters were great, even the music was great. Once its polished up, it should be an amazing piece of work!


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2012 06:00 PM    Msg. 1005 of 1485       
I have still failed to receive a BETA. I thought it was obvious I was the best candidate for this job. I even sent my bag full of cardboard boxtops to Higuy's PO BOX.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 13, 2012 11:10 PM    Msg. 1006 of 1485       
Quote: --- Original message by: DarkHalo003
I have still failed to receive a BETA. I thought it was obvious I was the best candidate for this job. I even sent my bag full of cardboard boxtops to Higuy's PO BOX.


chances are you'll get a lumoria beta when i get the skyrim dawnguard beta


curse you bethesda
Edited by Delicon20 on Jun 13, 2012 at 11:10 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 15, 2012 09:12 PM    Msg. 1007 of 1485       
[Redacted] [/Redacted]
Edited by Skidrow925 on Jun 15, 2012 at 10:15 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 15, 2012 09:53 PM    Msg. 1008 of 1485       
My beta has still not yet been received.

Sadness has ensued.

Rage shall follow.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 15, 2012 10:15 PM    Msg. 1009 of 1485       
ACTIVATE WHITE THUNDER THIGHS OF JUSTICE!


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Jun 16, 2012 03:55 AM    Msg. 1010 of 1485       
Quote: --- Original message by: ODX
My beta has still not yet been received.

Sadness has ensued.

Rage shall follow.


I don't recall having seen you online in ages!
Hence indeed sadness has ensued :(


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jun 16, 2012 04:28 AM    Msg. 1011 of 1485       
i would rather see and try the map after release to the whole community as i don't see myself as above anyone else in importance order.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Jun 16, 2012 04:34 AM    Msg. 1012 of 1485       
Yes, but it's useful feedback and bug-hunting for us too :)


Scott
Joined: Apr 4, 2005

No.


Posted: Jun 16, 2012 05:28 AM    Msg. 1013 of 1485       
Higuy had my children years ago.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jun 16, 2012 09:59 AM    Msg. 1014 of 1485       
-oops wrong thread xD-
Edited by bourrin33 on Jun 16, 2012 at 10:00 AM


P3
Joined: Dec 2, 2011


Posted: Jun 16, 2012 10:01 AM    Msg. 1015 of 1485       
Quote: --- Original message by: bourrin33

-oops wrong thread xD-
Edited by bourrin33 on Jun 16, 2012 at 10:00 AM


Does this..... Belong here? \: |

Oh ok.
Edited by P3 on Jun 16, 2012 at 10:01 AM

 
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