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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »exporting JMOs

Author Topic: exporting JMOs (11 messages, Page 1 of 1)
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jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 1, 2011 11:35 PM    Msg. 1 of 11       
quick question, do i use bluestreak to export .JMO files.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Feb 1, 2011 11:39 PM    Msg. 2 of 11       
on what version or 3d studio?


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 1, 2011 11:44 PM    Msg. 3 of 11       
3ds max version 12 2010 and bluestreak version 1-0-3


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Feb 2, 2011 12:00 AM    Msg. 4 of 11       
sorry i have no idea,i use 3ds9


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 2, 2011 01:03 AM    Msg. 5 of 11       
what do you use on 3dsmax.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 2, 2011 01:27 AM    Msg. 6 of 11       
.JMO is an animation file, you need an animation exporter to do it.


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 2, 2011 01:37 AM    Msg. 7 of 11       
would you recommend any


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 2, 2011 01:45 AM    Msg. 8 of 11       
Quote: --- Original message by: jackotheblah
would you recommend any


CAD Animation exporter or simply installing 3ds max 08 and using Blitzkrieg.


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 2, 2011 01:52 AM    Msg. 9 of 11       
and where would i get CAD animation exporter from.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Feb 2, 2011 02:55 AM    Msg. 10 of 11       


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Feb 2, 2011 07:54 PM    Msg. 11 of 11       
thnx it works great.

 

 
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