
tylerp14
Joined: Oct 12, 2010
Ohai der...
|
Posted: Mar 27, 2011 06:15 PM
Msg. 1 of 4
I made a MP map and when I go get on it (I put it on my dedicated server) the vehicles spawn one extra of what there was ment to be, so instead of 2 pelicans there's 4, instead of 3 sparrowhawks there's 6, etc etc...And I dont know how to fix it, its wierd because when I go to test it via LAN the vehicles are normal.
Thanks if somebody can help me with this.
|
|
|

SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
|
Posted: Mar 27, 2011 11:10 PM
Msg. 2 of 4
That's surely odd! Are the vehicles created with a script? Or anything else special about the vehicles (destructibility or something)?
|
|
|

tylerp14
Joined: Oct 12, 2010
Ohai der...
|
Posted: Mar 28, 2011 12:48 PM
Msg. 3 of 4
There's no destructibility, and they are all created by scripting. (I dont know how to make them spawn default via Sapien, It doesnt work for some reason)
|
|
|

ilyasw
Joined: Jul 11, 2010
Smile, Tomorrow could be worse Xfire:Ilya108
|
Posted: Mar 28, 2011 09:00 PM
Msg. 4 of 4
Quote: --- Original message by: tylerp14 There's no destructibility, and they are all created by scripting. (I dont know how to make them spawn default via Sapien, It doesnt work for some reason) Make sure they are in your globals, then they work when placed via sapien. Make sure to check the gametypes boxes.
|
|
|