
Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 11, 2011 02:07 PM
Msg. 1 of 35
Hey guys, over the past year or so while working on Lumoria I took the liberty of converting alot of the music files from Halo 2. This isn't all of them, but its a considerable amount. Almost all of them loop, and if they do its pretty damn good. I had to work on a few of them to get it right. http://www.filefront.com/17779772/halo2.rarPlace the entire "halo2" folder in tags\sound\ This also includes some ambiance sound tags, though they aren't fixed up and I'm not sure what anyone would want them for. But there included anyway, so if you want them use em. I also just noticed this includes a folder called "drips" and "drip". Drip is one from Halo 2 "Gravemind" that I never got to loop, and "Drips" is from a site called OCremix (though it loops n' stuff). We were originally going to use drips inside the caves in Lumoria. Credits: Sounds converted and edit by Higuy Music by Martin O'Donnell/Bungie I've also noticed that alot of people aren't too keen or good at looping/creating sound tags. If you guys want me to make a small tutorial illustrating how to, please say so down below.
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Jan 11, 2011 03:19 PM
Msg. 2 of 35
Downloading, Thnx 4 the tags :)
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Corvette19
Joined: Feb 27, 2007
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Posted: Jan 11, 2011 03:34 PM
Msg. 3 of 35
This is pretty good.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 11, 2011 03:44 PM
Msg. 4 of 35
Quote: --- Original message by: goldkilla88 Now all we need are some H2 Dialog tags. (H2 Elite, non-corrupted-Flood, and Marines!.) ;) I've only been able to extract level dialouge, not AI dialouge. There might be another program out there that does it though, im not sure. I've bee using ADI.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 11, 2011 05:48 PM
Msg. 5 of 35
Quote: --- Original message by: Julian Thank you, have you uploaded to the site? I'll do that once I have more of the music in place. I'm still missing a few tracks on some levels im trying to get, might have to use the suites and make them myself.
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crimsonshadow117
Joined: Sep 15, 2009
Xfire: crimsonshadow117
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Posted: Jan 11, 2011 08:21 PM
Msg. 6 of 35
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jan 11, 2011 10:21 PM
Msg. 7 of 35
Quote: --- Original message by: goldkilla88 Now all we need are some H2 Dialog tags. (H2 Elite, non-corrupted-Flood, and Marines!.) ;) I have elites,cmt has flood,marines uhh...
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Jan 12, 2011 08:54 AM
Msg. 8 of 35
No those will work fine to if it's the sound files themselves.There's alot of ways to get H2 sound tags.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 12, 2011 09:00 AM
Msg. 9 of 35
Thx Higuy.  You should upload these to Hmaps.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jan 12, 2011 09:45 AM
Msg. 10 of 35
Quote: --- Original message by: gnademassica117Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: goldkilla88 Now all we need are some H2 Dialog tags. (H2 Elite, non-corrupted-Flood, and Marines!.) ;) I have elites,cmt has flood,marines uhh... And will never release, though it will get leaked no doubt soon enough. actually i will release,and the dialog is never leaked =\
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 12, 2011 09:52 AM
Msg. 11 of 35
I remember your other dialogue getting leaked...
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 12, 2011 11:14 AM
Msg. 12 of 35
Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: gnademassica117Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: goldkilla88 Now all we need are some H2 Dialog tags. (H2 Elite, non-corrupted-Flood, and Marines!.) ;) I have elites,cmt has flood,marines uhh... And will never release, though it will get leaked no doubt soon enough. actually i will release,and the dialog is never leaked =\ Percent progress please?
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crimsonshadow117
Joined: Sep 15, 2009
Xfire: crimsonshadow117
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Posted: Jan 12, 2011 11:38 AM
Msg. 13 of 35
Quote: --- Original message by: Sciophobiarangerthat doesnt work, i tried it, it cant open the halo 2 maps Did you install the sound type :\ Works fine for me. I extract sounds for my maps. Also when I rip the dialog it comes out sounding different but I can understand what there saying.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jan 12, 2011 03:50 PM
Msg. 14 of 35
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: gnademassica117Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: goldkilla88 Now all we need are some H2 Dialog tags. (H2 Elite, non-corrupted-Flood, and Marines!.) ;) I have elites,cmt has flood,marines uhh... And will never release, though it will get leaked no doubt soon enough. actually i will release,and the dialog is never leaked =\ Percent progress please? dialog is 100% setup,my elites are about 89.67% done.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 14, 2011 11:32 AM
Msg. 15 of 35
This is nice. Glad someone finally released nice looping tags from Halo 2.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 14, 2011 09:00 PM
Msg. 16 of 35
Quote: --- Original message by: Juan It's not as amazing as you think. Anyone who actually examined a sound tag would understand. You change the class from projectile impact to music. Pretty much this I made a tutorial anyway, pretty short and easy to follow (except the looping part) and explains pretty much everything you need to know. Ill update when its up on vimeo.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jan 14, 2011 09:17 PM
Msg. 17 of 35
Why didn't you use drips in the caves?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 14, 2011 09:36 PM
Msg. 18 of 35
Quote: --- Original message by: ODX Why didn't you use drips in the caves? the lodeman did not want it
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 14, 2011 11:29 PM
Msg. 19 of 35
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: HiguyQuote: --- Original message by: ODX Why didn't you use drips in the caves? the lodeman did not want it Arent you the leader? Even when i change it to music it stops playing on certain sounds,so yea, tell me when the tutorial is up higuy, tell me either on xfire or whatever Edited by Sciophobiaranger on Jan 14, 2011 at 10:19 PM lol, just becuase im the leader dosen't mean i do every thing i want. you have to make compromises and be open minded with other members, otherwise everything would fall apart and every team member, including myself would be unmotivated.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jan 14, 2011 11:59 PM
Msg. 20 of 35
complaining about certain things does get you somewhere, but you get further if you explain wh... I just lost my patience for typing XD
Lol higuy, your avatar quote made me laugh. "TM Lead" :o teh leader. Edited by jesse on Jan 14, 2011 at 11:59 PM
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Jan 15, 2011 05:37 AM
Msg. 21 of 35
FYI everybody, Juan is L28, because he was banned and is now using a proxy to access halomaps. Pathetic.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 15, 2011 05:53 AM
Msg. 22 of 35
knew that since last week's spammer attack
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 15, 2011 07:07 AM
Msg. 23 of 35
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 15, 2011 11:00 AM
Msg. 24 of 35
LOL
no
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ThetianSoldier
Joined: May 15, 2010
Keyboard not found! Press any key to continue...
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Posted: Jan 15, 2011 02:12 PM
Msg. 25 of 35
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: Higuy the lodeman did not want it Arent you the leader? Even when i change it to music it stops playing on certain sounds,so yea, tell me when the tutorial is up higuy, tell me either on xfire or whatever You must learn to trust the judgement of the lodeman, youung padawan. Except when it comes to this. It doesn't feel very halo-ish.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 15, 2011 05:30 PM
Msg. 26 of 35
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: HiguyQuote: --- Original message by: ODX Why didn't you use drips in the caves? the lodeman did not want it Arent you the leader? Edited by Sciophobiaranger on Jan 14, 2011 at 10:19 PM All a leader is supposed to honestly do is collaborate what the majority of the group wants and organize the group's events. In other words, doing what he would want to do just because he's the leader would be bad for the group and the group's final product.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jan 15, 2011 07:57 PM
Msg. 27 of 35
Im assuming it would have no lyrics, either way.. It just doesnt give that 'halo or alien' feel for me. :/
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jan 15, 2011 10:26 PM
Msg. 28 of 35
dont be so sure, he may be still. But that song if played at the right time, without the lyrics & edited slightly; could come with quite a good result for a game.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 15, 2011 11:08 PM
Msg. 29 of 35
It was an obvious joke >_>
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 16, 2011 09:14 AM
Msg. 30 of 35
given the terrible voice acting its kind of hard to tell if the music suggestion was serious
these guys aint no marty
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 16, 2011 10:25 PM
Msg. 31 of 35
there's in fact a connection in the fact that if the lumoria devs thought those voices sounded good, I'd hate to know what music they think sounds good
you do know that marty writes the music and oversees all of the audio in the games, right? all of it
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 16, 2011 10:48 PM
Msg. 32 of 35
Quote: --- Original message by: HaloIsAHorribleGane there's in fact a connection in the fact that if the lumoria devs thought those voices sounded good, I'd hate to know what music they think sounds good
you do know that marty writes the music and oversees all of the audio in the games, right? all of it The bad voiceacting was caused by deadlines. I'll hold my tongue this time, but if Episode 2 is bad expect some bad mouthing from me. 
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 17, 2011 09:17 AM
Msg. 33 of 35
Quote: --- Original message by: TM_L0d3man we never stated we think our voice acting in Lumoria was good/great. It's there and it's functional in getting across the story, and that's all I care about.
if you guys didn't care that your voice acting was bad and you only cared about the story getting across, why did you continue to respond with such constant hostility "scientific data", pff. I guess making sarcastic comments is too complex of a concept for you people. I'm lolling myself to sleep tonight Edited by HaloIsAHorribleGane on Jan 17, 2011 at 09:21 AM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 17, 2011 09:21 AM
Msg. 34 of 35
Like Lod3x stated, we never said our voice acting was great or even good. Everyone has there overall opinion on what it sounds like, and most people come to think its not that good.
However, having voice acting quality and trying to figure out a good piece of music to fit with an encounter have nothing in common, so uh...
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Jan 17, 2011 06:29 PM
Msg. 35 of 35
Quote: --- Original message by: TM_L0d3man Kinda sad that you get your happiness off of a forum though, and how dare you find enjoyment in releasing lumoria to the public over the internet
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