
spartin115
Joined: Sep 26, 2009
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Posted: Dec 11, 2010 01:26 AM
Msg. 1 of 23
This is a beta of the map and has two round (five waves each) that are randomly chosen. It has a lives system implemented. dont use cheat_deathless_player as it messes up the scripts -----------------CHANGES SINCE ALPHA----------------------- # Two rounds insted of one # Classic set changed to Classic Mod # Brutes included (will remove if enought people complane) # Rounds keep coming! # Loadouts half implemented (in devmode press ~ and type "set loadout 0" for MA5B SP MOD and M6C SP MOD. Type "set loadout 1" for MA5K and M6D # No more jetpack cheating (no fall dammage) jackles (save 1 I missed :( sorry) # Respawn possision moved to try and pevent spawn killing # Better anounser sounds Pics: Link http://www.filefront.com/17634457/firefight-fissurefall-beta.zipEdited by spartin115 on Dec 12, 2010 at 10:45 PM
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Dec 11, 2010 01:31 AM
Msg. 2 of 23
Sounds fun :) I'll try
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 11, 2010 10:14 PM
Msg. 3 of 23
The loadouts and respawn are interesting.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 12, 2010 02:38 AM
Msg. 4 of 23
Brutes? Awwww...... But I'll try this out and tell you what I think! The starting profile option sounds interesting. 
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Dec 12, 2010 05:22 AM
Msg. 5 of 23
would be cool if you had pics.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Dec 12, 2010 06:22 AM
Msg. 6 of 23
sounds interesting. Will download tomorrow
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Hs_crozzhair
Joined: May 8, 2010
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Posted: Dec 12, 2010 04:44 PM
Msg. 7 of 23
1. add pics 2. keep brutes
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Dec 12, 2010 06:33 PM
Msg. 8 of 23
where'd u get the announcer tags? Are they on this site?
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 12, 2010 06:38 PM
Msg. 9 of 23
1. add pics 2. remove brutes
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Dec 12, 2010 06:52 PM
Msg. 10 of 23
1. add pics 2. keep brutes
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 12, 2010 07:34 PM
Msg. 11 of 23
1. add energy sword 2. keep brutes
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spartin115
Joined: Sep 26, 2009
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Posted: Dec 12, 2010 10:45 PM
Msg. 12 of 23
Pics added.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Dec 12, 2010 10:54 PM
Msg. 13 of 23
I would suggest keeping the brutes.
Also, if you have xfire i might be able to assist you with your loadouts script. Edited by d4rfnader on Dec 12, 2010 at 10:57 PM
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olly12345
Joined: Jul 30, 2008
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Posted: Dec 13, 2010 05:10 AM
Msg. 14 of 23
Looks cool! gonna try this as soon as my terrible internet finishes the download :/
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 13, 2010 05:11 AM
Msg. 15 of 23
I suggest raising the damage on the Ma5k... The only gun worth using in the level at the moment is the modified Assault Rifle. You should raise the damages of the other guns or tone down the AR.
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hjm65
Joined: Sep 7, 2009
Oyashiro-sama is going to get you
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Posted: Dec 13, 2010 02:51 PM
Msg. 16 of 23
Nooooo! You added Drones!
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spartin115
Joined: Sep 26, 2009
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Posted: Dec 13, 2010 10:18 PM
Msg. 17 of 23
Quote: --- Original message by: Sergeant Major I tried it, and the loadouts don't work properly, sadly. Other than that, fairly fun. Also, what is the name of the music that plays midway through the level? 1. in devmode type set loadout 1\0 and next time you respawn, you will have the disierd loadout 2. Finale from halo 3: ODST soundtrack
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Dec 13, 2010 11:17 PM
Msg. 18 of 23
Make the drones movement faster
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rocketracer294
Joined: Sep 29, 2010
man of few words
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Posted: Dec 14, 2010 04:31 PM
Msg. 19 of 23
I like it. 9/10 good job.  There are a few problems though:
- difficulty curve is way too steep
- we don't drop our weapons when we die, so taking any weapon that we don't start with is a risk
- spawn point is not safe from drones
besides that, it is great. It should remain a challenge, but not to the extent that just beating the 2nd "reinforcements" is brutal.
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goldensnake22
Joined: Oct 10, 2010
sexy singers and serial daters eat popcorn
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Posted: Dec 14, 2010 08:18 PM
Msg. 20 of 23
sounds good i'll give it a shot
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Jan 9, 2011 07:21 PM
Msg. 21 of 23
I thought the gameplay after the 1st wave wasn't very good. Yeah, the weapons need to be stronger, tone down on the AI. Too many AI, and they are too powerful, for my firefight map I'm going to try to balance it out. (Key to AI encounters is balance:). I like the weapons, by the way, is there an unsilenced version of that ar out there?
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spartin115
Joined: Sep 26, 2009
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Posted: Jan 9, 2011 10:21 PM
Msg. 22 of 23
The default one?
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Jan 12, 2011 07:04 PM
Msg. 23 of 23
Haha, well it seems that the silenced one has a different angle to it, as well as a better shader. But actually, hmm that silenced one looks good.
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