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Author Topic: [WIP] Walküre (107 messages, Page 4 of 4)
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rassilon
Joined: Apr 5, 2011


Posted: May 25, 2011 09:07 AM    Msg. 106 of 107       
Quote: --- Original message by: R93_Sniper


In Laymans Term: Make a Box or plane infront of the areas you dont want light, make said object block the light and not have collision

I've already tried that, I even set the shaders at one point to two sided [upon the advice of another crymodder] and that didn't work so I asked on the forums.
i've got the answer for it I just need to learn how to use visual areas.
the normals how ever are still a problem.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 29, 2011 12:52 AM    Msg. 107 of 107       
What exactly is the problem with the normals? they show up incorrectly or something?

 
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