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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »how do you mod campaign maps?

Author Topic: how do you mod campaign maps? (4 messages, Page 1 of 1)
Moderators: Dennis

Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Jun 11, 2011 11:01 AM    Msg. 1 of 4       
yeah how? do i just open like... a10 in sapien or gurilla or something?
or is there a tool to mod campaigns?


milkkookie
Joined: Aug 10, 2010

:)


Posted: Jun 11, 2011 11:35 AM    Msg. 2 of 4       
make a clean back up of your tags. put it some where safe.
check overwrite tags in hek+ and extract the campaign not cmt because it will extract corrupted.(some)
once you extracted all the tags merge the clean back up and your current tags folder and overwrite what ever it tell you 2.
?????
bigger profit


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Jun 11, 2011 11:56 AM    Msg. 3 of 4       
everyone's first thought is cmt, lol

how do you setup a global for a sp?
is there something specific?
Edited by spiral on Jun 11, 2011 at 11:59 AM


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 11, 2011 03:24 PM    Msg. 4 of 4       
No no, don't use HEK+ and overwrite tags. Just go to the modified single player maps section on Halomaps and browse to the last and second-to-last pages. There you will find the stock campaign maps ported over to CE versions.

 

 
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