
Georgespartan01
Joined: Nov 1, 2010
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Posted: Mar 19, 2011 01:06 PM
Msg. 1 of 5
The problem is that, The only thing is that I wanted to change bitmaps to marine_unarmed and just change the model animations, but the problem, is that... tool show me open edges, while compiling model and collision geometry, I used the gbxmodels from 3Ds Max ŋHow I can fix this?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 19, 2011 01:24 PM
Msg. 2 of 5
You don;'t need collision if you using the same bones.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Mar 19, 2011 02:06 PM
Msg. 3 of 5
Huh?! Can you be more especific? I donīt undertsand xD
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 19, 2011 03:00 PM
Msg. 4 of 5
Quote: --- Original message by: Georgespartan01 The only thing is that I wanted to change bitmaps to marine_unarmed and just change the model animations See? Just make the new gbxmodel and use the default marine collision model.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Mar 19, 2011 04:48 PM
Msg. 5 of 5
I tried that, and sapien says that the model canīt be create because the model and collision-geometry donīt match
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