
rUnRiOt
Joined: Dec 4, 2010
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Posted: Apr 30, 2011 04:41 PM
Msg. 1 of 22
I'm using 3 diferent types of tool.exe on 4 different scenarios and the map is still not appearing in the maps folder... help please
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Apr 30, 2011 07:06 PM
Msg. 2 of 22
Make sure that you are running it as administrator. Also, why do you have three versions of tool?
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rUnRiOt
Joined: Dec 4, 2010
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Posted: Apr 30, 2011 07:11 PM
Msg. 3 of 22
Ok ill try it; and i have 3 versions because i thought after the 1st one failed, id try another and so i got 3 after 2 failiures........................................................................................edit:it works, i wonder why i didnt notice that earlier :/ one more question, every time i try to add a actor variant to the scenario in sapien, it says you selected one or more files that couldnt be loaded correctly Edited by rUnRiOt on Apr 30, 2011 at 07:43 PM
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Apr 30, 2011 07:40 PM
Msg. 4 of 22
All other versions of tool, such as tool++, are just the regular tool with a different interface. Just use regular tool, it will make things much easier for you in the long run.
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rUnRiOt
Joined: Dec 4, 2010
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Posted: Apr 30, 2011 07:48 PM
Msg. 5 of 22
one more question, every time i try to add a actor variant to the scenario in sapien, it says you selected one or more files that couldnt be loaded correctly just incase u didnt notice in the edit box...
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Apr 30, 2011 07:57 PM
Msg. 6 of 22
Did you extract the tags from the campaign or custom maps?
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rUnRiOt
Joined: Dec 4, 2010
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Posted: Apr 30, 2011 08:20 PM
Msg. 7 of 22
custom...
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 30, 2011 08:23 PM
Msg. 8 of 22
Copy and paste the last part of your debug.txt file that magically appears in your Custom Edition directory. Then we can see what files you are missing.
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Apr 30, 2011 08:31 PM
Msg. 9 of 22
My guess is that you did not extract all of the tags when you ripped the files.
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rUnRiOt
Joined: Dec 4, 2010
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Posted: Apr 30, 2011 09:27 PM
Msg. 10 of 22
hmmm i'll try again and see what happens
04.30.11 18:24:54 tool pc 01.00.00.0609 ---------------------------------------------- 04.30.11 18:24:54 reference function: _write_to_error_file 04.30.11 18:24:54 reference address: 42ca20 04.30.11 18:24:54 file_open('tags\levels\test\tutorial\.scenario') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:24:54 couldn't open scenario tag 'tutorial.scenario'. 04.30.11 18:24:54 need to get the following tags: 04.30.11 18:24:54 levels\test\tutorial\.scenario 04.30.11 18:24:54
04.30.11 18:25:25 sapien pc 01.00.00.0609 ---------------------------------------------- 04.30.11 18:25:25 reference function: _write_to_error_file 04.30.11 18:25:25 reference address: 401b13 04.30.11 18:25:25 Couldn't read map file './sapienbeta.map' 04.30.11 18:25:26 CreateDevice succeeded with refresh rate = 0 04.30.11 18:25:27 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 04.30.11 18:25:27 Increasing sound decompression buffer size to 1048576 bytes 04.30.11 18:25:39 local player 0, weapon (0x0), deleted unexpectedly
04.30.11 18:25:48 sapien pc 01.00.00.0609 ---------------------------------------------- 04.30.11 18:25:48 reference function: _write_to_error_file 04.30.11 18:25:48 reference address: 401b13 04.30.11 18:25:48 Couldn't read map file './sapienbeta.map' 04.30.11 18:25:48 CreateDevice succeeded with refresh rate = 0 04.30.11 18:25:48 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 04.30.11 18:25:49 Increasing sound decompression buffer size to 1048576 bytes 04.30.11 18:25:50 local player 0, weapon (0x0), deleted unexpectedly 04.30.11 18:26:04 file_open('tags\characters\marine_armored\marine_armored major.actor') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:26:04 couldn't open actor tag 'marine_armored major.actor'. 04.30.11 18:26:04 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:26:04 couldn't open biped tag 'marine_armored.biped'. 04.30.11 18:26:04 failed to load actor_variant tag 'marine_armored plasma rifle major'
04.30.11 18:35:24 tool pc 01.00.00.0609 ---------------------------------------------- 04.30.11 18:35:24 reference function: _write_to_error_file 04.30.11 18:35:24 reference address: 42ca20 04.30.11 18:35:24 file_open('tags\characters\marine_armored\marine_armored major.actor') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:35:24 couldn't open actor tag 'marine_armored major.actor'. 04.30.11 18:35:24 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:35:24 couldn't open biped tag 'marine_armored.biped'. 04.30.11 18:35:24 failed to load actor_variant tag 'marine_armored plasma rifle major' 04.30.11 18:35:24 failed to load scenario tag 'levels\test\tutorial\moo' 04.30.11 18:35:24 file_open('tags\characters\marine_armored\marine_armored major.actor') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:35:24 couldn't open actor tag 'marine_armored major.actor'. 04.30.11 18:35:24 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:35:24 couldn't open biped tag 'marine_armored.biped'. 04.30.11 18:35:24 failed to load actor_variant tag 'marine_armored plasma rifle major' 04.30.11 18:35:24 failed to load scenario tag 'levels\test\tutorial\moo' 04.30.11 18:35:24 need to get the following tags: 04.30.11 18:35:24 characters\marine_armored\marine_armored major.actor 04.30.11 18:35:24 characters\marine_armored\marine_armored.biped 04.30.11 18:35:24
04.30.11 18:38:49 sapien pc 01.00.00.0609 ---------------------------------------------- 04.30.11 18:38:49 reference function: _write_to_error_file 04.30.11 18:38:49 reference address: 401b13 04.30.11 18:38:49 Couldn't read map file './sapienbeta.map' 04.30.11 18:38:49 CreateDevice succeeded with refresh rate = 0 04.30.11 18:38:50 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 04.30.11 18:38:50 Increasing sound decompression buffer size to 1048576 bytes 04.30.11 18:38:56 local player 0, weapon (0x0), deleted unexpectedly 04.30.11 18:39:13 file_open('tags\characters\marine_armored\marine_armored major.actor') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:39:13 couldn't open actor tag 'marine_armored major.actor'. 04.30.11 18:39:13 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:39:13 couldn't open biped tag 'marine_armored.biped'. 04.30.11 18:39:13 failed to load actor_variant tag 'marine_armored plasma rifle major' 04.30.11 18:39:25 file_open('tags\characters\marine_armored\marine_armored major.actor') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:39:25 couldn't open actor tag 'marine_armored major.actor'. 04.30.11 18:39:25 file_open('tags\characters\marine_armored\marine_armored.biped') error 0x00000002 'The system cannot find the file specified. ' 04.30.11 18:39:25 couldn't open biped tag 'marine_armored.biped'. 04.30.11 18:39:25 failed to load actor_variant tag 'marine_armored plasma rifle major' 04.30.11 19:06:54 EAX: 0x6C2DA437 04.30.11 19:06:54 EBX: 0x00098B01 04.30.11 19:06:54 ECX: 0xFFFFFBF2 04.30.11 19:06:54 EDX: 0x00000420 04.30.11 19:06:54 EDI: 0x0012F2C8 04.30.11 19:06:54 ESI: 0x00000000 04.30.11 19:06:54 EBP: 0x0012F1A0 04.30.11 19:06:54 ESP: 0x0012F190 04.30.11 19:06:54 EIP: 0x77755CA4, C3 8D A4 24 ????? 04.30.11 19:06:54 EXCEPTION halt in \halopc\haloce\source\cseries\profile.c,#442: parent_timesection->self_msec >= child_timesection->elapsed_msec
Edited by rUnRiOt on Apr 30, 2011 at 09:30 PM Edited by rUnRiOt on Apr 30, 2011 at 09:33 PM
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: May 1, 2011 12:34 AM
Msg. 11 of 22
IIRC you are supposed to rip the AI recursively using HEK+ to get all the files that the .actor_variant references to, not just rip the .actor_variant file. There is an option in HEK+ to do so automatically, but I can't remember where...
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 1, 2011 02:28 AM
Msg. 12 of 22
you need to tell sapien to run on only 1 cpu/ set afinity to 0 or 1 i dunno, maybe search seen as thet is probably the most common error, and the solution is simple if you take the time to search for an answer!!!
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rUnRiOt
Joined: Dec 4, 2010
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Posted: May 1, 2011 11:23 AM
Msg. 13 of 22
05.01.11 10:21:17 sapien pc 01.00.00.0609 ---------------------------------------------- 05.01.11 10:21:17 reference function: _write_to_error_file 05.01.11 10:21:17 reference address: 401b13 05.01.11 10:21:17 Couldn't read map file './sapienbeta.map' 05.01.11 10:21:18 CreateDevice succeeded with refresh rate = 0 05.01.11 10:21:19 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.01.11 10:21:20 Increasing sound decompression buffer size to 1048576 bytes 05.01.11 10:21:56 local player 0, weapon (0x0), deleted unexpectedly 05.01.11 10:22:26 file_open('tags\characters\spartan\cyborg.actor') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:26 couldn't open actor tag 'cyborg.actor'. 05.01.11 10:22:26 file_open('tags\characters\spartan\spartan_mp.biped') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:26 couldn't open biped tag 'spartan_mp.biped'. 05.01.11 10:22:26 failed to load actor_variant tag 'spartan_assualtrilfe' 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open gbxmodel tag 'scyborg.gbxmodel'. 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.model_animations') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open model_animations tag 'scyborg.model_animations'. 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open model_collision_geometry tag 'scyborg.model_collision_geometry'. 05.01.11 10:22:59 file_open('tags\characters\ncyborg\shaders\nshield hit.shader_transparent_plasma') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open shader_transparent_plasma tag 'nshield hit.shader_transparent_plasma'. 05.01.11 10:22:59 file_open('tags\characters\ncyborg\shield.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open light tag 'shield.light'. 05.01.11 10:22:59 file_open('tags\levels\coldsnap\kill player.effect') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open effect tag 'kill player.effect'. 05.01.11 10:22:59 file_open('tags\player\hud\player.unit_hud_interface') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open unit_hud_interface tag 'player.unit_hud_interface'. 05.01.11 10:22:59 failed to load biped tag 'scyborg' 05.01.11 10:23:03 file_open('tags\characters\scyborg\scyborg.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open gbxmodel tag 'scyborg.gbxmodel'. 05.01.11 10:23:03 file_open('tags\characters\spartan\spartan_mp.model_animations') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open model_animations tag 'spartan_mp.model_animations'. 05.01.11 10:23:03 file_open('tags\characters\spartan\spartan.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open model_collision_geometry tag 'spartan.model_collision_geometry'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\shaders\nshield hit.shader_transparent_plasma') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open shader_transparent_plasma tag 'nshield hit.shader_transparent_plasma'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\shield.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open light tag 'shield.light'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\flashlight_cyborg.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open light tag 'flashlight_cyborg.light'. 05.01.11 10:23:03 file_open('tags\weapons\ma2d\assault rifle.weapon') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open weapon tag 'assault rifle.weapon'. 05.01.11 10:23:03 failed to load biped tag 'spartan_mp' i tried everything that u guys told me and this is what i get... all the tags are in one spot and still it fails... Edited by rUnRiOt on May 1, 2011 at 11:25 AM
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: May 2, 2011 02:35 AM
Msg. 14 of 22
Quote: --- Original message by: rUnRiOt
05.01.11 10:21:17 sapien pc 01.00.00.0609 ---------------------------------------------- 05.01.11 10:21:17 reference function: _write_to_error_file 05.01.11 10:21:17 reference address: 401b13 05.01.11 10:21:17 Couldn't read map file './sapienbeta.map' 05.01.11 10:21:18 CreateDevice succeeded with refresh rate = 0 05.01.11 10:21:19 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.01.11 10:21:20 Increasing sound decompression buffer size to 1048576 bytes 05.01.11 10:21:56 local player 0, weapon (0x0), deleted unexpectedly 05.01.11 10:22:26 file_open('tags\characters\spartan\cyborg.actor') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:26 couldn't open actor tag 'cyborg.actor'. 05.01.11 10:22:26 file_open('tags\characters\spartan\spartan_mp.biped') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:26 couldn't open biped tag 'spartan_mp.biped'. 05.01.11 10:22:26 failed to load actor_variant tag 'spartan_assualtrilfe' 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open gbxmodel tag 'scyborg.gbxmodel'. 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.model_animations') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open model_animations tag 'scyborg.model_animations'. 05.01.11 10:22:59 file_open('tags\characters\scyborg\scyborg.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open model_collision_geometry tag 'scyborg.model_collision_geometry'. 05.01.11 10:22:59 file_open('tags\characters\ncyborg\shaders\nshield hit.shader_transparent_plasma') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open shader_transparent_plasma tag 'nshield hit.shader_transparent_plasma'. 05.01.11 10:22:59 file_open('tags\characters\ncyborg\shield.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open light tag 'shield.light'. 05.01.11 10:22:59 file_open('tags\levels\coldsnap\kill player.effect') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open effect tag 'kill player.effect'. 05.01.11 10:22:59 file_open('tags\player\hud\player.unit_hud_interface') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:22:59 couldn't open unit_hud_interface tag 'player.unit_hud_interface'. 05.01.11 10:22:59 failed to load biped tag 'scyborg' 05.01.11 10:23:03 file_open('tags\characters\scyborg\scyborg.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open gbxmodel tag 'scyborg.gbxmodel'. 05.01.11 10:23:03 file_open('tags\characters\spartan\spartan_mp.model_animations') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open model_animations tag 'spartan_mp.model_animations'. 05.01.11 10:23:03 file_open('tags\characters\spartan\spartan.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open model_collision_geometry tag 'spartan.model_collision_geometry'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\shaders\nshield hit.shader_transparent_plasma') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open shader_transparent_plasma tag 'nshield hit.shader_transparent_plasma'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\shield.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open light tag 'shield.light'. 05.01.11 10:23:03 file_open('tags\characters\ncyborg\flashlight_cyborg.light') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open light tag 'flashlight_cyborg.light'. 05.01.11 10:23:03 file_open('tags\weapons\ma2d\assault rifle.weapon') error 0x00000003 'The system cannot find the path specified. ' 05.01.11 10:23:03 couldn't open weapon tag 'assault rifle.weapon'. 05.01.11 10:23:03 failed to load biped tag 'spartan_mp' i tried everything that u guys told me and this is what i get... all the tags are in one spot and still it fails... Edited by rUnRiOt on May 1, 2011 at 11:25 AM did you run HEK+ as admin and without desktop composition (you can set that option by right-clicking the .exe for HEK+ and selecting Properties->Compatibility)? Also, ensure you tried the options for HEK+ i provided. And, the OP's original question has been answered.
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doubleodoughnut
Joined: Dec 22, 2010
-theoretical mapper- XFire:doubleodoughnut
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Posted: May 13, 2011 06:41 PM
Msg. 15 of 22
I just gotta ask.
This happens to me all the time and I din't know why
it says "can't read sapienbeta.map" I think that this what I am having in maping
Could this be linked?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 13, 2011 08:03 PM
Msg. 16 of 22
Just start your own thread. ugh...
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rUnRiOt
Joined: Dec 4, 2010
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Posted: Sep 10, 2015 12:08 AM
Msg. 17 of 22
Bumping old thread because I noticed major cringe here from the way I spoke in 2011. Oh god.
It's funny because I have NO memory of this. At all. Edited by rUnRiOt on Sep 10, 2015 at 12:09 AM
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Sep 10, 2015 05:04 PM
Msg. 18 of 22
xD, now you notice how noobish you were in the past
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Sep 10, 2015 06:56 PM
Msg. 19 of 22
We were all nubes once, some of us got over it.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 18, 2015 03:19 AM
Msg. 20 of 22
Oh wow Myself 4 years ago
Heh 3 different types of tool.exe
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Roushyy
Joined: Jun 25, 2015
Character animator.
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Posted: Oct 30, 2015 10:14 PM
Msg. 21 of 22
Yeah, tool.exe, toole.exe & tewl.exe
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Oct 30, 2015 10:18 PM
Msg. 22 of 22
#uselessbump
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