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Author Topic: [WIP] Requiem (653 messages, Page 8 of 19)
Moderators: Dennis

SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 16, 2011 09:06 PM    Msg. 246 of 653       
That'd be like, the best.


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Apr 16, 2011 10:59 PM    Msg. 247 of 653       
Lol qwerty, nobody cares. You should've used a PM to tell him that.

Also, your avatar quote is slightly wrong. It's 2L8 (too late), not L28.
(^added in to prove that not posting thread-related content is dumb)


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 02:25 AM    Msg. 248 of 653       
Quote: --- Original message by: SeL
Quote: --- Original message by: nick347b
And ripping someone else's map name and refusing to have the decency to change it doesn't?


You seem to have not read this thread, I didn't rip anyone's map name. We both simply came up with the same name.

G__G

A decent person would have the integrity to change the name of their map after seeing a 7-month old WIP thread of a map with the same name, especially with all the attention it received.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Apr 17, 2011 05:18 AM    Msg. 249 of 653       
Can we just finish this argument before the thread gets locked?


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 17, 2011 11:30 AM    Msg. 250 of 653       
Quote: --- Original message by: nick347b
Quote: --- Original message by: SeL
Quote: --- Original message by: nick347b
And ripping someone else's map name and refusing to have the decency to change it doesn't?


You seem to have not read this thread, I didn't rip anyone's map name. We both simply came up with the same name.

G__G

A decent person would have the integrity to change the name of their map after seeing a 7-month old WIP thread of a map with the same name, especially with all the attention it received.


Except I already stated very clearly that if he were developing a proper map I almost certainly would have changed it?



Are you even trying to make an argument here, or are you just some big gameplayless map fanboy. If your post are any indication, you are, and honestly, I could care less whether I'm stepping on your toes or not.

Quote: --- Original message by: Dave Needs A Shave
Dear Nick,

Imagine the following scenario: you and a pretty girl make a baby. Your hearts are deadset on naming it Lodex, however, that gorgeous name is already taken by another couple you don't know! D:

What do you do?

You name the baby Lodex anyways.


This is literally the best analogy I've seen, ever. Why aren't you on xfire anymore :[
Edited by SeL on Apr 17, 2011 at 11:33 AM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Apr 17, 2011 12:27 PM    Msg. 251 of 653       
You want a good analogy?

How about "Dennis the Menace"

A man in England and a man in America both made a comic with a character called "Dennis teh Menace"

And they both called their characters that. And they were nothing alike. Except that it was on the exact same day that they were published and they never had even heard of each other.

True story BTW


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 01:58 PM    Msg. 252 of 653       
Quote: --- Original message by: Dave Needs A Shave
Dear Nick,

Imagine the following scenario: you and a pretty girl make a baby. Your hearts are deadset on naming it Lodex, however, that gorgeous name is already taken by another couple you don't know! D:

What do you do?

You name the baby Lodex anyways.

This isn't the real world. Unfortunately here, once a name is taken, no one else can use it.

Quote: --- Original message by: SeL
Except I already stated very clearly that if he were developing a proper map I almost certainly would have changed it?

That is YOUR opinion.You seem to think that your opinion of his map is a set-in-stone fact. If it was such a horrible map, then why has it received more positive feedback than your map? Why are people "drooling" over it? I read Gonzo's entire thread as well as yours, and he spent countless hours designing his map, down to the smallest details, so it has fun, intricate, and unique gameplay values. He read and took into consideration every suggestion he received, and took the time to explain every step, every detail he added or changes he made. He's obviously put much more thought and work into his map.

And large maps actually have some of the best gameplay values. What are the three most downloaded and most played maps on halomaps? "5 km box maps". Unpopular? Think again.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Apr 17, 2011 02:47 PM    Msg. 253 of 653       
Give me a head count of so called "real men" here THEN tell me your map is gonna be a winner.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 17, 2011 02:52 PM    Msg. 254 of 653       
I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Apr 17, 2011 03:44 PM    Msg. 255 of 653       
Quote: --- Original message by: DarkHalo003

I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


One phrase:

Semper Fi


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 04:32 PM    Msg. 256 of 653       
Quote: --- Original message by: Dave Needs A Shave
LOL nick, anyone serious about mapmaking knows that SeL's map has actual gameplay value. Alot of thought was put into weapon placement, player routes and fields of view.

In the other map it's just "hey let's make an awesome MAC gun that causes HUGE EXPLOSIOZZIONNSZZZ!!!!!!!!!!".

And babies like you like explosions. That's just the way the world goes around. Babies like what nick likes, real men prefer Sel's map.

And hell no, 5 km box maps have no actual gameplay. They have gimmicks in them. There is a difference. Kids like flying around in pelicans with no goal, real men on the other hand...we want balanced gameplay.

You obviously didn't read his thread nor my post. He put serious thought into his selection of weapons and vehicles to create a balanced system that is definitely not overpowered. He is purposely not using any C4's, nukes, Andy's, or any other large explosive weapons, specifically to prevent nuke spamming, camping, or other noobery. And no, the whole game isn't just flying around in pelicans. Despite the map's large size, he is working on integrating a system of portals throughout the map to maximize and support gameplay on foot. Like I said, there was alot of thought put into every detail, weapon placement, vehicle placement, and terrain features.

And by the way, when did I ever talk bad about SeL's map? I never said his map sucks or he hasn't put thought and work into it, it looks like a great map. But you can't really compare the two, because they're different in so many ways.


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Apr 17, 2011 05:45 PM    Msg. 257 of 653       
Quote: --- Original message by: DarkHalo003

News flash: most of the CE players play those big maps.
News flash: Most of them are usually noobs/bots...mainly noobs. You should go on a Coldsnap server some day and listen (watch) the players there swear, make lame sex jokes, and generally nerdrage over someone else who killed them. It's sort of entertaining, in a retarded way.

The rest go there out of pure boredom. I would know. I've played my fair share of Coldsnap, and I'm bored of rocket scanning and sniping across the map using an OP'd sniper rifle against OP'd vehicles.

I'll admit, a few years back, when playing in 5km box maps were all the rage among all Halo players, I was on the bandwagon, going crazy with the OP'd weapons/vehicles, until I one day, I realised it was BORING.

We need more compact maps, like SeL's. I'll also give Gonzo's map a shot, see how it plays out, before I give judgement on it.


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 17, 2011 06:01 PM    Msg. 258 of 653       
Quote: --- Original message by: nick347b
Quote: --- Original message by: SeL
Except I already stated very clearly that if he were developing a proper map I almost certainly would have changed it?

That is YOUR opinion.You seem to think that your opinion of his map is a set-in-stone fact.

My opinion comes out of 5 years of experience in halo, which easily makes it one of the small handful of opinons on this site that has actual worth, js.

If it was such a horrible map, then why has it received more positive feedback than your map? Why are people "drooling" over it?

Do I really need to tell you why? Here's why, most of this site is comprised of idiots, that's why.

I read Gonzo's entire thread as well as yours, and he spent countless hours designing his map, down to the smallest details, so it has fun, intricate, and unique gameplay values. He read and took into consideration every suggestion he received, and took the time to explain every step, every detail he added or changes he made.

Please, continue to circlejerk a huge map that hasn't even been released in any shape or form, let alone gotten ingame. I'm sure you, and anyone else, can judge it's gameplay as nothing short of absolutely excellent already.

He's obviously put much more thought and work into his map.

hahahahahhahahahahhahaha


And large maps actually have some of the best gameplay values. What are the three most downloaded and most played maps on halomaps? "5 km box maps". Unpopular? Think again.

You heard it here first folks, popular map = map with best gameplay.


Quote: --- Original message by: DarkHalo003

I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


I was kinda hoping that after 4 years you wouldn't still be dumb.

Quote: --- Original message by: nick347b
You obviously didn't read his thread nor my post. He put serious thought into his selection of weapons and vehicles to create a balanced system that is definitely not overpowered. He is purposely not using any C4's, nukes, Andy's, or any other large explosive weapons, specifically to prevent nuke spamming, camping, or other noobery. And no, the whole game isn't just flying around in pelicans. Despite the map's large size, he is working on integrating a system of portals throughout the map to maximize and support gameplay on foot. Like I said, there was alot of thought put into every detail, weapon placement, vehicle placement, and terrain features.

And by the way, when did I ever talk bad about SeL's map? I never said his map sucks or he hasn't put thought and work into it, it looks like a great map. But you can't really compare the two, because they're different in so many ways.


Yes, because the map is released, and obviously the best playing map in the whole game because a bunch of idiots in his thread like it a lot and are "drooling".

lol


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 17, 2011 06:01 PM    Msg. 259 of 653       
Quote:
We need more compact maps, like SeL's. I'll also give Gonzo's map a shot, see how it plays out, before I give judgement on it.


Same here.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 17, 2011 06:25 PM    Msg. 260 of 653       
Quote: --- Original message by: idltp
i'm afraid i must agree with nick here. you can't just steal another person's map name no matter how bad you think the map is.

another analogy:

someone invents something really cool, but he is a very unpopular, poor and unliked person (not saying gonzo is). this invention could make him a billionaire. so you (a rich person everybody loves) go over and steal his idea and claim it as yours, and say "he sucks, so this invention is now mine!". do you think that is ok, sell?

my analogy might not be as good as dave's. but it has a point.


Your analogy is terrible, your making this seem like a legal issue which it isn't. No one is stealing names and from the looks of it there isn't any map in existence named Requiem for HCE for anyone to steal that name.

The closets thing to a map named Requiem is Sel's map currently going by Hysteria for testing.


Also didn't this stupid argument end like 3 pages ago?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 17, 2011 06:45 PM    Msg. 261 of 653       
Quote: --- Original message by: SeL

Quote: --- Original message by: DarkHalo003

I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


I was kinda hoping that after 4 years you wouldn't still be dumb.

And after 4 years I was hoping you wouldn't be such an ignorant jackass to everyone who you deem lower than you. Your opinion has been noted, but it's just your 5-year opinion. Your map is interesting, but it's not the best thing since toilet paper. Get over yourself, seriously, you've acted like this for almost as long as I can recall.

Quote: --- Original message by: UBE Chief
Quote: --- Original message by: DarkHalo003

News flash: most of the CE players play those big maps.
News flash: Most of them are usually noobs/bots...mainly noobs. You should go on a Coldsnap server some day and listen (watch) the players there swear, make lame sex jokes, and generally nerdrage over someone else who killed them. It's sort of entertaining, in a retarded way.

The rest go there out of pure boredom. I would know. I've played my fair share of Coldsnap, and I'm bored of rocket scanning and sniping across the map using an OP'd sniper rifle against OP'd vehicles.

I'll admit, a few years back, when playing in 5km box maps were all the rage among all Halo players, I was on the bandwagon, going crazy with the OP'd weapons/vehicles, until I one day, I realised it was BORING.

We need more compact maps, like SeL's. I'll also give Gonzo's map a shot, see how it plays out, before I give judgement on it.

And these "noobs" are still players of this beloved game. In this sense we are all equal; we all play this game with our own favorite maps (mostly). My point isn't that people don't like maps like Sel's (because people easily do, myself included), but rather that saying any multiplayer map is superior to others is simply your entitled opinion. This game is about fun and people enjoy those nukes, supersnipers, and other crazy stuff that happens in Halo. Just becuase you don't like something, doesn't mean its trash.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 17, 2011 06:45 PM    Msg. 262 of 653       
Quote: --- Original message by: idltp
1. ok. by that logic, then dave is making it look like sel's baby's name is lodex
2. yes, sel is stealing gonzo's name, it's only hysteria so that it doesn't get uploaded to halomaps!
3. no, it didn't.


1. What? You made an analogy talking about someone creating something with value and having it stolen by another party who then made money of of it.

2. Once again what? Have you played a map by Gonzo because the rest of the community hasn't, unlike Gonzo's map (which is just max screen grabs atm) Sel's map actually exists in Halo.

3. Yeah it did when Gonzo stopped coming to this thread to make an argument. The argument is now just being continued by "kids" on this forum.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 17, 2011 07:02 PM    Msg. 263 of 653       
Quote: --- Original message by: idltp

i CAN NOT make a post here without bieng trolled. WHY does this forum hate me?
Quote: I just wanted to get along with you guys, but all you do is piss and moan.

i honestly have no clue why i am still here.
Edited by idltp on Apr 17, 2011 at 06:58 PM


Who is trolling you?!


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Apr 17, 2011 07:17 PM    Msg. 264 of 653       
Quote: --- Original message by: idltp
don't play dumb. oh wait, you're not playing.


Don't act like you want to be liked an then act like an a-hole. Also if your going to make an argument expect someone to have an opposing opinion.


I'm done with your childish antics so feel free to respond this is the last you'll be hearing from me. :)


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Apr 17, 2011 07:35 PM    Msg. 265 of 653       
Honestly, i may be new to the forums (as you can PLAINLY see from my join date), but i know well enough where things get a little too far out of hand. As you can plainly Tell, Gonzo left this forum because he was tired of everybody mocking him when he was making a point. Regardless if SeL's map because the new #1 Map on Halomaps or if gonzo's does, they're both contributing to the community. Does it mean you have to like the Maps? no, thats a matter of opinion and a matter of choice. There are those who like Huge OP'd maps like Extinction and then you have others who like small confined maps, such as Battle Creek. Personally, i would go for a mixture of both, something not massive that it ends up being overdone and noobed to hell, but i dont like small close quarters maps either.

TLDR: Matter of Opinions-Like the map or not, Give everybody their space and only comment about the map that you're on the forum about. Don't Blab on about the "name war" (only name i can think of) and just wait until the map is released.

P.S.: Though i could be trolled for this part, Gonzo's map is seeming to shape up to break away the whole "OP'd Large" map style. If you've seen my Maps on Reach, you'll understand what kind of style Gonzo is headed at. (Medium Sized Maps, Mainly close quarters with balanced gameplay)
Edited by R93_Sniper on Apr 17, 2011 at 07:36 PM


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 08:00 PM    Msg. 266 of 653       
Quote: --- Original message by: SeL

My opinion comes out of 5 years of experience in halo, which easily makes it one of the small handful of opinons on this site that has actual worth, js.

Time doesn't make your opinion a fact, it's still your opinion, no matter how long you've been around.

Do I really need to tell you why? Here's why, most of this site is comprised of idiots, that's why.

Again, you try to prove your point by demoralizing the rest of the community. Real mature. In other words, anyone who doesn't think like you or you don't agree with is an idiot.

Please, continue to circlejerk a huge map that hasn't even been released in any shape or form, let alone gotten ingame. I'm sure you, and anyone else, can judge it's gameplay as nothing short of absolutely excellent already.

So if I can't judge the gameplay because I haven't played the map, how can you call it "a box map with no gameplay value"?

You heard it here first folks, popular map = map with best gameplay.

They're not popular because they have the best gameplay, they're popular because they have a unique gameplay, something you don't get anywhere else in Halo.

Yes, because the map is released, and obviously the best playing map in the whole game because a bunch of idiots in his thread like it a lot and are "drooling".

Again, demoralizing anyone that doesn't worship your map.


Quote: --- Original message by: YakZSmelk
Your analogy is terrible, your making this seem like a legal issue which it isn't. No one is stealing names and from the looks of it there isn't any map in existence named Requiem for HCE for anyone to steal that name.

The closets thing to a map named Requiem is Sel's map currently going by Hysteria for testing.

Actually, his analogy is great. The point of an analogy is to demonstrate a current situation but with completely different aspects. And yes, Sel is stealing the name of a WIP that was publicly released with the same name 7 months ago, so Gonzo technically had "dibs" on the name earlier, 7 months earlier. Sel is just being a jerk by saying "your map sucks, [his opinion] so i'm gonna rip your name cuz my map is awesome."


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 17, 2011 08:03 PM    Msg. 267 of 653       
idc

btw nick you're an idiot




















Edited by SeL on Apr 17, 2011 at 08:03 PM


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Apr 17, 2011 08:13 PM    Msg. 268 of 653       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on Apr 17, 2011 at 08:28 PM

^Worth it to show how much I love the look of this map.
Edited by UBE Chief on Apr 18, 2011 at 01:31 AM


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 08:17 PM    Msg. 269 of 653       
Quote: --- Original message by: SeL
btw nick you're an idiot

I don't care what you call me, coming from you it doesn't affect me.

Btw nice pics.
Edited by nick347b on Apr 17, 2011 at 09:00 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 17, 2011 08:42 PM    Msg. 270 of 653       
Very cool so far. How does gameplay feel as of now? I'd think it may be a little difficult to survive on that suspended platform from the Pistol users on the rest of the level though without any added cover.
Edited by DarkHalo003 on Apr 17, 2011 at 08:44 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Apr 17, 2011 08:55 PM    Msg. 271 of 653       
Quote: --- Original message by: DarkHalo003

I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


news flash: bad players play giant maps, people like sel and i play good compact maps becuase well, there how halo was meant to be played. flying vehicles and having these extremely giant maps is not why i bought halo

e: holy crap sel you got that ingame already? looks awesome as usual. i can make some snow patches and crap for you if you'd like.
Edited by Higuy on Apr 17, 2011 at 08:56 PM


Sprinkle
Joined: Jan 3, 2010


Posted: Apr 17, 2011 09:06 PM    Msg. 272 of 653       
Looks like a giant dick, I like it. Good job :).


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Apr 17, 2011 09:12 PM    Msg. 273 of 653       
That's sexier than my shirt! (Very hard to accomplish.) Amazingly amazing work Sel! Can't wait to see how this would play out in the final.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Apr 17, 2011 09:30 PM    Msg. 274 of 653       
Quote: --- Original message by: Higuy
this map is so awesome i want to have sex with it


lol.

OMG THE MAP IS SOOOOO SWEET. GAWDDDDD I WANNA PLAY IT NAOO!!!!!!!!


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 17, 2011 09:57 PM    Msg. 275 of 653       
Quote: --- Original message by: Higuy

Quote: --- Original message by: DarkHalo003

I love how people say that the large-scale maps with things like nukes or what they think is little gameplay value think that they're that the only good maps are the arena/old-school maps. News flash: most of the CE players play those big maps.

People have different tastes in maps and each map has its own contribution to gameplay value and its own style. You can hate the style, but your favorite map style isn't the best, just your opinionated favorite. In other words, it's just your opinion, whether you like it or not.

As far as the name is concerned, the two different authors of their own respective maps should have worked this out on their own terms and should have definitely handled it privately. This thread is now just a bunch of tom-foolery because people don't understand the point of private messages and how to deal with these matters in a decent manner. This applies to both sides.
Edited by DarkHalo003 on Apr 17, 2011 at 02:56 PM


news flash: bad players play giant maps, people like sel and i play good compact maps becuase well, there how halo was meant to be played. flying vehicles and having these extremely giant maps is not why i bought halo
Edited by Higuy on Apr 17, 2011 at 08:56 PM

News Flash: That's how YOU think Halo should be played. Other people obviously differ. I like these compact maps. But sometimes its fun to just mess around, which is what these larger maps are for: they cut challenge down to bring shenanigans up. The reason why I showed up in CE was because of maps like Coldsnap that have those crazy custom assets and unique tagsets that can only be used in large maps like it. It's just different in comparison to the compact maps, which of all of them Damnation has to be one of my favorite. Enough of this narrow argument though.


nick347b
Joined: Jan 27, 2011

Knick | PÕQ Admin


Posted: Apr 17, 2011 10:14 PM    Msg. 276 of 653       
Quote: --- Original message by: idltp
wait, gonzo LEFT??? so does that means his map is cancelled? also, i am thinking of leaving for that exact same reason.

Gonzo has NOT left, and his map is NOT cancelled. He just hasn't posted in a few days. He told me he's posting an update with pics sometime this week.


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 17, 2011 10:58 PM    Msg. 277 of 653       
Quote: --- Original message by: DarkHalo003
News Flash: That's how YOU think Halo should be played. Other people obviously differ. I like these compact maps. But sometimes its fun to just mess around, which is what these larger maps are for: they cut challenge down to bring shenanigans up. The reason why I showed up in CE was because of maps like Coldsnap that have those crazy custom assets and unique tagsets that can only be used in large maps like it. It's just different in comparison to the compact maps, which of all of them Damnation has to be one of my favorite. Enough of this narrow argument though.
'

http://www.youtube.com/watch?v=ZK8Fk63Sj60

Quote: --- Original message by: Sprinkle
Looks like a giant dick, I like it. Good job :).


ty ty that was my design motivation

Quote: --- Original message by: Higuy
e: holy crap sel you got that ingame already? looks awesome as usual. i can make some snow patches and crap for you if you'd like.


heh we haven't really decided what we're gonna do, we'll see.
Edited by SeL on Apr 17, 2011 at 11:00 PM


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Apr 17, 2011 11:00 PM    Msg. 278 of 653       
Competitive and teamwork-oriented gameplay happens on small, symmetrical, fast paced with carefully balanced weapons and power-ups. Slow-paced and random gameplay happens on poorly designed, asymmetric maps with weapons, vehicles, and power-ups strewn about meaninglessly.

Halo is not a slow paced or random game, and is certainly not poorly designed. People play on maps like Extinction because important concepts such as skill gap and gameplay consistency mean nothing. Halo is a fast paced, competitive, and teamwork-oriented type of game. Small, symmetric maps work wonders on Halo.

When it boils down to how the game is played best, symmetrical, balanced maps trump over ungodly large, asymmetrical maps such as Extinction. Long story short, Gonzo's map will fail fundamentally, regardless of how much effort he puts into it.
Edited by AGLion on Apr 17, 2011 at 11:02 PM


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Apr 17, 2011 11:03 PM    Msg. 279 of 653       
Quote: --- Original message by: AGLion

Competitive and teamwork-oriented gameplay happens on small, symmetrical, fast paced with carefully balanced weapons and power-ups. Slow-paced and random gameplay happens on poorly designed, asymmetric maps with weapons, vehicles, and power-ups strewn about meaninglessly.

Halo is not a slow paced or random game, and is certainly not poorly designed. People play on maps like Extinction because important concepts such as skill gap and gameplay consistency mean nothing. Halo is a fast paced, competitive, and teamwork-oriented type of game. Small, symmetric maps work wonders on Halo.

When it boils down to how the game is played best, symmetrical, balanced maps trump over ungodly large, asymmetrical maps such as Extinction. Long story short, Gonzo's map will fail fundamentally, regardless of how much effort he puts into it.
Edited by AGLion on Apr 17, 2011 at 11:02 PM


Pretty much exactly this, but seems a bit of a waste to post it, using reason on this site is usually about as successful as using it on a newborn child.
Edited by SeL on Apr 17, 2011 at 11:04 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Apr 18, 2011 12:24 AM    Msg. 280 of 653       
Quote: --- Original message by: AGLion
Halo is not a slow paced or random game, and is certainly not poorly designed. People play on maps like Extinction because important concepts such as skill gap and gameplay consistency mean nothing. Halo is a fast paced, competitive, and teamwork-oriented type of game. Small, symmetric maps work wonders on Halo.
You are making a very large assumption that in order to have fun with Halo everyone MUST play the game in the manner in which you describe. Not everyone defines having fun the same way you do so not everyone is going to look for the same type of map or design as you do. You can design a map large or small to be played in a specific way however that does not mean that everyone is actually going to play it that way.

Disparaging people who like to play large maps in a random fashion is just a pointless as when they disparage people who like to play in a competitive fast paced style. Both styles of game play are equally valid and one is no less important than the other.

 
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