
stunts513
Joined: Jul 6, 2008
xfire: stunts513
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Posted: Mar 22, 2011 10:36 PM
Msg. 1 of 6
hi,i googled this error and found 2 articles here and another elsewhere, and neither helped too much... i have no clue wat to make of this, but i really dont want to start over ### gun_turret_tower.jms ### WARNING found #24 degenerate triangles. EAX: 0xFFFFFFFE EBX: 0x00338001 ECX: 0x0012F4C0 EDX: 0x000002CC EDI: 0x0012F4C0 ESI: 0x00000000 EBP: 0x0012F398 ESP: 0x0012F388 EIP: 0x772A70B4, C3 8D A4 24 ????? EXCEPTION halt in .\import_collision_bsp\build_collision_geometry.c,#944: !realpoint3dcmp(point1, point2) help much appreciated xD
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 22, 2011 10:42 PM
Msg. 2 of 6
in max try "remove isolated verticies" and "remove unused map verts" or something like that.
do you have a water plane in map?
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stunts513
Joined: Jul 6, 2008
xfire: stunts513
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Posted: Mar 22, 2011 10:51 PM
Msg. 3 of 6
well, no, its not a map, its a scenery model I'm working on for a sniper/turret tower
and let me see if i can find those buttons cause i only remember that being a checkbox
**edit** ok i hit remove isolated verticies on all the objects except the frame because its not mesh, but when i reexported the jms files again it still gives me that error Edited by stunts513 on Mar 22, 2011 at 10:57 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 22, 2011 11:07 PM
Msg. 4 of 6
I am not sure that i have even seen that exact error before. Did you turbosmooth or meshsmooth something? you can add me on xfire and i can take a look if you want.
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stunts513
Joined: Jul 6, 2008
xfire: stunts513
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Posted: Mar 22, 2011 11:08 PM
Msg. 5 of 6
ok sure, whats ur username, same as your username here?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 22, 2011 11:08 PM
Msg. 6 of 6
yes
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