
flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Nov 28, 2010 06:03 PM
Msg. 141 of 383
You mean Halo 3? The Longsword in Halo 2 looks marginally different, just better resolution.
And in regards to the MAC Station and just oddball in general. Is falling damage included? Obviously, you need to ignore that for slayer and CTF since youll be taking long falls, but in Oddball, you can just take the ball and jump off the station. People can follow you, but the map is big, and that just destroys gameplay. Edited by flyingpenguin117 on Nov 28, 2010 at 06:07 PM
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DA_Ender
Joined: Oct 22, 2010
(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ
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Posted: Nov 28, 2010 08:02 PM
Msg. 142 of 383
Oddball is only in the interior of the mac station.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 28, 2010 08:05 PM
Msg. 143 of 383
Quote: --- Original message by: DA_Ender Oddball is only in the interior of the mac station. Very cool idea. That should make for interesting matches. :D
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Victor398
Joined: Oct 31, 2010
Victor398
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Posted: Nov 30, 2010 06:20 PM
Msg. 144 of 383
Thats the whole point the Halo 2 Longsword has better graphics. (And looks much nicer)
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DA_Ender
Joined: Oct 22, 2010
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Posted: Dec 5, 2010 01:22 PM
Msg. 145 of 383
So the maps are nearing their final production stages (beta 0.8) and thus far things are flowing well. Are there any remaining suggestions? I would love to hear from you guys before I move forward. So far, the mac station has proved to be an awesome aspect to oddball gameplay and gorgeous eyecandy in all other gametypes. I am also considering adding one to contamination but this is only a thought.
I am open to any and all suggestions/thoughts/crit. Edited by DA_Ender on Dec 5, 2010 at 06:27 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 5, 2010 08:32 PM
Msg. 146 of 383
New Video?
Also, the huge covenant ships are driveable right?
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Dec 5, 2010 09:07 PM
Msg. 147 of 383
Which huge ones? If you the cruisers, no.
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flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Dec 5, 2010 09:37 PM
Msg. 148 of 383
Actually, yes. Smaller, but still big.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 5, 2010 09:37 PM
Msg. 149 of 383
way back he said the covenant cruisers were drivable
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DA_Ender
Joined: Oct 22, 2010
(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ
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Posted: Dec 5, 2010 11:24 PM
Msg. 150 of 383
Quote: --- Original message by: Sergeant 1337 New Video?
Also, the huge covenant ships are driveable right? I will have the final release trailer available soon for all you good people as soon as I implement the remaining items and start polishing for release. Let me just say it's going to be epic. As for the ships, there are two operable covenant ships. There is a CCS class frigate, which looks similar to the battlecruiser, but has a few noticible differences, and a carrier singleship, which looks identical to a carrier only on a much smaller scale (around the length of two and a half longswords). The human side has a revamped draco and longsword to counter. The CCS class frigate has a pulse laser and plasma torpedo for weaponry, and the carrier singleship has similar weaponry to the seraph on a larger scale. The UNSC Curse (scaled up draco) has archer missiles, mac cannon, and nuke flashlight. I tried having large scale covenant ships but the lag was unbearable and they were nearly impossible to maneuver. I can just imagine what noobs would do with them too lol I want the gameplay to flow consistently and the gigantic ships were just bad news
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Volteer55
Joined: Jul 11, 2010
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Posted: Dec 6, 2010 05:58 AM
Msg. 151 of 383
Are the Covenant Battle ships going to Have an intirior? as in Hangar and Controll room (drivers seat FTW)
btw most of us know we cant land Vehicles inside other vehicles
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 6, 2010 04:18 PM
Msg. 152 of 383
capable of glassing?
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flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Dec 6, 2010 04:55 PM
Msg. 153 of 383
Probably not. You could have a downwards oriented plasma beam with weird graphics.
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DA_Ender
Joined: Oct 22, 2010
(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ
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Posted: Dec 6, 2010 06:07 PM
Msg. 154 of 383
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 6, 2010 06:25 PM
Msg. 155 of 383
Looks awesome, can't wait 4 it 2 come out!!!1
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TiamatColdsnap
Joined: Dec 6, 2010
It's never too cold for war 'round here...
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Posted: Dec 6, 2010 06:43 PM
Msg. 156 of 383
I would just like to say:
TOTALLY EPIC. You all are going to recieve the best Christmas gift in existence. Well, except Coldsnap....but that's not a gift, that's already out there. Enjoy the updates.
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DA_Ender
Joined: Oct 22, 2010
(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ
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Posted: Dec 6, 2010 06:49 PM
Msg. 157 of 383
Quote: --- Original message by: TiamatColdsnap I would just like to say:
TOTALLY EPIC. You all are going to recieve the best Christmas gift in existence. Well, except Coldsnap....but that's not a gift, that's already out there. Enjoy the updates. So nice of you to finally rejoin me on the forums Tia. Lol @ you having to make a new account. (you fail at remember passwords xD)
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TiamatColdsnap
Joined: Dec 6, 2010
It's never too cold for war 'round here...
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Posted: Dec 6, 2010 06:53 PM
Msg. 158 of 383
Quote: --- Original message by: DA_EnderQuote: --- Original message by: TiamatColdsnap I would just like to say:
TOTALLY EPIC. You all are going to recieve the best Christmas gift in existence. Well, except Coldsnap....but that's not a gift, that's already out there. Enjoy the updates. So nice of you to finally rejoin me on the forums Tia. Lol @ you having to make a new account. (you fail at remember passwords xD) ...Har Har Har. (insert epic custom silenced pistol shot here)
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flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Dec 6, 2010 08:20 PM
Msg. 159 of 383
Quote: (insert epic custom silenced pistol shot here) Pew
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 6, 2010 08:35 PM
Msg. 160 of 383
Man I can't wait for this to be released..... I might as well beg for it.  PLEEEASE LOL. (jk, but rly i can't wait.)
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 6, 2010 08:51 PM
Msg. 161 of 383
Does it matter?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 6, 2010 09:28 PM
Msg. 162 of 383
Quote: --- Original message by: qwertyuiop i just want to know what map it is the one he modeled..
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TiamatColdsnap
Joined: Dec 6, 2010
It's never too cold for war 'round here...
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Posted: Dec 6, 2010 09:46 PM
Msg. 163 of 383
Stop your bickering and be happy, or the explosive sniper bullet will eventually find you in your sleep....
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Dec 6, 2010 10:53 PM
Msg. 164 of 383
Wow, the old build I have looks like a total POS compared to this.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 7, 2010 01:23 PM
Msg. 165 of 383
Ender wants me to bump this, idk y...
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 7, 2010 01:43 PM
Msg. 166 of 383
Look good, BSP could do with a bit of work though, ain't you the guy who worked on Extinction ect..?
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DA_Ender
Joined: Oct 22, 2010
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Posted: Dec 7, 2010 01:54 PM
Msg. 167 of 383
Quote: --- Original message by: anonymous_2009 Look good, BSP could do with a bit of work though, ain't you the guy who worked on Extinction ect..? Yeah years ago haha In retrospect if I would have known Extinction was going to get as popular as it did, I would have put more effort into the Bsp, and more attention to the various unbalances and unfinished weapons. But hey, that's what the Trinity maps are for right? does anybody have any crit for the bsp's? I can't really think of anything else to add to them
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ODST72
Joined: Jul 19, 2010
Where's the rest of your platoon?
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Posted: Dec 7, 2010 07:13 PM
Msg. 168 of 383
how about adding the original flak cannon from h2
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 7, 2010 08:07 PM
Msg. 169 of 383
Quote: --- Original message by: DA_EnderQuote: --- Original message by: anonymous_2009 Look good, BSP could do with a bit of work though, ain't you the guy who worked on Extinction ect..? Yeah years ago haha In retrospect if I would have known Extinction was going to get as popular as it did, I would have put more effort into the Bsp, and more attention to the various unbalances and unfinished weapons. But hey, that's what the Trinity maps are for right? does anybody have any crit for the bsp's? I can't really think of anything else to add to them These maps should be awesome then :)
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Dec 7, 2010 09:05 PM
Msg. 170 of 383
I would crit, get on xfire.
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: Dec 10, 2010 12:24 AM
Msg. 171 of 383
Hm. Wonder what would happen if you could play Invasion(Reach) on this.
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flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Dec 10, 2010 08:11 AM
Msg. 172 of 383
Quote: --- Original message by: ODST72 how about adding the original flak cannon from h2 Blind stab- Fuel rod gun? Edited by flyingpenguin117 on Dec 10, 2010 at 08:13 AM
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 10, 2010 09:19 AM
Msg. 173 of 383
Yeah that's what tey call it in Halo 2. Also, quick trivia. Did you know the same flak cannon from Halo 2 existed in Pre-Halo? It's true.
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flyingpenguin117
Joined: Sep 8, 2010
You must Never, EVER leave a SINGLE BOB ALIVE!!!
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Posted: Dec 10, 2010 09:10 PM
Msg. 174 of 383
Strange (title) My other guess was that it was the Halo 2 Shade turrets
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TiamatColdsnap
Joined: Dec 6, 2010
It's never too cold for war 'round here...
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Posted: Dec 10, 2010 09:12 PM
Msg. 175 of 383
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