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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bipeds Respawn?

Author Topic: Bipeds Respawn? (4 messages, Page 1 of 1)
Moderators: Dennis

Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 30, 2011 08:28 PM    Msg. 1 of 4       
I was wondering how to make bipeds respawn... or if it's possible.


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Apr 30, 2011 08:31 PM    Msg. 2 of 4       
You could use a script. (ie. object_create BIPEDSNAME)
However I think there might be a flag for it in sapien somewhere.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Apr 30, 2011 08:34 PM    Msg. 3 of 4       
You could either:

A)Use scripts
or
B)Place brain dead AI on you map that don't do anything


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Apr 30, 2011 08:47 PM    Msg. 4 of 4       
(script continuous biped_respawn
(if (= (unit_get_health biped_name) 0) (object_create_anew biped_name))
)


That will instantly make a new biped when one dies.

 

 
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