A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Halo ce compiling Error

Author Topic: Halo ce compiling Error (2 messages, Page 1 of 1)
Moderators: Dennis

Fuzznut
Joined: Dec 25, 2010


Posted: Apr 15, 2011 06:44 PM    Msg. 1 of 2       
I made a new ce map and I tried compiling it but when I put in the command in tool it said:
found 1628 vertices that look like garbage. Does any1 know how 2 fix this or what it means?


bobbysoon
Joined: Feb 1, 2007


Posted: Apr 15, 2011 09:57 PM    Msg. 2 of 2       
Quote: --- Original message by: DarkLord0912
the only areas where you would distribute weight on vertices for two bones or nodes it typically joints and fingers in this case,0.5 0.5 between nodes or bones.

Never go over the limit or have vertices with zero weights as it will cause the error."vertices "#" looked like garbage.


see also: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=14399

tip: google "garbage vertices site:halomaps.org"

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:43 AM 234 ms.
A Halo Maps Website