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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Faster AI

Author Topic: Faster AI (9 messages, Page 1 of 1)
Moderators: Dennis

GreenFace
Joined: Mar 2, 2011

-nuub modder-


Posted: Apr 20, 2011 11:21 AM    Msg. 1 of 9       
how can i make AI run faster?
i need this for a sword-elite, wanna make it run at double speed =)

edit: if it's possible by using tags, not scripts =) thanks
Edited by GreenFace on Apr 20, 2011 at 11:22 AM


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Apr 20, 2011 12:09 PM    Msg. 2 of 9       
In the biped tag there should be a setting for speed near the top I believe.

Just so you're aware, if you make them run faster their animations will not sync with their movement unless you reanimate them.


GreenFace
Joined: Mar 2, 2011

-nuub modder-


Posted: Apr 20, 2011 02:24 PM    Msg. 3 of 9       
i don't find it =( i've been looking for something like that but nothing...

do i need a special version of guerrila? i've the HEK one...

thanks by the way


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Apr 20, 2011 02:31 PM    Msg. 4 of 9       
Should say something like "acceleration scale".


GreenFace
Joined: Mar 2, 2011

-nuub modder-


Posted: Apr 20, 2011 06:10 PM    Msg. 5 of 9       
are you sure that it affects the movement speed?
i've just tested 2 elites with different acc speed (on the same map), their speed is the same =(


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Apr 20, 2011 06:29 PM    Msg. 6 of 9       
Sorry, I'm not sure then. I have never needed to speed up a biped before :L


GreenFace
Joined: Mar 2, 2011

-nuub modder-


Posted: Apr 20, 2011 07:09 PM    Msg. 7 of 9       
thanks no problem =)

maybe i've found a way to solve this, at the bottom of the biped i found 'uphill velocity scale' and 'downhill velocity scale' + degrees of downhill and uphill, i'm not sure but i think that downhill velocity scale makes the units move faster (infact its > 1), i can try to make him belive that a plain is a downhill surface but i've to figure out how to set the degrees cause i did a fast test few mins ago and it didn' work =(


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 20, 2011 07:55 PM    Msg. 8 of 9       
I believe the only way to set the speed was in the globals, so you're out of luck if you don't want scripts. Scripts is the only possible way I think.


GreenFace
Joined: Mar 2, 2011

-nuub modder-


Posted: Apr 21, 2011 03:15 AM    Msg. 9 of 9       
if there isn't another way i'll use scripts, i didn't want scripts cause i don't know how to use them xD

*go search for tuts*

 

 
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