
LightBaron
Joined: Dec 14, 2010
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Posted: Dec 14, 2010 03:01 PM
Msg. 1 of 4
Hi all, i have a problem with Guerilla,when i open a tif the ground of my map,Guerilla say this Couldn't read map file './guerillabeta.map' you need to set your working directory.
Ok,i fix the problem Couldn't read map file './guerillabeta.map' saving a workspace and loading...Now i have the problem with this!
you need to set your working directory.
I use this guide: Yayap's Halo Ce Final Tutorial
sorry for the bad writing but i'm italian.
I need a help please!
Edited by LightBaron on Dec 14, 2010 at 03:38 PM
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magmar452
Joined: Sep 27, 2010
The Covenant is the end one day...
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Posted: Dec 15, 2010 05:03 AM
Msg. 2 of 4
this thread sould of been in the Halo map design section.
anyway...So if your folder was "Mario" which has bitmaps, shaders.....etc... move the folder t o: Halo Custom Edition\tags\levels
If it's another folder that has models then move it to : Halo Custom Edition\data\levels
and 1 question, how do you get rid of the guirillabeta.map error?
I rushed it a bit so if you don't get it ask me ot someone else Edited by magmar452 on Dec 15, 2010 at 05:05 AM
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LightBaron
Joined: Dec 14, 2010
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Posted: Dec 16, 2010 09:19 AM
Msg. 3 of 4
For the guerillabeta.map i go to file>save workspace>save in the folder halo custom edition>click save..file>load workspace and select the file when i save..
Now,So my folder is Mario, this folder has the folders bitmaps shaders and models, in bitmaps i have Dangercanyon_cliff_walls.tiff and Dangercanyon_ground.tiff the folder shader is empty and the folder models has Mario.gmax and Mario.jms what i'm wrong? i put the folder Mario in Halo custom edition\data\levels and Halo custom edition\tags\levels...So are
Halo custom edition\tags\levels\Mario and Halo custom edition\data\levels\Mario...But is equal...when i open: You need to set your working directory
Hi all,
LightBaron
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magmar452
Joined: Sep 27, 2010
The Covenant is the end one day...
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Posted: Dec 16, 2010 10:41 PM
Msg. 4 of 4
1.since your folder name is "Mario". The name of the map is going to be "Mario". Right?
2.rename your bitmaps to "map_name_cliff_walls.tiff" and "map_name_ground.tiff"."map_name" is going to be your map name.
3. I think you didn't place your folders in properly. Let me explain for you.
In "Halo Custom Edition\data\levels\map_name" it should have 2 folders called "Bitmaps" and "Models". In your "Bitmaps" folder it should have: "map_name_cliff_walls.tiff" and "map_name_ground.tiff" and might have more bitmaps like your water. In your "Models" it shoud have "map_name.gmax" and "map_name.jms".
Then delete the "Halo Custom Edtion\tags\levels\map_name" that you had made.
open "CMD" and use tool to create the bitmaps in your tags folder.
If you need more explaining, feel free to ask me or someone else.
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