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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Ammo counters on a weapon

Author Topic: Ammo counters on a weapon (3 messages, Page 1 of 1)
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Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 2, 2011 04:13 AM    Msg. 1 of 3       
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=37690
^^ That's the original topic.

I could get the bitmaps to change. All I need to know now is for the bitmaps to change in order, and for them to not be upside down.

Since I replaced my number_plate bitmap with the battle rifle number_plate bitmap, I guess something got messed up and now the bitmaps come out upside down.

Is there a way to change this in guerilla? Or how do I put 10 bitmaps as one .tif on a gbxmodel?
Basically asking how to get the bitmaps to work without replacing them with the battle rifle ones.

Help would be appreciated.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jun 2, 2011 10:50 AM    Msg. 2 of 3       
I think if they're upside-down it might be your UVW mapping.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 2, 2011 05:46 PM    Msg. 3 of 3       
Ok I got them to be not upside down. But they change as 55, 44, 33, 22, 11, 00, 99, 88, etc.
How do I make them go 15, 14, 13, 12, 11, 10, 09, 08, etc.?

http://www.xfire.com/video/47cc6b/
Here's how it turns out.

E: Got it fixed. Thanks Kirby422!
http://www.xfire.com/video/47dc46/
Edited by spartan314 on Jun 4, 2011 at 12:18 AM

 

 
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