
Georgespartan01
Joined: Nov 1, 2010
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Posted: Nov 2, 2010 04:21 PM
Msg. 1 of 7
Hey guys, well I has posted 3 topics, and no one help me. I hope somebody can help me with this.
Here is my problem: I modeled my map in 3Ds Max and, I exported to .jms file then I open tool with the next command: tool structure levels\Taos Taos and it says "Choose a type for the shader ´ground´ I press 1 or shadeer environment and then edit in Guerilla. Then I opened Sapiens, but... I select my scenario and sapiens closed, I tried with others .scenario files and Sapiens work perfectly but not with my map, My "Taos.scenario" its about 2KB and the others files are like 300KB or more! Please HELP! In my last posts no one can help me, i need help now! Thanks
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DarkAvengerX
Joined: Jul 13, 2010
I'll just stick to music as mapping is not for me.
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Posted: Nov 2, 2010 05:25 PM
Msg. 2 of 7
Did you let the compilation finish before you edited it? Did you create the lightmap? Is there a sky? I want to know these things.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 2, 2010 06:23 PM
Msg. 3 of 7
post the last part of debug.txt here
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Nov 2, 2010 08:51 PM
Msg. 4 of 7
I got this :S
11.02.10 18:49:37 tool pc 01.00.00.0609 ---------------------------------------------- 11.02.10 18:49:37 reference function: _write_to_error_file 11.02.10 18:49:37 reference address: 42ca20 11.02.10 18:49:37 Couldn't read map file './toolbeta.map' 11.02.10 18:49:42 some shaders were not defined
And i create lightmaps afer the tool structure command, ¿Did I make something wrong in 3DS Max? Thank you GUYS.
P.S. After tool structure I put a Sky with guerilla and its clear_afternoon.sky
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 2, 2010 09:15 PM
Msg. 5 of 7
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Georgespartan01
Joined: Nov 1, 2010
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Posted: Nov 2, 2010 10:15 PM
Msg. 6 of 7
THANKS! DUDE! YOU ARE A LIFE-SAVER :)
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 2, 2010 11:15 PM
Msg. 7 of 7
You are welcome.
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