
OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Oct 24, 2010 08:20 PM
Msg. 1 of 7
Sorry if the title sounds weird, I'm not sure how it's called actually. I have downloaded SPARTAN 094s ODST and turned it into a player biped ( different health, use player physics) but I miss one thing. When the biped gets shot, it freezes and stops moving and i need that gone. Can anyone help me? Edited by OpsY on Oct 24, 2010 at 08:24 PM
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 24, 2010 08:22 PM
Msg. 2 of 7
You might not have setup the player physics correctly, the biped might still be getting stunned when shot.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Oct 24, 2010 08:30 PM
Msg. 3 of 7
I checked the ''Use player physics" flag. it's the marine whining animation when they get shot and grab their stomach and such...at which point, since you're the player, you are not shooting the 60 grunts that swarm you
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 24, 2010 08:44 PM
Msg. 4 of 7
The marine's animation shouldn't be a problem. I don't remember exactly which box to check, but there's something in the biped tag that bypasses that animation.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Oct 24, 2010 09:10 PM
Msg. 5 of 7
I am not home to keep looking and yeah, I guess there is a box but I couldn't find it when I was home.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Oct 24, 2010 09:36 PM
Msg. 6 of 7
no I haven't. Is it any related? I thought pings was related to how often the engine checks the status of something?
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 24, 2010 09:39 PM
Msg. 7 of 7
No, a ping is when the biped is shot. If you'll notice in a biped's mode_animations tag, there are a few animations that say 'ping' in them.
You should check that.
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