
Georgespartan01
Joined: Nov 1, 2010
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Posted: Mar 13, 2011 07:20 PM
Msg. 1 of 4
Hi I was wondering if there is a way to aply textures to a base... Im modeling a 2° ghost town and, the problem is that when I texture My base (house) the main bitmap or ground change too, I only want to apply the UVW map to specific polygons
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 13, 2011 07:28 PM
Msg. 2 of 4
select the faces that you want to edit the uvw's of. apply a uvwmap modifier. edit. convert to poly/mesh.
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Mar 13, 2011 10:06 PM
Msg. 3 of 4
It worked! THNKS :D
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 13, 2011 10:09 PM
Msg. 4 of 4
you are welcome.
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