
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Feb 26, 2011 12:34 AM
Msg. 1 of 17
A Just Cause 2 grapple Hook would be epic. It would go well with medium sized complex maps, urban or...floating platforms. What i mean is would it be possible to make a grapple hook that when you shoot it at something within a certain range, it attaches then drags the player to the attached point. Not dual hooking
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General Shepherd
Joined: Feb 15, 2011
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Posted: Feb 26, 2011 12:42 AM
Msg. 2 of 17
I doubt the plausibility and/or the possibility of implementing it.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Feb 26, 2011 12:48 AM
Msg. 3 of 17
May i please have some constructive critisism on my idea? Edited by Muscl3r on Feb 26, 2011 at 12:49 AM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Feb 26, 2011 12:52 AM
Msg. 4 of 17
You could make a weapon that fires a rope with ladder physics. One end would anchor to the target, and the other would drop and secure itself at the player's feet. But the rope would disappear after a few seconds.
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General Shepherd
Joined: Feb 15, 2011
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Posted: Feb 26, 2011 12:59 AM
Msg. 5 of 17
Get over it.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 26, 2011 01:01 AM
Msg. 6 of 17
create a weapon that spawns an effect underneath the player//behind where they're facing.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Feb 26, 2011 01:20 AM
Msg. 7 of 17
Quote: --- Original message by: General Shepherd Get over it. Is this constructive or starting an arguement? I personally think it would work well on the right map
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General Shepherd
Joined: Feb 15, 2011
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Posted: Feb 26, 2011 01:37 AM
Msg. 8 of 17
Quote: --- Original message by: Muscl3rQuote: --- Original message by: General Shepherd Get over it. Is this constructive or starting an arguement? I personally think it would work well on the right map By get over it, I mean get over it. If anything you tried to provoke an argument. All I'm saying is that it would either be hard or impossible to code.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Feb 26, 2011 01:39 AM
Msg. 9 of 17
I love the grapple hook. How would it work though? Like mancannons?
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Feb 26, 2011 01:42 AM
Msg. 10 of 17
Quote: --- Original message by: General ShepherdQuote: --- Original message by: Muscl3rQuote: --- Original message by: General Shepherd Get over it. Is this constructive or starting an arguement? I personally think it would work well on the right map By get over it, I mean get over it. If anything you tried to provoke an argument. All I'm saying is that it would either be hard or impossible to code. Wow Cranky, calm down. I only asked for critiscm to see if it was worth going ahead with the idea @Cocaine No, man cannons just through you into the air but the grapple hook pulls you to wherever its connected to
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 26, 2011 02:39 AM
Msg. 11 of 17
Quote: --- Original message by: Dwood create a weapon that spawns an effect underneath the player//behind where they're facing. ...
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olly12345
Joined: Jul 30, 2008
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Posted: Feb 26, 2011 06:18 AM
Msg. 12 of 17
Quote: --- Original message by: DwoodQuote: --- Original message by: Dwood create a weapon that spawns an effect underneath the player//behind where they're facing. ... That could work, but you have no control over how far you fly.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Feb 26, 2011 02:57 PM
Msg. 13 of 17
I made a pretty good grapple weapon, but I broke it trying to make it more acurate lol. ill remake it when this college semester is done (I have been thinking of finishing a bunch of my old stuff while I have been laying in bed agonizing about my wisdom teeth where removed.. the agony, rawwwwr)
So, as long as you don't mind waiting till end of april/may-ish, one will be on the way then (as long as I don't forget) but I can tell you its entertaining when you have AI chasing you lol.
ill have to look over it to see how I controlled the flight length, but it was pretty good (originaly it worked 50% of the time, now after attempting to make it more acurate, it instead went down to 15% acuracy lol)
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Feb 26, 2011 03:30 PM
Msg. 14 of 17
The Grapple Hook in the Legend of Zelda map works.
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General Shepherd
Joined: Feb 15, 2011
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Posted: Feb 26, 2011 06:02 PM
Msg. 15 of 17
Quote: --- Original message by: Slayer117 The Grapple Hook in the Legend of Zelda map works. What grappling hook? The hookshot doesn't do anything of the sort...
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Feb 26, 2011 08:01 PM
Msg. 16 of 17
Actualy it does if you shoot at any wooden texture it will launch you up there. in the new update any way it does.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Feb 27, 2011 04:24 AM
Msg. 17 of 17
Quote: --- Original message by: kirby_422 I made a pretty good grapple weapon, but I broke it trying to make it more acurate lol. ill remake it when this college semester is done (I have been thinking of finishing a bunch of my old stuff while I have been laying in bed agonizing about my wisdom teeth where removed.. the agony, rawwwwr)
So, as long as you don't mind waiting till end of april/may-ish, one will be on the way then (as long as I don't forget) but I can tell you its entertaining when you have AI chasing you lol.
ill have to look over it to see how I controlled the flight length, but it was pretty good (originaly it worked 50% of the time, now after attempting to make it more acurate, it instead went down to 15% acuracy lol) That would be cool. How about a non moving just cause 2 grapple reticule to go with it?
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