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Author Topic: Odst mapping team (1177 messages, Page 22 of 34)
Moderators: Dennis

Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 2, 2011 09:58 PM    Msg. 736 of 1177       
Well i'm sending a 2nd beta of city ff out to certain people so i can fix the lives script then i can upload a beta of midship ff aswell.

Videoman is making progress on a bsp

Head Noob is being a couch potato

I'm helping Rub3n on an sp

I believe thats it


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Apr 2, 2011 10:00 PM    Msg. 737 of 1177       
i am building a vehicle model and a weapon

also i am counting the number of non topic related posts before Dennis comes in

...18......


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 2, 2011 10:22 PM    Msg. 738 of 1177       
Do you want the updated beta? Its nothing much just a few things fixed from the previous version and a faulty lives script


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 2, 2011 10:30 PM    Msg. 739 of 1177       
What happened to that dutch biped?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 2, 2011 10:55 PM    Msg. 740 of 1177       
Quote: --- Original message by: mastur cheef

ask him for odst hud. NAO! and collision models.

the secret project is a secret. only waffles is helping me with it right now. if we made it far enough i will anounce it. and then ill need help.

as for the UI.
i will make a big BSP with a cave at night. the camera will stay in the cave, move a little bit. a ODST will be there standing idle with a smg. the forerunner ship from h3 truth will be in the middle, surrounded with lights. banshees that fly around the ship.
ill just hope that animated scenery works for a UI

btw i updated the watchtower



Edited by mastur cheef on Mar 29, 2011 at 10:22 AM


Get me a good square (1536 x 1152) image of a first person view in Halo 3 ODST in a dark room and I will gladly create the HUD for you guys, only if you meet that requirement.

Also, add me on Xfire so I can help you guys with random crap, azjesse.


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Apr 2, 2011 10:56 PM    Msg. 741 of 1177       
Man....its been a while since i have been on here. With being busy with College and all. But i am not decided to post some pictures of the level that i am creating for the ODST Mapping Team. So....Here they are:







Sorry its not a whole lot. Been rather busy with being in college and all. But it IS a work in progress. I will try to post more as the work in progress improves.

Cheers!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 2, 2011 10:58 PM    Msg. 742 of 1177       
Looks promising so far, although it looks a bit large but that might be due to a lack of scenery and all. Keep up the good work.


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Apr 2, 2011 11:02 PM    Msg. 743 of 1177       
Quote: --- Original message by: jesse
Looks promising so far, although it looks a bit large but that might be due to a lack of scenery and all. Keep up the good work.


Thanks man! It is also taking longer because to the fact that this is actually my first EVER advanced BSP model. Because usually i just go and make a height map and then displace it in 3ds max. So this (at least what i think) looks pretty good for a first time advanced BSP model.


gruntpowered
Joined: Feb 14, 2011

Halo CE annivarsary mod WIP


Posted: Apr 3, 2011 08:59 AM    Msg. 744 of 1177       
For this map, i might be of use. Why dont we reanimate every weapon! Everyone is bored of the same ASP weapons and no one releases their own! I can also script campains and especialy firefight(sp map with random firefights in them has been my goal)


Sceny
Joined: Nov 20, 2010

Awesome Faggot!


Posted: Apr 3, 2011 12:54 PM    Msg. 745 of 1177       
Quote: --- Original message by: mastur cheef
crit please. I want to fix this up. don't worry about the textures, waffles is working on them.



Looks like play dough :|


mapzy18
Joined: Jul 18, 2010

Sup.


Posted: Apr 3, 2011 12:58 PM    Msg. 746 of 1177       



theres a link to the fore-funner base im modelling,
not quite finished yet tell me what you think,
thanks
Edited by mapzy18 on Apr 3, 2011 at 01:12 PM


Sceny
Joined: Nov 20, 2010

Awesome Faggot!


Posted: Apr 3, 2011 01:22 PM    Msg. 747 of 1177       
Quote: --- Original message by: waffles



Put that on and take another screenshot, would look nicer.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 3, 2011 03:09 PM    Msg. 748 of 1177       
To balls with this. I'ma explode. (1001st post)


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 3, 2011 04:15 PM    Msg. 749 of 1177       
Quote: --- Original message by: mastur cheef

none of us can animate. except spartan-279 and XlzQwerty1.


FTFY


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Apr 4, 2011 02:24 AM    Msg. 750 of 1177       
oh come on i missed that 1000th post *seats in corner and cries(then plays bio-shock 2)*
Edited by jackotheblah on Apr 4, 2011 at 02:24 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 4, 2011 02:36 AM    Msg. 751 of 1177       
Quote: --- Original message by: videoman
Man....its been a while since i have been on here. With being busy with College and all. But i am not decided to post some pictures of the level that i am creating for the ODST Mapping Team. So....Here they are:

pics

Sorry its not a whole lot. Been rather busy with being in college and all. But it IS a work in progress. I will try to post more as the work in progress improves.

Cheers!


l2 make it more low poly >.> and ur smoothing sucks


rub3n
Joined: Nov 21, 2010


Posted: Apr 4, 2011 04:10 AM    Msg. 752 of 1177       
Ha110 Lad13s
I will like to give animating a shot


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 4, 2011 02:47 PM    Msg. 753 of 1177       
Yay, definitely


E:

Dug through 29 pages of posting and found this:


Edited by Muscl3r on Apr 4, 2011 at 02:51 PM



This shows weapon hud^ but isnt in a dark room (ignore the blue stuff)
Edited by Muscl3r on Apr 4, 2011 at 02:53 PM



Shows grenades, weapon ammo, and compass^

Edited by Muscl3r on Apr 4, 2011 at 02:55 PM
Edited by Muscl3r on Apr 4, 2011 at 02:58 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 4, 2011 08:21 PM    Msg. 754 of 1177       
Quote: --- Original message by: Muscl3r

Yay, definitely


E:

Dug through 29 pages of posting and found this:


Edited by Muscl3r on Apr 4, 2011 at 02:51 PM



This shows weapon hud^ but isnt in a dark room (ignore the blue stuff)
Edited by Muscl3r on Apr 4, 2011 at 02:53 PM



Shows grenades, weapon ammo, and compass^

Edited by Muscl3r on Apr 4, 2011 at 02:55 PM
Edited by Muscl3r on Apr 4, 2011 at 02:58 PM


The 2nd one is perfect! I'll gladly get this started!
Edited by jesse on Apr 4, 2011 at 08:21 PM


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 5, 2011 12:39 AM    Msg. 755 of 1177       
Sweet as. That blue stuff on the hud is just a thing that appears when you get near a beacon/object that gives you a clue about your squadmates and stuff so just leave that out. And the thing on the right side with the numbers 10.58, 12.0x etc. is just a scoring thingy which wouldn't be needed either

@Dave

Sure thang, man


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 5, 2011 12:50 AM    Msg. 756 of 1177       
Compass isn't possible, just so you know. Well it is, but you can't bend it.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 5, 2011 01:03 AM    Msg. 757 of 1177       
Oh yeah forgot to mention that. Did you ever make a weapon hud for an automag/that pistol in the pic/a pistol with 12 rounds per clip?


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Apr 5, 2011 04:12 AM    Msg. 758 of 1177       
I bags the Scripting of the level :).


rub3n
Joined: Nov 21, 2010


Posted: Apr 5, 2011 04:52 AM    Msg. 759 of 1177       
Quote: --- Original message by: Head Noob
I bags the Scripting of the level :).

screw u
\any way i wanna try like weapon relaods and pickups or like yeh
like fp i think


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Apr 5, 2011 02:51 PM    Msg. 760 of 1177       
Head Noob ur alive

You need to upload that map of yours to mediafire so I can test it. If its any good, we could release it when it's done.

Then you can start making firefights.......


Updated team list:

Muscl3r: Lead, Scripting, Sp's
Head Nobb: Co-lead, sp's
Videoman: Bsp design, tags (i think)
Mastur Cheef: Tags, ui
Waffles: Shaders and stuff
Rub3n: Learner, Beta Tester, Sound dude?
Spartan 297: Beta Tester
idltp: Beta Tester

Is this right?

Forgot Dave and gruntpowered. What do you guys do again?

@gruntpowered
add me on xfire if you have it: Muscl3r
Edited by Muscl3r on Apr 5, 2011 at 02:52 PM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Apr 5, 2011 03:30 PM    Msg. 761 of 1177       
Quote: --- Original message by: Muscl3r

Head Noob ur alive

You need to upload that map of yours to mediafire so I can test it. If its any good, we could release it when it's done.

Then you can start making firefights.......


Updated team list:

Muscl3r: Lead, Scripting, Sp's
Head Nobb: Co-lead, sp's
Videoman: Bsp design, tags (i think)
Mastur Cheef: Tags, ui
Waffles: Shaders and stuff
Rub3n: Learner, Beta Tester, Sound dude?
Spartan 297: Beta Tester
idltp: Beta Tester

Is this right?

Forgot Dave and gruntpowered. What do you guys do again?

@gruntpowered
add me on xfire if you have it: Muscl3r
Edited by Muscl3r on Apr 5, 2011 at 02:52 PM


Ahem....
Its pronouncd Spartan 279, not Spartan 297

also, i thought i was an animayshuns dude. Also i do modeling if you liek
Edited by Spartan 279 on Apr 5, 2011 at 03:30 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 6, 2011 02:13 AM    Msg. 762 of 1177       
I usually don't like getting involved with other projects, but can I also be consider a member? Maybe not a full-time member, but more of a contributer. Oh and if you do, make it say that I create the HUD.


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Apr 6, 2011 05:47 AM    Msg. 763 of 1177       
Quote: --- Original message by: Muscl3r

Head Noob ur alive

You need to upload that map of yours to mediafire so I can test it. If its any good, we could release it when it's done.

Then you can start making firefights.......


Updated team list:

Muscl3r: Lead, Scripting, Sp's
Head Nobb: Co-lead, sp's
Videoman: Bsp design, tags (i think)
Mastur Cheef: Tags, ui
Waffles: Shaders and stuff
Rub3n: Learner, Beta Tester, Sound dude?
Spartan 297: Beta Tester
idltp: Beta Tester

Is this right?

Forgot Dave and gruntpowered. What do you guys do again?

@gruntpowered
add me on xfire if you have it: Muscl3r
Edited by Muscl3r on Apr 5, 2011 at 02:52 PM



I'm helping D':
Edited by Cheddars on Apr 6, 2011 at 05:48 AM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Apr 6, 2011 07:26 AM    Msg. 764 of 1177       
any response to what i said?


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Apr 6, 2011 07:37 AM    Msg. 765 of 1177       
Quote: --- Original message by: mastur cheef
@dave.
alright you don't want to design maps. what about modelling bases? or scenery?

and for jesse.
you can join. we could use your help.


It's kind of ironic but can I join?I was giving stuff to muscl3r and making stuff for him for this team such as odst bipeds and a halo 3 scorpion


XlzQwerty1
Joined: Aug 6, 2009


Posted: Apr 6, 2011 08:28 AM    Msg. 766 of 1177       
You guys forgot to include me in the list, remember Muscl3r, I pm'd you before.

I'm already kinda busy though, so I may not be able to help AS much.
Edited by XlzQwerty1 on Apr 6, 2011 at 08:29 AM


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Apr 6, 2011 08:37 AM    Msg. 767 of 1177       
Quote: --- Original message by: mastur cheef

sure. but can i see some of your work?

want to use this as base for my bsp.


worth unwrapping?

as for spartan 279.
i need some 3p turret animations, do you think you can make those?
Edited by mastur cheef on Apr 6, 2011 at 08:17 AM


sure heres my uvw unwrapped work (still wip)




i can also make weapons and vehicles
like the snow gauss hog,snow warthog and mongoose in halo 3 style containment
and this
http://hce.halomaps.org/index.cfm?pg=3&fid=5835

i can do shaders as well (a little bit) and bitmaps too. I am also currently learning how to animate and biped rig


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Apr 6, 2011 08:49 AM    Msg. 768 of 1177       
Quote: --- Original message by: mastur cheef

looks good, could i see a prespective view of it?

@ dave.

i would like to see covenant bases. because i want to help with the sp we may can use that.
Edited by mastur cheef on Apr 6, 2011 at 08:43 AM


Sure I will take Perspective pics later I can even send you the model but right now I'm going to sleep (it's 11:00pm in australia


gruntpowered
Joined: Feb 14, 2011

Halo CE annivarsary mod WIP


Posted: Apr 6, 2011 09:40 AM    Msg. 769 of 1177       
You guys should see my ODST hud! I will give it to muscle. It mages the screen go red when shot at.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Apr 6, 2011 03:52 PM    Msg. 770 of 1177       
Quote: --- Original message by: mastur cheef

sure. but can i see some of your work?

want to use this as base for my bsp.


worth unwrapping?

as for spartan 279.
i need some 3p turret animations, do you think you can make those?
Edited by mastur cheef on Apr 6, 2011 at 08:17 AM


Go on xfire.

Ohai new page :D

I cool like dat
Edited by Spartan 279 on Apr 6, 2011 at 03:52 PM

 
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