A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Reversing a normal to black and white

Author Topic: Reversing a normal to black and white (19 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 23, 2011 06:40 PM    Msg. 1 of 19       
Is there a program or tool to do this?


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 23, 2011 07:06 PM    Msg. 2 of 19       
I don't exactly understand what you're asking here...


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 23, 2011 07:43 PM    Msg. 3 of 19       
I had asked him the question. He wants to know if there is a tool that turns a normal map (bump map) into a black and white bitmap compatible for halo tool to make into a halo bump map.

Basically a normal map -> black and white bump map -> tool -> halo CE bump map ingame.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 23, 2011 08:32 PM    Msg. 4 of 19       
:) crazybump


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 23, 2011 09:04 PM    Msg. 5 of 19       
How?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jan 23, 2011 09:19 PM    Msg. 6 of 19       
You could go into gimp\photoshop and gray-scale the normal-map.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 24, 2011 09:40 AM    Msg. 7 of 19       
That wouldnt give you the right output.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 24, 2011 03:40 PM    Msg. 8 of 19       
These aren't fake bumps. T_T.
Fake bumps look bad anyways

Maniac, tell us what to do if you know how. I tried to just convert a normal map into a 32 bit bitmap but that didn't work as I thought it would.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 24, 2011 03:49 PM    Msg. 9 of 19       
Open Crazybump,
select "open normal map"
adjust the parameters for the normal and the displacement
save out.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 24, 2011 04:14 PM    Msg. 10 of 19       
:O thanks, gonna try that.

EDIT: The crazybump sometimes gives shine on the displacement (areas look whiter) so it kind of looks weird ingame, how would I fix this?
Edited by XlzQwerty1 on Jan 24, 2011 at 05:07 PM


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 25, 2011 04:26 PM    Msg. 11 of 19       
somewhere in the shader environments tag. It's bump map,


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 25, 2011 05:14 PM    Msg. 12 of 19       
Yeah, do what Maniac said.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 26, 2011 03:40 PM    Msg. 13 of 19       
That doesnt work :I


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 26, 2011 06:28 PM    Msg. 14 of 19       
yeah. That will mess it up as well. The best thing to do is either use this program, or make a new layer and recreate the bump yourself then take the layer and save it as your bumpmap. Still won't be pretty so I guess just the best thing to do is just use this program.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jan 26, 2011 07:05 PM    Msg. 15 of 19       
you should take the mw2 normal bitmaps for the weapons and do the same


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 26, 2011 07:21 PM    Msg. 16 of 19       
Hydrogen, what's your xfire?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 26, 2011 07:23 PM    Msg. 17 of 19       
I was under the impression that when you compile a bump map with tool, it makes tools version of a normal map (32 bit colour)
I was also pretty sure that you could just compile a "real" normal map as colour key, then change it to a bump map but dont recompile it.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 26, 2011 08:26 PM    Msg. 18 of 19       
YOu dont even need to change it to a bump map, you just leave it after compiling with 32 bitmap, i just tried.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jan 26, 2011 09:17 PM    Msg. 19 of 19       
Quote: --- Original message by: XlzQwerty1
Hydrogen, what's your xfire?


zombieodst

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 8:20 AM 141 ms.
A Halo Maps Website