
Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 2, 2011 04:13 AM
Msg. 1 of 3
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=37690^^ That's the original topic. I could get the bitmaps to change. All I need to know now is for the bitmaps to change in order, and for them to not be upside down. Since I replaced my number_plate bitmap with the battle rifle number_plate bitmap, I guess something got messed up and now the bitmaps come out upside down. Is there a way to change this in guerilla? Or how do I put 10 bitmaps as one .tif on a gbxmodel? Basically asking how to get the bitmaps to work without replacing them with the battle rifle ones. Help would be appreciated.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jun 2, 2011 10:50 AM
Msg. 2 of 3
I think if they're upside-down it might be your UVW mapping.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 2, 2011 05:46 PM
Msg. 3 of 3
Ok I got them to be not upside down. But they change as 55, 44, 33, 22, 11, 00, 99, 88, etc. How do I make them go 15, 14, 13, 12, 11, 10, 09, 08, etc.? http://www.xfire.com/video/47cc6b/Here's how it turns out. E: Got it fixed. Thanks Kirby422! http://www.xfire.com/video/47dc46/Edited by spartan314 on Jun 4, 2011 at 12:18 AM
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