
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 19, 2011 10:52 AM
Msg. 1 of 38
It's a tessellated box with extruded faces. It's alright for your first work I guess.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 19, 2011 10:55 AM
Msg. 2 of 38
Uhh look, this is going to sound mean, but seriously, that bsp is really bad. Not only is it overly simplistic and looks like something that can be made in ~5 minutes, but you have a bunch of wasted polygons on the sky. And unless you're going to add some more stuff to this map, it looks pretty straight forward with no real gameplay value. Tbh it reminds me of hugeass.
I would suggest you look over the modelling tutorials on this site, as well as the beretta tutorial on fpsbanana. I can't remember the link right now but I'm sure somebody has it. After you look over the modelling tutorials, I would suggest that you get a piece of paper, and sketch out your map. Make a top-down view of your map, and plan out the map. Don't just start modelling with no plan, because that's bound to end up badly.
Again, sorry if this sounds mean, but there really isn't a nice way to put it >_>
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SeL
Joined: Dec 15, 2010
twitter.com/TeamFalldog
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Posted: Mar 19, 2011 11:21 AM
Msg. 3 of 38
Quote: --- Original message by: Dave Needs A Shave Looks really promising man. Don't even pull this. Edited by SeL on Mar 19, 2011 at 11:43 AM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 19, 2011 02:13 PM
Msg. 4 of 38
reminds me of foundry.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Mar 19, 2011 04:06 PM
Msg. 5 of 38
Quote: --- Original message by: XlzQwerty1 It's a tessellated box with extruded faces. It's alright for your first work I guess.
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Alberto
Joined: Mar 6, 2011
Disillusioned by the internet. Getting a life..
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Posted: Mar 19, 2011 06:17 PM
Msg. 6 of 38
You add more stuff in Sapien, scenery? Not good, stay in Gmax and add more.
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Alberto
Joined: Mar 6, 2011
Disillusioned by the internet. Getting a life..
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Posted: Mar 19, 2011 06:22 PM
Msg. 7 of 38
No. You say that you need to export, to add more stuff right way you don't. You can't use Blitzkreig, need to use Bluestreak for Gmax.
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Alberto
Joined: Mar 6, 2011
Disillusioned by the internet. Getting a life..
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Posted: Mar 19, 2011 06:57 PM
Msg. 8 of 38
English is second language. Use Bluestreak for Gmax. And you not need to export yet, add detail in gmax.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 19, 2011 08:32 PM
Msg. 9 of 38
I actually see no gameplay value in this map.It's a box with a huge pit in the middle (unless you plan on using it as a testing ground, but no use)
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strangebrew
Joined: Oct 15, 2010
user gone
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Posted: Mar 19, 2011 09:47 PM
Msg. 10 of 38
definetly look up modeling tutorials to teach you more a bout the tools that are at your disposal for example- selcet and edge hold down shift and drag edges. select verts and hold shift then move the verts. click vert click create place verts where you want and create poly's that connect the verts you created. use the cut tool to help shape poly's.
that's just a few exampes.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Mar 19, 2011 10:51 PM
Msg. 11 of 38
how about you show off when you've got more than an inversed, subdivided box with a few extrudes that I could make in thirty seconds
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 19, 2011 11:36 PM
Msg. 12 of 38
Shape it out and add detail. Please put thought and time into this.
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olly12345
Joined: Jul 30, 2008
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Posted: Mar 20, 2011 03:19 AM
Msg. 13 of 38
Quote: --- Original message by: Alberto English is second language. Use Bluestreak for Gmax. And you not need to export yet, add detail in gmax. He is stating the problem. You are assuming he's exporting it and then finishing it later. What would be the point of adding detail if he can't export it?
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Alberto
Joined: Mar 6, 2011
Disillusioned by the internet. Getting a life..
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Posted: Mar 20, 2011 03:50 AM
Msg. 14 of 38
Why would need to export just yet? Better to have the thing done THEN worry about exporting.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Mar 20, 2011 09:24 AM
Msg. 15 of 38
Quote: --- Original message by: Alberto Why would need to export just yet? Better to have the thing done THEN worry about exporting. Better to have it done just so that when he tries to export it, he gets................ Open Edges =\
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 20, 2011 11:44 AM
Msg. 16 of 38
Please don't think we are trolling you, this is real criticism.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Mar 20, 2011 01:54 PM
Msg. 17 of 38
Hi guys like my map?
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Mar 20, 2011 02:02 PM
Msg. 18 of 38
Impressive. The central pillar allows for radial gameplay. Quite innovative good sir.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 20, 2011 06:47 PM
Msg. 19 of 38
Hiralis, add me on xfire. Looks like you could use a one-on-one lesson in some of the finer points in modeling and I am willing to help the issue if you want me to rather than just say you suck or anything like most people would/are doing. My xfire username is same as my username here. If you want to do it, may I recommend teamviewer? It will help more than just explaining and will make learning a lot faster.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Mar 20, 2011 08:26 PM
Msg. 20 of 38
Quote: --- Original message by: DEEhunter Hi guys like my map? Thread jack! On a side note, DEE, it's much too complex. No way that would fit ingame.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: May 31, 2011 05:14 PM
Msg. 21 of 38
Quote: --- Original message by: Invader VeexQuote: --- Original message by: DEEhunter Hi guys like my map? Thread jack! On a side note, DEE, it's much too complex. No way that would fit ingame. Need's moar turbosmoothing...... ontopic: They aren't kidding. Either have a whole bunch in sapien or just add more detail's in MAX. For exporting you NEED to have bluestreak. There is a tutorial with it and it can be found at theghost.halomaps.org
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anonymous_2009
Joined: Jun 13, 2009
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Posted: May 31, 2011 05:35 PM
Msg. 22 of 38
Quote: --- Original message by: HIRALIS
what? explain it clearly plz. You look as if you used google translate. Also it says that there aren't any actors in the scene when i attempt to export. Any help guys? Edited by HIRALIS on Mar 19, 2011 at 06:49 PM Google Translate? His English is perfect...
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: May 31, 2011 06:32 PM
Msg. 23 of 38
Bump?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: May 31, 2011 06:54 PM
Msg. 24 of 38
amidoinitrite
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 31, 2011 07:18 PM
Msg. 25 of 38
needs more longswords E: make sure they drop nukes too Edited by UnevenElefant5 on May 31, 2011 at 07:18 PM
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Contrary Smuglord
Joined: May 25, 2011
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Posted: May 31, 2011 08:25 PM
Msg. 26 of 38
 . Check my post number
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: May 31, 2011 09:37 PM
Msg. 27 of 38
This isn't 4chan and it gets on my nerves when people treat the forum likewise.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: May 31, 2011 09:49 PM
Msg. 28 of 38
I am sorry to inform you, but your going to run into mass erors with that. (Why are you trying to make a point anyway? I see no point..)Those back faces are a mess, you should weild them like mad, and your wasting to many poly everywhere. Start target weilding till you see very few to one line on each flat surface (seriously though, why are you trolling?.. and why am I responding when knowing its a troll?)Best option is to start over again.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: May 31, 2011 09:52 PM
Msg. 29 of 38
Thanks. Will do. Sorry guys-- back on topic time.
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Contrary Smuglord
Joined: May 25, 2011
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Posted: May 31, 2011 10:00 PM
Msg. 30 of 38
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: May 31, 2011 11:35 PM
Msg. 31 of 38
Quote: --- Original message by: Contrary Smuglord ]http://i.imgur.com/3tRHp.jpg Check my post number This is not 4chan this type of thing is frowned upon here.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Jun 1, 2011 02:32 AM
Msg. 32 of 38
Quote: --- Original message by: DennisQuote: --- Original message by: Contrary Smuglord ]http://i.imgur.com/3tRHp.jpg Check my post number This is not 4chan this type of thing is frowned upon here. you need to chill and smoke some weed
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jun 1, 2011 03:07 AM
Msg. 33 of 38
Quote: --- Original message by: DennisQuote: --- Original message by: Contrary Smuglord ]http://i.imgur.com/3tRHp.jpg Check my post number This is not 4chan this type of thing is frowned upon here.  Exactly do you like that? thats a frowny face!
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jun 1, 2011 03:10 AM
Msg. 34 of 38
Quote: --- Original message by: antibloodQuote: --- Original message by: DennisQuote: --- Original message by: Contrary Smuglord ]http://i.imgur.com/3tRHp.jpg Check my post number This is not 4chan this type of thing is frowned upon here. you need to chill and smoke some weed That would be illegal and also frowned upon here. -County Patrolman
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 1, 2011 03:56 AM
Msg. 35 of 38
go on teamviewer when I'm on and I'll show you how to model properly and without boxes
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