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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Cold snap cyborg

Author Topic: Cold snap cyborg (5 messages, Page 1 of 1)
Moderators: Dennis

ziko
Joined: Feb 26, 2011

Raw!


Posted: Apr 10, 2011 08:38 PM    Msg. 1 of 5       
Hi guys ive got coldsnap and hek+ to extract the cyborg i go into guerilla and change the biped palette to scyborg save it on my custom map and compile it play halo nothing happend same cyborg_mp any1 help?


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Apr 10, 2011 08:55 PM    Msg. 2 of 5       
Did you remember to modify globals.globals to use the scyborg.biped?

Also, you obviously can't see yourself unless you get into a vehicle or use the dev commands: debug_camera_save / debug_camera_load

So try those, see if it gets you anywhere.


ziko
Joined: Feb 26, 2011

Raw!


Posted: Apr 10, 2011 09:12 PM    Msg. 3 of 5       
Is globals.globals in the map or scenario?


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Apr 10, 2011 09:14 PM    Msg. 4 of 5       
I dislike you already.


ziko
Joined: Feb 26, 2011

Raw!


Posted: Apr 10, 2011 09:26 PM    Msg. 5 of 5       
thanks guys i got hud and armour but the secondary coulor is not red just white help me out?

 

 
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