A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »cutscene camera

Author Topic: cutscene camera (2 messages, Page 1 of 1)
Moderators: Dennis

jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Jan 26, 2011 07:20 PM    Msg. 1 of 2       
i am making a cutscene and would like to know the script for making the camera glide from point to point.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Jan 26, 2011 07:30 PM    Msg. 2 of 2       
(fade_out 1 1 1 0)
(player_enable_input 0)
(camera_control 1)
(sleep 60)
(cinematic_start)
(cinematic_show_letterbox 1)
(camera_set cam1 0)
(sleep 30)
(fade_in 1 1 1 30)
(sleep 60)
(camera_set cam2 120)
(sleep 100)
(camera_set cam3 180)
(sleep 160)
(camera_set cam4 90)
(sleep 120)
(fade_out 1 1 1 30)
(cinematic_stop)
(sleep 30)
(camera_control 0)
(fade_in 1 1 1 30)
(sleep 30)
(player_enable_input 1)

Here is a cutscene script. The camera_set command is the one to make the camera glide to the next one and the number in the command is how long it takes

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 2:34 PM 141 ms.
A Halo Maps Website